Player Matchup

Janus
Janus
Budalizam
Janus
Level 143
God Stats
8W - 5L
1,653 SR
Queue Stats
355W - 172L
1,773 Elo+
Party 1
Hercules
Hercules
Movingonup
Hercules
Level 108
God Stats
5W - 5L
1,603 SR
Queue Stats
123W - 73L
1,727 Elo+
Party 1
Ymir
Ymir
WorldEnder33
Ymir
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 62L
1,500 Elo+
Party 1
Team Averages
Level 85
1,585 SR
1,667 Elo+

VS

Team Averages
Level 50
1,545 SR
1,488 Elo+
Jormungandr
Jormungandr
Freemacon
Jormungandr
Level 109
God Stats
2W - 10L
1,483 SR
Queue Stats
163W - 156L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
GrimWeasel55
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,432 Elo+
Solo
Izanami
Izanami
Onlygas42O
Izanami
Level 33
God Stats
6W - 5L
1,651 SR
Queue Stats
151W - 164L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Budalizam
Janus
15
16 / 0 / 6
10,872
906
15,437
7,025
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Movingonup
Hercules
13
5 / 2 / 15
9,058
755
14,751
13,619
7,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 17
8,527
711
2,770
10,207
12,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Freemacon
Jormungandr
11
2 / 7 / 1
7,895
658
8,832
15,203
14,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 4
7,355
613
5,075
9,403
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Onlygas42O
Izanami
10
3 / 8 / 1
7,774
648
5,143
11,935
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
23
Kills
5
5
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Budalizam
Janus
16
0
6
19
L
Jormungandr
Freemacon
Jormungandr
2
7
1
0.36
L
0
8
4
0.25
W
Hercules
Movingonup
Hercules
5
2
15
6.25
L
Izanami
Onlygas42O
Izanami
3
8
1
0.44
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,958
Damage
19,050
30,851
Taken
36,541
23,142
Mitigated
21,466
6,298
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Budalizam
Janus
15,437
999
361
2,094
7,025
2,558
928
3,498
3,322
58,336
0
L
Jormungandr
Freemacon
Jormungandr
8,832
2,296
245
1,182
15,203
14,453
0
7,779
7,424
22,345
0
L
5,075
802
0
280
9,403
2,761
0
5,385
4,018
17,776
0
W
Hercules
Movingonup
Hercules
14,751
5,543
0
3,843
13,619
7,626
0
4,850
8,523
0
22,846
L
Izanami
Onlygas42O
Izanami
5,143
3,619
0
752
11,935
4,252
0
5,271
6,664
0
18,895
W
2,770
723
0
0
10,207
12,958
54
5,164
4,846
9,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
23,024
145
Minions Killed
96
7
Camps Cleared
2
679,440
Distance Traveled
576,488
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,872
906
102
9
4
244,014
4
L
Jormungandr
7,895
658
30
3
2
197,918
4
L
Nu Wa
7,355
613
35
3
0
187,503
3
W
Hercules
9,058
755
25
2
1
238,322
4
L
Izanami
7,774
648
31
3
0
191,067
0
W
Ymir
8,527
711
18
2
2
197,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role