Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EkteNorskBrunost
Mercury
Level 62
God Stats
29W - 14L
1,322 SR
Queue Stats
354W - 405L
1,394 Elo+
Party 1
Geb
Geb
RaclureNesquick
Geb
Level 55
God Stats
11W - 17L
1,380 SR
Queue Stats
232W - 266L
1,447 Elo+
Solo
Ra
Ra
SickJay
Ra
Level 81
God Stats
6W - 5L
1,491 SR
Queue Stats
135W - 108L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
TinusAniki
Erlang Shen
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
133W - 142L
1,368 Elo+
Solo
Team Averages
Level 74
1,439 SR
1,458 Elo+

VS

Team Averages
Level 86
1,568 SR
1,420 Elo+
Camazotz
Camazotz
Heyiliketoparty
Camazotz
Level 68
God Stats
9W - 9L
1,787 SR
Queue Stats
341W - 414L
1,450 Elo+
Solo
Chiron
Chiron
Hezroth
Chiron
Level 47
God Stats
1W - 4L
1,485 SR
Queue Stats
7W - 15L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
RiseRM
Nu Wa
Level 91
God Stats
44W - 34L
1,437 SR
Queue Stats
74W - 76L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
RoValla
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
WAFCRhegear
Kuzenbo
Level 115
God Stats
10W - 5L
1,630 SR
Queue Stats
529W - 544L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 0 / 4
8,328
521
12,023
8,753
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 7
8,687
543
3,885
8,592
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 6
7,260
454
3,067
12,812
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 6
9,487
593
12,223
6,649
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TinusAniki
Erlang Shen
14
2 / 0 / 1
8,464
529
6,391
8,566
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
0 / 7 / 2
6,362
398
4,604
16,245
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Hezroth
Chiron
9
0 / 5 / 1
5,983
374
4,792
9,490
2,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RiseRM
Nu Wa
14
1 / 3 / 0
8,359
522
7,497
6,803
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RoValla
Gilgamesh
12
0 / 0 / 0
6,872
430
3,469
9,294
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
WAFCRhegear
Kuzenbo
11
1 / 4 / 0
6,392
400
7,002
11,469
11,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
2
2
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
4
8
W
4
1
7
7.5
L
Camazotz
0
7
2
0.14
L
Chiron
Hezroth
Chiron
0
5
1
0.1
W
0
1
6
3
L
Nu Wa
RiseRM
Nu Wa
1
3
0
0.33
L
Gilgamesh
RoValla
Gilgamesh
0
0
0
0
W
7
0
6
10
W
Erlang Shen
TinusAniki
Erlang Shen
2
0
1
2.5
L
Kuzenbo
WAFCRhegear
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,589
Damage
27,364
45,372
Taken
53,301
25,523
Mitigated
27,544
18,154
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,023
9,288
0
5,749
8,753
3,263
1,207
3,428
5,281
0
58,606
W
3,885
863
0
360
8,592
3,002
526
2,901
5,521
0
54,563
L
Camazotz
4,604
741
0
6,070
16,245
5,621
0
6,021
10,224
0
28,979
L
Chiron
Hezroth
Chiron
4,792
1,543
776
1,736
9,490
2,895
0
2,808
6,663
0
23,837
W
3,067
297
0
2,234
12,812
10,718
114
3,794
8,892
15,331
0
L
Nu Wa
RiseRM
Nu Wa
7,497
1,994
0
1,676
6,803
2,079
1,525
2,397
4,406
65,479
0
L
Gilgamesh
RoValla
Gilgamesh
3,469
932
0
3,616
9,294
5,076
0
2,069
7,225
0
28,549
W
12,223
1,690
2,067
3,854
6,649
2,557
424
2,007
4,408
72,619
0
W
Erlang Shen
TinusAniki
Erlang Shen
6,391
2,809
0
3,890
8,566
5,983
257
1,719
6,771
0
49,757
L
Kuzenbo
WAFCRhegear
Kuzenbo
7,002
2,642
210
3,074
11,469
11,873
0
2,225
9,244
22,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
33,968
447
Minions Killed
322
0
Camps Cleared
0
1,587,673
Distance Traveled
1,449,986
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,328
521
106
7
0
290,603
2
W
Mercury
8,687
543
94
6
0
358,735
3
L
Camazotz
6,362
398
52
3
0
298,755
2
L
Chiron
5,983
374
52
3
0
239,587
1
W
Geb
7,260
454
15
1
0
291,271
6
L
Nu Wa
8,359
522
140
9
0
294,728
4
L
Gilgamesh
6,872
430
56
4
0
308,108
6
W
Ra
9,487
593
130
8
0
325,679
2
W
Erlang Shen
8,464
529
102
6
0
321,385
7
L
Kuzenbo
6,392
400
22
1
0
308,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role