Player Matchup

Mercury
Mercury
Ganuto
Mercury
Level 29
God Stats
29W - 29L
1,510 SR
Queue Stats
44W - 52L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Gloriak
Gilgamesh
Level 66
God Stats
24W - 31L
1,430 SR
Queue Stats
63W - 82L
1,430 Elo+
Party 1
Ganesha
Ganesha
ISBDR
Ganesha
Level 49
God Stats
7W - 7L
1,627 SR
Queue Stats
28W - 41L
1,409 Elo+
Party 1
Charybdis
Charybdis
Roydn
Charybdis
Level 68
God Stats
10W - 8L
1,537 SR
Queue Stats
83W - 94L
1,450 Elo+
Party 1
Ra
Ra
WeaselPaw
Ra
Level 148
God Stats
2W - 3L
1,438 SR
Queue Stats
120W - 100L
1,499 Elo+
Solo
Team Averages
Level 72
1,508 SR
1,446 Elo+

VS

Team Averages
Level 73
1,583 SR
1,485 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GoAltF4
Cerberus
Level 83
God Stats
62W - 43L
1,571 SR
Queue Stats
217W - 209L
1,496 Elo+
Party 3
Izanami
Izanami
Kitriis
Izanami
Level 42
God Stats
19W - 12L
1,632 SR
Queue Stats
164W - 193L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Ushar
Gilgamesh
Level 57
God Stats
4W - 0L
1,703 SR
Queue Stats
108W - 111L
1,451 Elo+
Solo
Awilix
Awilix
kSagnax
Awilix
Level 95
God Stats
15W - 19L
1,509 SR
Queue Stats
499W - 453L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ganuto
Mercury
9
1 / 4 / 1
5,885
490
3,540
8,029
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Gloriak
Gilgamesh
9
1 / 3 / 1
5,583
465
4,154
8,992
3,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
ISBDR
Ganesha
9
0 / 0 / 3
5,223
435
1,596
8,278
2,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Roydn
Charybdis
10
2 / 4 / 1
5,990
499
5,007
6,248
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
7,491
624
1,076
3,667
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 0 / 0
7,460
622
4,686
4,980
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GoAltF4
Cerberus
9
0 / 2 / 6
6,049
504
3,130
8,780
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kitriis
Izanami
11
3 / 1 / 1
6,932
578
3,777
4,943
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Ushar
Gilgamesh
10
1 / 1 / 3
6,116
510
2,563
5,056
2,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
kSagnax
Awilix
11
1 / 1 / 6
6,544
545
5,340
5,870
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
12
12
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
0
7
L
Mercury
Ganuto
Mercury
1
4
1
0.38
L
Gilgamesh
Gloriak
Gilgamesh
1
3
1
0.5
W
Cerberus
GoAltF4
Cerberus
0
2
6
1.5
L
Ganesha
ISBDR
Ganesha
0
0
3
1.5
W
Izanami
Kitriis
Izanami
3
1
1
3.5
L
Charybdis
Roydn
Charybdis
2
4
1
0.63
W
Gilgamesh
Ushar
Gilgamesh
1
1
3
2.5
L
1
1
0
1
W
Awilix
kSagnax
Awilix
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,373
Damage
19,496
35,214
Taken
29,629
11,600
Mitigated
11,305
9,530
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,686
258
0
1,470
4,980
1,789
15
178
4,802
39,116
0
L
Mercury
Ganuto
Mercury
3,540
1,727
0
908
8,029
2,502
0
1,459
6,386
0
31,101
L
Gilgamesh
Gloriak
Gilgamesh
4,154
789
0
1,927
8,992
3,650
650
2,415
6,457
0
21,134
W
Cerberus
GoAltF4
Cerberus
3,130
241
0
2,685
8,780
4,070
0
598
8,182
19,386
0
L
Ganesha
ISBDR
Ganesha
1,596
112
0
3,079
8,278
2,650
0
1,806
6,466
10,350
0
W
Izanami
Kitriis
Izanami
3,777
3,024
0
2,634
4,943
1,176
498
970
3,973
0
45,252
L
Charybdis
Roydn
Charybdis
5,007
3,111
0
1,781
6,248
1,457
184
1,347
4,861
0
44,146
W
Gilgamesh
Ushar
Gilgamesh
2,563
593
0
2,011
5,056
2,525
0
0
5,056
2,930
20,580
L
1,076
104
57
1,778
3,667
1,341
0
954
2,605
53,633
0
W
Awilix
kSagnax
Awilix
5,340
2,030
0
2,859
5,870
1,745
0
926
4,944
0
34,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
33,101
307
Minions Killed
337
0
Camps Cleared
0
1,149,563
Distance Traveled
1,210,912
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,460
622
86
7
0
240,947
3
L
Mercury
5,885
490
59
5
0
242,803
4
L
Gilgamesh
5,583
465
34
3
0
204,069
0
W
Cerberus
6,049
504
22
2
0
226,179
1
L
Ganesha
5,223
435
4
0
0
242,509
5
W
Izanami
6,932
578
104
9
0
217,224
0
L
Charybdis
5,990
499
96
8
0
207,962
0
W
Gilgamesh
6,116
510
51
4
0
235,212
4
L
Ra
7,491
624
114
10
0
252,220
4
W
Awilix
6,544
545
74
6
0
291,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role