Player Matchup

Merlin
Merlin
FeelsGioMan
Merlin
Level 44
God Stats
3W - 2L
1,408 SR
Queue Stats
8W - 15L
1,321 Elo+
Party 2
Kumbhakarna
Kumbhakarna
checkerz59
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,281 Elo+
Party 2
Neith
Neith
sockmeat
Neith
Level 65
God Stats
78W - 65L
1,677 SR
Queue Stats
827W - 897L
1,532 Elo+
Solo
Team Averages
Level 72
1,528 SR
1,378 Elo+

VS

Team Averages
Level 112
1,500 SR
1,536 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RiyanOmega
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 139L
1,551 Elo+
Party 1
He Bo
He Bo
caze24
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 3 / 18
11,212
701
12,109
9,678
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
checkerz59
Kumbhakarna
14
1 / 2 / 19
11,727
733
5,056
18,846
21,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
sockmeat
Neith
18
20 / 1 / 3
13,546
847
22,735
15,798
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 8 / 2
9,568
598
3,698
14,666
4,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
RiyanOmega
King Arthur
14
2 / 7 / 2
10,296
644
9,191
18,467
12,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
caze24
He Bo
14
3 / 8 / 1
10,153
635
14,059
15,073
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
6
6
Deaths
23
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
8
2
0.25
W
Merlin
2
3
18
3.67
L
King Arthur
RiyanOmega
King Arthur
2
7
2
0.43
L
He Bo
caze24
He Bo
3
8
1
0.44
W
Kumbhakarna
checkerz59
Kumbhakarna
1
2
19
5.25
W
Neith
sockmeat
Neith
20
1
3
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,900
Damage
26,948
44,322
Taken
48,206
33,782
Mitigated
21,681
12,626
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,698
1,617
0
1,454
14,666
4,602
893
4,500
10,166
0
25,037
W
Merlin
12,109
357
960
1,795
9,678
4,236
114
4,556
5,122
37,910
0
L
King Arthur
RiyanOmega
King Arthur
9,191
1,245
176
3,321
18,467
12,405
427
6,766
11,701
0
26,719
L
He Bo
caze24
He Bo
14,059
390
169
2,944
15,073
4,674
0
6,487
8,586
43,986
0
W
Kumbhakarna
checkerz59
Kumbhakarna
5,056
278
0
2,560
18,846
21,179
203
4,108
14,738
21,597
0
W
Neith
sockmeat
Neith
22,735
12,335
0
7,311
15,798
8,367
3,090
6,668
9,130
0
77,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
30,017
191
Minions Killed
152
7
Camps Cleared
5
900,228
Distance Traveled
779,656
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,568
598
61
4
1
259,202
4
W
Merlin
11,212
701
51
3
4
295,004
3
L
King Arthur
10,296
644
21
1
0
271,921
4
L
He Bo
10,153
635
70
4
4
248,533
0
W
Kumbhakarna
11,727
733
23
1
1
314,997
3
W
Neith
13,546
847
117
7
2
290,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role