Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BakaxsoLT
Cerberus
Level 139
God Stats
5W - 6L
1,594 SR
Queue Stats
86W - 95L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
LaKamino
Baron Samedi
Level 128
God Stats
2W - 1L
1,616 SR
Queue Stats
43W - 38L
1,585 Elo+
Party 2
Mulan
Mulan
Linasp3
Mulan
Level 126
God Stats
3W - 0L
1,824 SR
Queue Stats
103W - 106L
1,634 Elo+
Party 2
Neith
Neith
Zer3f
Neith
Level 32
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 0L
1,731 Elo+
Party 2
Team Averages
Level 117
1,652 SR
1,606 Elo+

VS

Team Averages
Level 37
1,484 SR
1,408 Elo+
Freya
Freya
CaosSama01
Freya
Level 41
God Stats
0W - 1L
1,530 SR
Queue Stats
39W - 41L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
DSDianne
Zhong Kui
Level 35
God Stats
1W - 3L
1,457 SR
Queue Stats
92W - 123L
1,332 Elo+
Party 3
Hades
Hades
ElTiburon86
Hades
Level 38
God Stats
21W - 31L
1,481 SR
Queue Stats
133W - 190L
1,324 Elo+
Party 3
Ne Zha
Ne Zha
fate4ever
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,593 Elo+
Solo
Aphrodite
Aphrodite
pantumaka19
Aphrodite
Level 27
God Stats
18W - 23L
1,452 SR
Queue Stats
36W - 44L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 18
11,517
548
13,288
12,540
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
BakaxsoLT
Cerberus
15
1 / 4 / 20
9,837
468
6,323
19,802
20,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
LaKamino
Baron Samedi
20
14 / 3 / 8
13,320
634
16,300
12,976
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Linasp3
Mulan
20
8 / 1 / 7
12,969
618
14,468
16,197
15,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Zer3f
Neith
19
9 / 2 / 6
12,184
580
19,933
12,154
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 5 / 0
7,803
372
3,161
14,574
4,489
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
DSDianne
Zhong Kui
14
4 / 9 / 1
9,178
437
5,637
18,392
9,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 8 / 2
8,551
407
7,092
19,246
8,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
fate4ever
Ne Zha
16
7 / 8 / 3
10,652
507
16,214
18,936
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
pantumaka19
Aphrodite
13
0 / 7 / 1
8,576
408
2,672
16,102
11,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
37
Kills
12
13
Deaths
37
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
18
4.67
W
Cerberus
BakaxsoLT
Cerberus
1
4
20
2.75
L
Freya
0
5
0
0
L
Zhong Kui
DSDianne
Zhong Kui
4
9
1
0.5
L
1
8
2
0.25
W
Baron Samedi
LaKamino
Baron Samedi
14
3
8
6
W
Mulan
Linasp3
Mulan
8
1
7
11.5
W
Neith
Zer3f
Neith
9
2
6
6
L
Ne Zha
fate4ever
Ne Zha
7
8
3
1.06
L
Aphrodite
pantumaka19
Aphrodite
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,312
Damage
34,776
73,669
Taken
87,250
50,350
Mitigated
42,649
29,677
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,288
617
100
6,482
12,540
3,713
1,113
3,335
9,205
77,084
0
W
Cerberus
BakaxsoLT
Cerberus
6,323
228
0
4,115
19,802
20,375
238
3,116
16,686
43,593
0
L
Freya
3,161
941
0
2,741
14,574
4,489
1,029
5,271
9,276
40,685
0
L
Zhong Kui
DSDianne
Zhong Kui
5,637
501
727
2,055
18,392
9,284
615
10,212
8,082
26,511
0
L
7,092
929
853
5,726
19,246
8,467
491
8,544
10,702
36,236
0
W
Baron Samedi
LaKamino
Baron Samedi
16,300
1,970
1,292
4,392
12,976
5,572
882
4,458
8,518
98,886
0
W
Mulan
Linasp3
Mulan
14,468
2,810
0
7,810
16,197
15,413
53
3,696
12,501
0
89,564
W
Neith
Zer3f
Neith
19,933
10,797
0
5,486
12,154
5,277
5,311
3,957
8,197
0
90,290
L
Ne Zha
fate4ever
Ne Zha
16,214
6,769
0
3,664
18,936
8,782
0
7,853
10,977
0
74,667
L
Aphrodite
pantumaka19
Aphrodite
2,672
222
2,642
5,915
16,102
11,627
523
3,782
12,302
36,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
44,760
653
Minions Killed
385
0
Camps Cleared
0
1,972,103
Distance Traveled
1,712,111
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,517
548
120
6
0
444,145
2
W
Cerberus
9,837
468
66
3
0
363,734
5
L
Freya
7,803
372
92
4
0
364,111
5
L
Zhong Kui
9,178
437
54
3
0
325,216
3
L
Hades
8,551
407
71
3
0
338,890
4
W
Baron Samedi
13,320
634
143
7
0
385,449
9
W
Mulan
12,969
618
177
8
0
412,793
4
W
Neith
12,184
580
147
7
0
365,982
0
L
Ne Zha
10,652
507
113
5
0
354,460
6
L
Aphrodite
8,576
408
55
3
0
329,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role