Player Matchup

Hun Batz
Hun Batz
AapTollie
Hun Batz
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 65L
1,604 Elo+
Solo
Tyr
Tyr
Amaterasu_098
Tyr
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
103W - 80L
1,646 Elo+
Solo
Artemis
Artemis
Crunchy_Digital
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Solo
Bakasura
Bakasura
ItsAmazingH
Bakasura
Level 13
God Stats
1W - 2L
1,536 SR
Queue Stats
19W - 17L
1,605 Elo+
Solo
Olorun
Olorun
jonty_kilisi
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,575 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,571 Elo+

VS

Team Averages
Level 25
1,553 SR
1,533 Elo+
Khepri
Khepri
Nyhmerian
Khepri
Level 19
God Stats
1W - 0L
1,722 SR
Queue Stats
21W - 25L
1,449 Elo+
Party 1
Raijin
Raijin
Papi Vacation
Raijin
Level 42
God Stats
1W - 2L
1,241 SR
Queue Stats
18W - 24L
1,467 Elo+
Party 1
Anhur
Anhur
SilverSmrfer300
Anhur
Level 24
God Stats
3W - 2L
1,671 SR
Queue Stats
62W - 39L
1,645 Elo+
Solo
Bellona
Bellona
ThugRek
Bellona
Level 18
God Stats
7W - 7L
1,388 SR
Queue Stats
106W - 74L
1,489 Elo+
Solo
Mercury
Mercury
cal1 xxx
Mercury
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
33W - 24L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AapTollie
Hun Batz
11
2 / 2 / 0
6,613
509
5,068
8,983
3,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 3
5,544
426
5,085
10,279
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 8 / 0
5,084
391
6,452
8,545
1,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
ItsAmazingH
Bakasura
12
4 / 5 / 3
7,529
579
7,252
10,278
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
8
0 / 9 / 2
5,590
430
3,380
7,830
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nyhmerian
Khepri
9
1 / 1 / 11
6,191
476
2,612
7,806
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
12 / 1 / 5
8,036
618
10,756
7,058
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
9 / 2 / 3
7,671
590
9,754
11,213
3,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ThugRek
Bellona
10
1 / 1 / 8
6,745
519
4,717
6,688
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
cal1 xxx
Mercury
14
3 / 2 / 5
7,887
607
6,494
8,074
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
26
26
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AapTollie
Hun Batz
2
2
0
1
L
1
2
3
1.25
L
0
8
0
0
L
Bakasura
ItsAmazingH
Bakasura
4
5
3
1.1
W
Khepri
Nyhmerian
Khepri
1
1
11
6.5
W
12
1
5
14.5
W
9
2
3
5.25
W
Bellona
ThugRek
Bellona
1
1
8
5
W
Mercury
cal1 xxx
Mercury
3
2
5
2.75
L
Olorun
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
34,333
45,915
Taken
40,839
19,274
Mitigated
20,431
9,738
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AapTollie
Hun Batz
5,068
946
0
1,885
8,983
3,975
294
617
8,366
321
32,726
L
5,085
868
0
4,772
10,279
8,041
120
3,438
6,661
0
18,577
L
6,452
3,275
0
1,214
8,545
1,662
26
3,352
4,937
0
23,457
L
Bakasura
ItsAmazingH
Bakasura
7,252
5,540
0
1,490
10,278
3,191
0
2,124
8,006
0
38,505
W
Khepri
Nyhmerian
Khepri
2,612
804
0
1,258
7,806
5,276
51
780
6,604
6,396
0
W
10,756
1,659
144
1,920
7,058
2,694
791
1,216
5,505
35,250
0
W
9,754
7,354
0
6,289
11,213
3,935
60
419
10,342
0
51,402
W
Bellona
ThugRek
Bellona
4,717
1,123
0
1,794
6,688
5,131
0
16
6,492
4,520
18,608
W
Mercury
cal1 xxx
Mercury
6,494
3,462
0
2,250
8,074
3,395
184
461
7,519
0
63,465
L
Olorun
3,380
2,144
29
348
7,830
2,405
0
3,987
3,603
14,125
2,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
36,530
252
Minions Killed
330
0
Camps Cleared
0
1,186,534
Distance Traveled
1,199,439
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,613
509
66
5
0
243,036
5
L
Tyr
5,544
426
24
2
0
251,658
5
L
Artemis
5,084
391
42
3
0
212,519
2
L
Bakasura
7,529
579
91
7
0
273,411
3
W
Khepri
6,191
476
10
1
0
236,736
7
W
Raijin
8,036
618
64
5
0
236,522
5
W
Anhur
7,671
590
90
7
0
212,116
0
W
Bellona
6,745
519
54
4
0
227,312
7
W
Mercury
7,887
607
112
9
0
286,753
0
L
Olorun
5,590
430
29
2
0
205,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role