Player Matchup

Jing Wei
Jing Wei
Foland
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,520 Elo+
Solo
Kukulkan
Kukulkan
NarutoTFD
Kukulkan
Level 156
God Stats
12W - 1L
1,840 SR
Queue Stats
336W - 236L
1,659 Elo+
Solo
Cabrakan
Cabrakan
OmegaKillChile15
Cabrakan
Level 157
God Stats
3W - 1L
1,381 SR
Queue Stats
37W - 34L
1,575 Elo+
Solo
Team Averages
Level 151
1,574 SR
1,584 Elo+

VS

Team Averages
Level 59
1,360 SR
1,543 Elo+
Vulcan
Vulcan
ElReaperOfDeath
Vulcan
Level 142
God Stats
0W - 2L
1,195 SR
Queue Stats
286W - 230L
1,629 Elo+
Solo
Amaterasu
Amaterasu
LordofLuiz
Amaterasu
Level 18
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
MisteryJoekel
Mercury
Level 17
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Foland
Jing Wei
13
4 / 0 / 13
8,876
807
8,063
6,661
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
NarutoTFD
Kukulkan
13
6 / 1 / 13
8,969
815
11,849
6,595
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
10 / 1 / 6
9,596
872
6,034
10,464
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,462
587
6,470
6,093
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
LordofLuiz
Amaterasu
9
1 / 8 / 1
6,729
612
3,909
12,981
8,760
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
8
0 / 10 / 1
6,139
558
4,283
12,044
4,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
1
2
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Jing Wei
Foland
Jing Wei
4
0
13
10.5
L
Amaterasu
LordofLuiz
Amaterasu
1
8
1
0.19
L
Mercury
0
10
1
0.05
W
Kukulkan
NarutoTFD
Kukulkan
6
1
13
12.5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
14,662
23,720
Taken
31,118
18,342
Mitigated
14,784
6,620
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,470
1,080
0
555
6,093
1,953
0
3,170
2,767
24,367
0
W
Jing Wei
Foland
Jing Wei
8,063
5,236
0
1,497
6,661
2,571
2,009
2,352
4,001
0
41,639
L
Amaterasu
LordofLuiz
Amaterasu
3,909
1,724
0
615
12,981
8,760
0
6,612
6,172
46
6,850
L
Mercury
4,283
2,288
0
560
12,044
4,071
0
7,671
4,089
0
14,164
W
Kukulkan
NarutoTFD
Kukulkan
11,849
1,726
0
1,622
6,595
3,131
503
1,206
5,285
39,640
0
W
6,034
1,149
0
3,501
10,464
12,640
0
3,030
7,095
12,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
19,330
157
Minions Killed
73
9
Camps Cleared
1
611,358
Distance Traveled
543,579
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,462
587
46
4
0
188,840
1
W
Jing Wei
8,876
807
75
7
2
213,893
1
L
Amaterasu
6,729
612
10
1
0
170,655
0
L
Mercury
6,139
558
17
2
1
184,084
0
W
Kukulkan
8,969
815
73
7
4
200,967
1
W
Cabrakan
9,596
872
9
1
3
196,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role