Player Matchup

Cerberus
Cerberus
FranchizOFWGKTA
Cerberus
Level 26
God Stats
10W - 5L
1,761 SR
Queue Stats
11W - 6L
1,571 Elo+
Party 1
Olorun
Olorun
PsychicLizard33
Olorun
Level 25
God Stats
3W - 4L
1,392 SR
Queue Stats
53W - 72L
1,362 Elo+
Solo
Guan Yu
Guan Yu
Rabbi Garbo
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Rabbi Trash
Arachne
Level 36
God Stats
2W - 0L
1,732 SR
Queue Stats
45W - 37L
1,600 Elo+
Party 1
Da Ji
Da Ji
tacit nerd
Da Ji
Level 25
God Stats
4W - 1L
1,896 SR
Queue Stats
59W - 41L
1,577 Elo+
Party 1
Team Averages
Level 23
1,656 SR
1,522 Elo+

VS

Team Averages
Level 14
1,527 SR
1,398 Elo+
Artemis
Artemis
BeadierMedal1MX
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,449 Elo+
Solo
Bellona
Bellona
Distrudo
Bellona
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 17L
1,396 Elo+
Solo
Freya
Freya
GuerreiroSayajin
Freya
Level 16
God Stats
1W - 4L
1,367 SR
Queue Stats
65W - 70L
1,255 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jjean_007
Morgan Le Fay
Level 22
God Stats
10W - 8L
1,614 SR
Queue Stats
67W - 77L
1,327 Elo+
Party 2
Thanatos
Thanatos
panserod
Thanatos
Level 20
God Stats
2W - 5L
1,653 SR
Queue Stats
22W - 29L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 12
6,640
553
3,482
5,908
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 2 / 6
6,659
555
3,366
5,729
2,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Rabbi Garbo
Guan Yu
11
1 / 1 / 1
6,229
519
2,016
6,186
4,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Rabbi Trash
Arachne
13
13 / 2 / 4
8,087
674
8,293
7,354
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
10
5 / 4 / 7
6,838
570
6,110
6,817
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 4
4,821
402
2,138
6,152
1,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Distrudo
Bellona
13
2 / 1 / 0
7,527
627
5,513
6,117
3,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 3
5,274
440
1,312
4,860
1,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Jjean_007
Morgan Le Fay
8
3 / 5 / 3
5,668
472
5,170
8,213
2,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
panserod
Thanatos
8
3 / 6 / 2
5,569
464
4,195
7,983
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
9
10
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Bellona
Distrudo
Bellona
2
1
0
2
W
Cerberus
1
1
12
7
L
1
4
3
0.63
L
Morgan Le Fay
Jjean_007
Morgan Le Fay
3
5
3
0.9
W
2
2
6
2.5
W
Guan Yu
Rabbi Garbo
Guan Yu
1
1
1
1.5
W
Arachne
Rabbi Trash
Arachne
13
2
4
7.5
L
Thanatos
panserod
Thanatos
3
6
2
0.67
W
Da Ji
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
18,328
31,994
Taken
33,325
16,724
Mitigated
11,304
12,515
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
1,043
0
0
6,152
1,296
0
1,207
4,945
0
10,440
L
Bellona
Distrudo
Bellona
5,513
1,421
0
1,802
6,117
3,952
0
565
5,552
5,845
47,345
W
Cerberus
3,482
134
0
2,828
5,908
4,041
306
1,837
4,071
17,941
0
L
1,312
554
0
377
4,860
1,234
0
1,428
3,432
10,956
0
L
Morgan Le Fay
Jjean_007
Morgan Le Fay
5,170
760
13
2,388
8,213
2,053
0
2,470
5,743
19,878
0
W
3,366
1,655
0
2,085
5,729
2,489
1,726
2,015
3,714
32,353
0
W
Guan Yu
Rabbi Garbo
Guan Yu
2,016
485
128
3,141
6,186
4,145
0
602
5,584
0
25,947
W
Arachne
Rabbi Trash
Arachne
8,293
5,353
0
3,218
7,354
3,059
534
1,969
5,385
0
40,575
L
Thanatos
panserod
Thanatos
4,195
1,926
0
3,924
7,983
2,769
0
1,178
6,805
0
19,900
W
Da Ji
6,110
1,406
0
1,115
6,817
2,990
0
955
5,862
0
32,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
28,859
293
Minions Killed
257
0
Camps Cleared
0
1,154,476
Distance Traveled
1,047,549
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,821
402
34
3
0
185,574
0
L
Bellona
7,527
627
131
11
0
248,565
5
W
Cerberus
6,640
553
29
2
0
243,086
3
L
Freya
5,274
440
25
2
0
217,274
3
L
Morgan Le Fay
5,668
472
30
3
0
193,137
1
W
Olorun
6,659
555
60
5
0
203,271
0
W
Guan Yu
6,229
519
63
5
0
217,100
6
W
Arachne
8,087
674
86
7
0
252,970
4
L
Thanatos
5,569
464
37
3
0
202,999
3
W
Da Ji
6,838
570
55
5
0
238,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role