Player Matchup

Anhur
Anhur
Tazmagomed
Anhur
Level 24
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 3L
1,341 Elo+
Party 2
Izanami
Izanami
el-poissoness
Izanami
Level 14
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 2
Tiamat
Tiamat
soziopath31
Tiamat
Level 17
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Team Averages
Level 18
1,611 SR
1,332 Elo+

VS

Team Averages
Level 36
1,538 SR
1,400 Elo+
Geb
Geb
GE4R x Power
Geb
Level 29
God Stats
1W - 1L
1,499 SR
Queue Stats
22W - 44L
1,315 Elo+
Party 1
Fenrir
Fenrir
ICY MICEY
Fenrir
Level 20
God Stats
3W - 2L
1,507 SR
Queue Stats
28W - 40L
1,415 Elo+
Party 1
Charybdis
Charybdis
kpk12346
Charybdis
Level 60
God Stats
11W - 7L
1,609 SR
Queue Stats
43W - 40L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 10 / 1
5,062
633
2,216
10,194
1,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
7
1 / 8 / 2
6,385
798
3,579
8,479
1,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
2 / 6 / 2
6,890
861
3,626
6,894
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 19
7,006
876
2,378
5,065
3,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
ICY MICEY
Fenrir
12
17 / 2 / 3
9,018
1,127
11,885
7,393
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
kpk12346
Charybdis
11
6 / 1 / 15
7,759
970
7,685
7,231
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
24
24
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
W
Fenrir
ICY MICEY
Fenrir
17
2
3
9.25
L
Anhur
0
10
1
0.05
L
Izanami
1
8
2
0.25
W
Charybdis
kpk12346
Charybdis
6
1
15
13.5
L
Tiamat
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,421
Damage
21,948
25,567
Taken
19,689
5,975
Mitigated
9,559
1,081
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,378
346
0
361
5,065
3,351
499
1,177
3,888
14,074
0
W
Fenrir
ICY MICEY
Fenrir
11,885
4,556
292
2,241
7,393
3,064
694
1,711
5,391
0
26,477
L
Anhur
2,216
1,215
0
299
10,194
1,718
272
797
9,260
0
6,162
L
Izanami
3,579
2,787
0
0
8,479
1,421
483
468
7,845
0
9,382
W
Charybdis
kpk12346
Charybdis
7,685
4,519
332
2,626
7,231
3,144
918
1,507
5,724
0
25,745
L
Tiamat
3,626
480
0
782
6,894
2,836
0
1,113
5,673
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,337
Gold Earned
23,783
38
Minions Killed
91
0
Camps Cleared
8
366,606
Distance Traveled
483,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,006
876
22
3
1
158,002
1
W
Fenrir
9,018
1,127
28
4
5
168,869
0
L
Anhur
5,062
633
10
1
0
113,161
0
L
Izanami
6,385
798
11
1
0
112,032
0
W
Charybdis
7,759
970
41
5
2
156,689
1
L
Tiamat
6,890
861
17
2
0
141,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role