Player Matchup

Skadi
Skadi
Aerius AG
Skadi
Level 29
God Stats
10W - 11L
1,566 SR
Queue Stats
166W - 169L
1,331 Elo+
Party 2
Fenrir
Fenrir
Shockz RH
Fenrir
Level 60
God Stats
349W - 290L
1,569 SR
Queue Stats
431W - 412L
1,449 Elo+
Party 2
Sobek
Sobek
Xo_Bleedem
Sobek
Level 46
God Stats
3W - 6L
1,407 SR
Queue Stats
106W - 147L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
Level 57
God Stats
52W - 45L
1,471 SR
Queue Stats
330W - 358L
1,360 Elo+
Party 1
Odin
Odin
agus_laso
Odin
Level 37
God Stats
3W - 5L
1,700 SR
Queue Stats
172W - 195L
1,412 Elo+
Solo
Team Averages
Level 46
1,543 SR
1,383 Elo+

VS

Team Averages
Level 42
1,350 SR
1,352 Elo+
Bakasura
Bakasura
Ferhu-Wolf
Bakasura
Level 25
God Stats
11W - 8L
1,277 SR
Queue Stats
78W - 122L
1,327 Elo+
Party 3
Odin
Odin
TacosDeCanasta_8
Odin
Level 46
God Stats
4W - 11L
1,281 SR
Queue Stats
491W - 528L
1,398 Elo+
Party 3
Medusa
Medusa
cesariim
Medusa
Level 43
God Stats
3W - 7L
1,352 SR
Queue Stats
35W - 44L
1,361 Elo+
Solo
He Bo
He Bo
vasquez152
He Bo
Level 62
God Stats
13W - 20L
1,339 SR
Queue Stats
459W - 517L
1,373 Elo+
Party 3
Yemoja
Yemoja
venom514one
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aerius AG
Skadi
13
2 / 4 / 7
7,814
411
7,364
9,980
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Shockz RH
Fenrir
18
15 / 1 / 7
11,726
617
14,756
13,461
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
13
1 / 1 / 9
7,709
406
4,213
15,829
10,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
15
4 / 4 / 7
9,559
503
9,684
14,255
6,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
18
4 / 0 / 6
10,105
532
7,622
13,248
11,814
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ferhu-Wolf
Bakasura
16
2 / 7 / 3
9,984
525
8,418
16,291
7,241
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 4 / 1
9,687
510
10,379
12,656
11,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
cesariim
Medusa
14
2 / 5 / 3
8,424
443
9,942
11,332
3,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
16
4 / 5 / 1
9,675
509
9,197
12,902
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
13
1 / 5 / 3
7,891
415
6,069
12,548
5,022
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
10
10
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aerius AG
Skadi
2
4
7
1.38
L
Bakasura
Ferhu-Wolf
Bakasura
2
7
3
0.5
W
Fenrir
Shockz RH
Fenrir
15
1
7
18.5
L
1
4
1
0.38
W
Sobek
1
1
9
5.5
W
Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
4
4
7
1.88
W
Odin
4
0
6
7
L
Medusa
cesariim
Medusa
2
5
3
0.7
L
He Bo
4
5
1
0.9
L
Yemoja
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
44,005
66,773
Taken
65,729
37,700
Mitigated
31,368
22,883
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aerius AG
Skadi
7,364
3,050
0
1,659
9,980
3,003
608
2,616
7,209
0
39,668
L
Bakasura
Ferhu-Wolf
Bakasura
8,418
5,890
0
5,612
16,291
7,241
145
3,218
13,073
0
62,412
W
Fenrir
Shockz RH
Fenrir
14,756
2,917
0
6,455
13,461
6,288
0
3,556
9,905
0
71,392
L
10,379
1,365
0
2,812
12,656
11,237
113
923
11,733
13,025
48,874
W
Sobek
4,213
270
805
7,148
15,829
10,293
380
2,807
12,905
32,953
0
W
Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
9,684
703
0
2,766
14,255
6,302
534
8,013
6,046
55,519
0
W
Odin
7,622
1,286
0
4,050
13,248
11,814
0
2,618
10,620
2,867
51,689
L
Medusa
cesariim
Medusa
9,942
3,684
0
3,361
11,332
3,721
1,024
1,522
9,810
0
56,078
L
He Bo
9,197
243
0
2,745
12,902
4,147
1,278
5,758
7,144
56,392
0
L
Yemoja
6,069
771
429
689
12,548
5,022
0
3,353
9,195
31,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
45,661
413
Minions Killed
482
0
Camps Cleared
0
1,799,904
Distance Traveled
1,712,428
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,814
411
50
3
0
335,500
7
L
Bakasura
9,984
525
111
6
0
396,554
1
W
Fenrir
11,726
617
109
6
0
398,769
1
L
Odin
9,687
510
134
7
0
352,465
6
W
Sobek
7,709
406
55
3
0
376,074
2
W
Morgan Le Fay
9,559
503
90
5
0
296,362
2
W
Odin
10,105
532
109
6
0
393,199
0
L
Medusa
8,424
443
83
4
0
332,350
3
L
He Bo
9,675
509
103
5
0
328,910
3
L
Yemoja
7,891
415
51
3
0
302,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role