Player Matchup

Ymir
Ymir
Doktorhund
Ymir
Level 89
God Stats
6W - 10L
1,502 SR
Queue Stats
47W - 52L
1,444 Elo+
Party 1
He Bo
He Bo
Enkratos
He Bo
Level 76
God Stats
2W - 1L
1,850 SR
Queue Stats
25W - 24L
1,449 Elo+
Party 1
Fenrir
Fenrir
Shadofier
Fenrir
Level 69
God Stats
3W - 3L
1,539 SR
Queue Stats
47W - 52L
1,444 Elo+
Party 1
Team Averages
Level 78
1,631 SR
1,445 Elo+

VS

Team Averages
Level 112
1,478 SR
1,474 Elo+
Nox
Nox
Surover
Nox
Level 146
God Stats
169W - 170L
1,576 SR
Queue Stats
169W - 175L
1,488 Elo+
Solo
Charybdis
Charybdis
nicopowner
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 154L
1,493 Elo+
Party 2
Vamana
Vamana
peckozz
Vamana
Level 62
God Stats
1W - 1L
1,357 SR
Queue Stats
56W - 56L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
11,479
574
9,763
23,210
23,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

He Bo
Enkratos
He Bo
15
4 / 8 / 7
12,244
612
11,485
13,363
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Shadofier
Fenrir
16
6 / 4 / 5
12,393
620
14,418
24,299
11,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
6 / 2 / 10
13,506
675
16,131
10,171
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
nicopowner
Charybdis
16
6 / 7 / 11
13,117
656
18,386
17,224
5,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
peckozz
Vamana
16
5 / 3 / 12
12,910
646
15,796
21,892
14,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
12
Kills
17
17
Deaths
12
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
He Bo
Enkratos
He Bo
4
8
7
0.94
L
Fenrir
Shadofier
Fenrir
6
4
5
2.13
W
Nox
6
2
10
5.5
W
Charybdis
nicopowner
Charybdis
6
7
11
1.64
W
Vamana
peckozz
Vamana
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
50,313
60,872
Taken
49,287
38,986
Mitigated
23,829
11,500
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,763
1,577
0
3,948
23,210
23,091
337
4,923
18,287
37,322
0
L
He Bo
Enkratos
He Bo
11,485
731
0
269
13,363
4,087
394
4,226
9,137
44,270
0
L
Fenrir
Shadofier
Fenrir
14,418
5,270
0
7,283
24,299
11,808
805
7,619
16,680
0
40,502
W
Nox
16,131
362
0
3,109
10,171
3,629
971
3,813
6,220
51,894
0
W
Charybdis
nicopowner
Charybdis
18,386
11,712
196
4,791
17,224
5,492
912
7,594
9,392
0
55,815
W
Vamana
peckozz
Vamana
15,796
8,912
389
8,690
21,892
14,708
478
9,694
11,891
0
41,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
39,533
168
Minions Killed
211
8
Camps Cleared
7
1,008,171
Distance Traveled
1,066,511
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,479
574
48
2
0
339,305
5
L
He Bo
12,244
612
74
4
3
268,898
0
L
Fenrir
12,393
620
46
2
5
399,968
4
W
Nox
13,506
675
99
5
3
399,922
4
W
Charybdis
13,117
656
66
3
4
282,858
3
W
Vamana
12,910
646
46
2
0
383,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role