Player Matchup

Ares
Ares
BlooCh33ze
Ares
Level 23
God Stats
18W - 22L
1,400 SR
Queue Stats
122W - 139L
1,580 Elo+
Solo
Chaac
Chaac
Snyyyder
Chaac
Level 28
God Stats
3W - 2L
1,851 SR
Queue Stats
153W - 99L
1,648 Elo+
Solo
Thanatos
Thanatos
Syukasa
Thanatos
Level 26
God Stats
3W - 4L
1,494 SR
Queue Stats
58W - 56L
1,610 Elo+
Solo
Apollo
Apollo
ask1233asokdasd
Apollo
Level 17
God Stats
66W - 44L
1,661 SR
Queue Stats
96W - 78L
1,625 Elo+
Solo
Scylla
Scylla
frxco
Scylla
Level 29
God Stats
8W - 8L
1,642 SR
Queue Stats
116W - 115L
1,567 Elo+
Solo
Team Averages
Level 25
1,610 SR
1,606 Elo+

VS

Team Averages
Level 17
1,644 SR
1,656 Elo+
Fafnir
Fafnir
BigJuicyGaeBoi
Fafnir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 1
Chiron
Chiron
Cletus got u
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 1
Sol
Sol
DubstepDargon
Sol
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
44W - 25L
1,656 Elo+
Solo
Fenrir
Fenrir
Ruthv2n
Fenrir
Level 27
God Stats
5W - 1L
1,828 SR
Queue Stats
234W - 201L
1,688 Elo+
Solo
Gilgamesh
Gilgamesh
YaBoiWhoody
Gilgamesh
Level 18
God Stats
2W - 1L
1,668 SR
Queue Stats
29W - 22L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,465
578
1,725
4,869
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Snyyyder
Chaac
8
4 / 2 / 0
5,071
845
3,206
5,139
2,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Syukasa
Thanatos
5
0 / 2 / 1
3,621
604
986
4,155
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

3
0 / 1 / 0
2,993
499
658
1,152
299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
frxco
Scylla
6
0 / 2 / 0
3,589
598
857
3,114
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,796
633
967
2,367
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
6
1 / 0 / 0
3,602
600
2,658
3,554
872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
3 / 0 / 0
4,264
711
2,875
2,012
571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Ruthv2n
Fenrir
6
1 / 4 / 1
3,960
660
2,844
5,138
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
YaBoiWhoody
Gilgamesh
7
1 / 0 / 1
4,299
717
1,209
2,913
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
6
7
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
0
0
0
W
Chiron
1
0
0
1
W
3
0
0
3
W
Fenrir
Ruthv2n
Fenrir
1
4
1
0.38
L
Chaac
Snyyyder
Chaac
4
2
0
2
L
Thanatos
Syukasa
Thanatos
0
2
1
0.25
W
Gilgamesh
YaBoiWhoody
Gilgamesh
1
0
1
1.5
L
0
1
0
0
L
Scylla
frxco
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,432
Damage
10,553
18,429
Taken
15,984
6,397
Mitigated
6,730
7,252
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
967
235
0
985
2,367
1,543
275
507
1,860
5,541
0
L
1,725
236
108
1,721
4,869
2,108
0
707
4,162
7,029
0
W
Chiron
2,658
1,185
185
1,831
3,554
872
180
1,053
2,501
0
20,482
W
2,875
1,573
0
885
2,012
571
643
627
1,385
16,398
2,035
W
Fenrir
Ruthv2n
Fenrir
2,844
1,128
0
1,592
5,138
2,456
0
0
5,138
0
9,460
L
Chaac
Snyyyder
Chaac
3,206
1,514
0
2,328
5,139
2,139
0
0
5,139
0
22,388
L
Thanatos
Syukasa
Thanatos
986
580
0
1,743
4,155
1,009
84
737
3,418
0
13,579
W
Gilgamesh
YaBoiWhoody
Gilgamesh
1,209
394
0
1,154
2,913
1,288
0
395
2,518
0
19,124
L
658
355
0
282
1,152
299
0
258
894
0
5,316
L
Scylla
frxco
Scylla
857
149
0
1,070
3,114
842
32
1,676
1,438
12,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,739
Gold Earned
19,921
126
Minions Killed
139
0
Camps Cleared
0
495,222
Distance Traveled
576,632
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,796
633
10
2
0
105,608
0
L
Ares
3,465
578
10
2
0
121,831
1
W
Chiron
3,602
600
30
5
0
98,248
0
W
Sol
4,264
711
36
6
0
119,666
4
W
Fenrir
3,960
660
24
4
0
119,736
1
L
Chaac
5,071
845
49
8
0
109,055
2
L
Thanatos
3,621
604
32
5
0
108,113
0
W
Gilgamesh
4,299
717
39
7
0
133,374
0
L
Apollo
2,993
499
12
2
0
39,842
0
L
Scylla
3,589
598
23
4
0
116,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role