Player Matchup

Thanatos
Thanatos
MacDaddyx
Thanatos
Level 21
God Stats
3W - 8L
1,189 SR
Queue Stats
24W - 27L
1,462 Elo+
Party 1
Charybdis
Charybdis
Ravenorio
Charybdis
Level 17
God Stats
16W - 13L
1,259 SR
Queue Stats
205W - 190L
1,476 Elo+
Solo
Neith
Neith
SimpdeTwice
Neith
Level 4
God Stats
2W - 1L
1,211 SR
Queue Stats
8W - 9L
1,253 Elo+
Solo
Yemoja
Yemoja
ToxicWillowX
Yemoja
Level 10
God Stats
18W - 23L
1,303 SR
Queue Stats
34W - 38L
1,415 Elo+
Party 1
Olorun
Olorun
WaronCZ
Olorun
Level 26
God Stats
2W - 1L
1,689 SR
Queue Stats
15W - 11L
1,574 Elo+
Solo
Team Averages
Level 16
1,330 SR
1,436 Elo+

VS

Team Averages
Level 18
1,418 SR
1,557 Elo+
Jormungandr
Jormungandr
AlessioDaVInci
Jormungandr
Level 26
God Stats
0W - 8L
1,056 SR
Queue Stats
33W - 25L
1,330 Elo+
Solo
Anubis
Anubis
Hachigen
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,600 Elo+
Party 2
Charybdis
Charybdis
Kempes3
Charybdis
Level 19
God Stats
0W - 2L
1,315 SR
Queue Stats
12W - 14L
1,449 Elo+
Solo
Thor
Thor
Morlock74
Thor
Level 16
God Stats
3W - 2L
1,719 SR
Queue Stats
59W - 51L
1,551 Elo+
Solo
Ullr
Ullr
TwixEpic
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MacDaddyx
Thanatos
20
19 / 6 / 18
17,070
1,313
26,857
19,599
7,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Ravenorio
Charybdis
20
15 / 6 / 13
16,454
1,266
32,332
23,559
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 15
11,320
871
5,333
8,200
2,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
20
1 / 4 / 19
13,188
1,014
8,449
19,226
25,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
WaronCZ
Olorun
20
8 / 8 / 22
14,863
1,143
21,813
26,983
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlessioDaVInci
Jormungandr
20
9 / 4 / 12
15,266
1,174
16,390
17,601
23,518
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Hachigen
Anubis
20
5 / 10 / 11
13,909
1,070
20,990
20,517
9,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Kempes3
Charybdis
20
5 / 12 / 16
13,966
1,074
27,605
25,065
8,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
5 / 6 / 13
13,920
1,071
13,442
14,415
4,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
20
3 / 12 / 14
13,398
1,031
14,927
21,870
7,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
93
44
Kills
27
27
Deaths
44
87
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlessioDaVInci
Jormungandr
9
4
12
3.75
L
Anubis
Hachigen
Anubis
5
10
11
1.05
L
Charybdis
Kempes3
Charybdis
5
12
16
1.08
W
Thanatos
MacDaddyx
Thanatos
19
6
18
4.67
L
Thor
5
6
13
1.92
W
Charybdis
Ravenorio
Charybdis
15
6
13
3.58
W
1
3
15
2.83
W
Yemoja
1
4
19
2.63
L
Ullr
3
12
14
0.83
W
Olorun
WaronCZ
Olorun
8
8
22
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,784
Damage
93,354
97,567
Taken
99,468
51,955
Mitigated
53,862
22,987
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlessioDaVInci
Jormungandr
16,390
2,867
0
60
17,601
23,518
0
3,209
14,392
49,826
0
L
Anubis
Hachigen
Anubis
20,990
301
0
3,451
20,517
9,057
0
8,389
12,128
31,373
0
L
Charybdis
Kempes3
Charybdis
27,605
15,999
0
5,230
25,065
8,365
0
6,685
18,380
0
70,159
W
Thanatos
MacDaddyx
Thanatos
26,857
6,111
0
8,634
19,599
7,604
0
5,142
14,457
0
43,919
L
Thor
13,442
2,679
0
261
14,415
4,927
0
3,876
10,539
0
32,706
W
Charybdis
Ravenorio
Charybdis
32,332
16,508
0
2,228
23,559
7,154
0
12,745
10,814
0
73,024
W
5,333
1,840
0
176
8,200
2,462
0
5,342
2,858
0
16,072
W
Yemoja
8,449
1,480
1,945
296
19,226
25,362
0
5,576
13,650
25,826
0
L
Ullr
14,927
6,953
0
1,518
21,870
7,995
0
8,103
13,767
0
39,147
W
Olorun
WaronCZ
Olorun
21,813
12,381
2,036
7,672
26,983
9,373
0
8,575
18,408
37,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,895
Gold Earned
70,459
246
Minions Killed
278
4
Camps Cleared
5
1,040,701
Distance Traveled
1,185,336
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,266
1,174
76
6
0
248,480
1
L
Anubis
13,909
1,070
23
2
0
228,357
0
L
Charybdis
13,966
1,074
91
7
1
213,178
0
W
Thanatos
17,070
1,313
44
3
0
267,667
1
L
Thor
13,920
1,071
39
3
4
269,410
0
W
Charybdis
16,454
1,266
98
8
3
210,873
2
W
Neith
11,320
871
33
3
0
106,612
0
W
Yemoja
13,188
1,014
34
3
0
239,311
0
L
Ullr
13,398
1,031
49
4
0
225,911
0
W
Olorun
14,863
1,143
37
3
1
216,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role