Player Matchup

Ganesha
Ganesha
BrillantUltra
Ganesha
Level 22
God Stats
19W - 16L
1,356 SR
Queue Stats
245W - 243L
1,429 Elo+
Party 3
Charybdis
Charybdis
CapucinAmbrosio
Charybdis
Level 22
God Stats
9W - 6L
1,572 SR
Queue Stats
59W - 46L
1,439 Elo+
Solo
Loki
Loki
GreenyGamer14
Loki
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 68L
1,460 Elo+
Solo
Nox
Nox
Niska4950
Nox
Level 22
God Stats
0W - 3L
1,234 SR
Queue Stats
250W - 250L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
viable329rameau
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,453 Elo+

VS

Team Averages
Level 10
1,576 SR
1,420 Elo+
Ymir
Ymir
A5ier
Ymir
Level 8
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 2L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Danger88Dave
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Party 1
Charybdis
Charybdis
Idontknow8626
Charybdis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Ra
Ra
Jar28ryd
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Party 1
Neith
Neith
givefoodpIz
Neith
Level 26
God Stats
2W - 0L
1,658 SR
Queue Stats
34W - 10L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 3 / 40
15,010
1,072
9,721
37,721
40,327
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Charybdis
CapucinAmbrosio
Charybdis
20
20 / 10 / 13
16,120
1,151
31,669
24,520
7,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
19 / 11 / 16
16,911
1,208
30,161
24,360
8,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 7 / 28
14,365
1,026
11,730
22,862
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
viable329rameau
Morgan Le Fay
20
10 / 11 / 20
15,075
1,077
24,896
24,247
8,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A5ier
Ymir
20
0 / 11 / 14
12,597
900
2,250
25,468
12,083
Sun Wukong
Danger88Dave
Sun Wukong
20
0 / 11 / 16
13,197
943
3,351
25,174
19,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
Idontknow8626
Charybdis
20
16 / 7 / 19
19,239
1,374
46,497
26,665
11,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 14 / 18
13,993
1,000
10,287
20,832
8,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 8 / 12
21,029
1,502
66,306
22,957
10,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
121
51
Kills
42
42
Deaths
51
117
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ymir
A5ier
Ymir
0
11
14
0.64
L
Ganesha
0
3
40
6.67
L
Charybdis
CapucinAmbrosio
Charybdis
20
10
13
2.65
W
Sun Wukong
Danger88Dave
Sun Wukong
0
11
16
0.73
L
19
11
16
2.45
W
Charybdis
Idontknow8626
Charybdis
16
7
19
3.64
W
1
14
18
0.71
L
2
7
28
2.29
W
25
8
12
3.88
L
Morgan Le Fay
viable329rameau
Morgan Le Fay
10
11
20
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,177
Damage
128,691
133,710
Taken
121,096
72,987
Mitigated
62,000
7,847
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A5ier
Ymir
2,250
238
0
0
25,468
12,083
0
6,532
18,936
16,901
0
L
Ganesha
9,721
1,660
0
4,583
37,721
40,327
0
4,593
33,128
24,159
0
L
Charybdis
CapucinAmbrosio
Charybdis
31,669
19,743
0
0
24,520
7,497
0
1,225
23,295
0
69,342
W
Sun Wukong
Danger88Dave
Sun Wukong
3,351
2,613
0
0
25,174
19,249
0
9,916
14,854
0
12,506
L
30,161
12,984
0
0
24,360
8,879
0
2,735
21,625
0
40,036
W
Charybdis
Idontknow8626
Charybdis
46,497
30,199
0
9,767
26,665
11,653
0
8,877
17,788
0
93,920
W
10,287
1,568
974
2,413
20,832
8,662
0
9,957
10,875
29,293
0
L
11,730
1,510
0
1,124
22,862
7,553
0
1,950
20,912
29,109
0
W
66,306
31,612
0
6,677
22,957
10,353
0
11,065
11,892
0
99,731
L
Morgan Le Fay
viable329rameau
Morgan Le Fay
24,896
4,897
0
2,140
24,247
8,731
0
2,034
22,213
43,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,481
Gold Earned
80,055
207
Minions Killed
255
6
Camps Cleared
14
1,161,080
Distance Traveled
1,159,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,597
900
33
2
0
233,525
0
L
Ganesha
15,010
1,072
2
0
0
251,321
0
L
Charybdis
16,120
1,151
87
6
1
219,001
0
W
Sun Wukong
13,197
943
13
1
4
231,924
0
L
Loki
16,911
1,208
27
2
3
266,978
0
W
Charybdis
19,239
1,374
113
8
2
234,925
0
W
Ra
13,993
1,000
35
3
2
212,130
1
L
Nox
14,365
1,026
50
4
1
197,193
0
W
Neith
21,029
1,502
61
4
6
246,822
0
L
Morgan Le Fay
15,075
1,077
41
3
1
226,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role