Player Matchup

Tiamat
Tiamat
Janny220103
Tiamat
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 147L
1,524 Elo+
Party 1
King Arthur
King Arthur
Krenas
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 80L
1,430 Elo+
Party 3
Hades
Hades
LemonTrips
Hades
Level 16
God Stats
8W - 5L
1,613 SR
Queue Stats
13W - 15L
1,417 Elo+
Solo
Sol
Sol
Moffis
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,440 Elo+
Party 3
Thor
Thor
UdaraMuchiha
Thor
Level 16
God Stats
22W - 17L
1,474 SR
Queue Stats
182W - 180L
1,400 Elo+
Party 1
Team Averages
Level 18
1,517 SR
1,442 Elo+

VS

Team Averages
Level 16
1,462 SR
1,374 Elo+
Ares
Ares
BlackGeralt
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,212 Elo+
Party 2
Medusa
Medusa
CheGuacvara
Medusa
Level 17
God Stats
20W - 14L
1,561 SR
Queue Stats
72W - 69L
1,453 Elo+
Solo
Persephone
Persephone
Maleia
Persephone
Level 14
God Stats
5W - 7L
1,496 SR
Queue Stats
10W - 14L
1,447 Elo+
Solo
Mercury
Mercury
SeifoHossam
Mercury
Level 18
God Stats
2W - 5L
1,256 SR
Queue Stats
5W - 9L
1,212 Elo+
Party 2
Vamana
Vamana
godart3raw
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 6 / 8
7,709
514
5,308
8,990
5,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Krenas
King Arthur
13
2 / 0 / 5
8,466
564
4,615
7,318
5,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
15
12 / 2 / 9
9,912
661
14,395
12,752
5,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Moffis
Sol
13
2 / 1 / 2
7,845
523
3,590
5,809
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 0 / 7
10,149
677
9,812
8,085
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 7
6,098
407
3,708
12,040
6,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
12
6 / 8 / 1
7,475
498
5,812
10,435
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Maleia
Persephone
12
1 / 4 / 0
7,380
492
4,644
7,536
1,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SeifoHossam
Mercury
10
1 / 7 / 3
6,075
405
3,475
11,413
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
godart3raw
Vamana
10
0 / 5 / 1
6,537
436
5,182
12,681
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
30
Kills
9
9
Deaths
30
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Medusa
6
8
1
0.81
W
Tiamat
3
6
8
1.17
W
King Arthur
Krenas
King Arthur
2
0
5
4.5
W
Hades
12
2
9
8.25
L
Persephone
Maleia
Persephone
1
4
0
0.25
W
Sol
Moffis
Sol
2
1
2
3
L
Mercury
SeifoHossam
Mercury
1
7
3
0.36
W
11
0
7
14.5
L
Vamana
godart3raw
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
22,821
42,954
Taken
54,105
25,126
Mitigated
20,168
12,144
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,708
637
0
480
12,040
6,930
66
6,171
5,869
9,171
0
L
Medusa
5,812
3,260
0
1,262
10,435
3,186
1,052
3,230
7,205
0
47,685
W
Tiamat
5,308
1,696
0
1,062
8,990
5,191
314
1,833
7,157
24,939
0
W
King Arthur
Krenas
King Arthur
4,615
580
0
2,005
7,318
5,955
963
806
6,512
0
38,419
W
Hades
14,395
2,586
220
6,911
12,752
5,540
42
2,299
10,453
67,346
0
L
Persephone
Maleia
Persephone
4,644
464
0
1,120
7,536
1,937
0
4,132
3,400
43,056
0
W
Sol
Moffis
Sol
3,590
468
0
1,480
5,809
4,185
616
2,571
3,238
34,384
3,850
L
Mercury
SeifoHossam
Mercury
3,475
1,333
0
1,305
11,413
2,818
0
6,990
4,423
0
23,106
W
9,812
3,667
0
466
8,085
4,255
1,551
843
7,242
0
71,292
L
Vamana
godart3raw
Vamana
5,182
1,598
0
1,648
12,681
5,297
0
2,747
9,934
0
26,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
33,565
412
Minions Killed
265
0
Camps Cleared
0
1,371,131
Distance Traveled
1,282,675
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,098
407
6
0
0
258,794
2
L
Medusa
7,475
498
77
5
0
211,383
1
W
Tiamat
7,709
514
31
2
0
240,067
3
W
King Arthur
8,466
564
78
5
0
273,086
0
W
Hades
9,912
661
114
8
0
275,516
3
L
Persephone
7,380
492
82
5
0
236,924
0
W
Sol
7,845
523
75
5
0
276,781
1
L
Mercury
6,075
405
44
3
0
300,558
0
W
Thor
10,149
677
114
8
0
305,681
1
L
Vamana
6,537
436
56
4
0
275,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role