Player Matchup

Athena
Athena
DungeonMom
Athena
Level 22
God Stats
10W - 8L
1,524 SR
Queue Stats
29W - 26L
1,522 Elo+
Party 1
Rama
Rama
RynlenThePaladin
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,486 Elo+
Party 1
Ymir
Ymir
SimonsGF
Ymir
Level 5
God Stats
1W - 3L
1,750 SR
Queue Stats
6W - 7L
1,567 Elo+
Solo
He Bo
He Bo
UNVLegend
He Bo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 79L
1,599 Elo+
Solo
Nemesis
Nemesis
knnabish92
Nemesis
Level 18
God Stats
1W - 2L
1,533 SR
Queue Stats
30W - 30L
1,422 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,519 Elo+

VS

Team Averages
Level 22
1,549 SR
1,543 Elo+
Rama
Rama
Imh1ghAfRn
Rama
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 29
God Stats
172W - 197L
1,523 SR
Queue Stats
249W - 359L
1,429 Elo+
Solo
Ares
Ares
Sogwild
Ares
Level 18
God Stats
13W - 3L
1,752 SR
Queue Stats
61W - 55L
1,578 Elo+
Solo
Tiamat
Tiamat
TinySquidCheeks
Tiamat
Level 30
God Stats
24W - 22L
1,431 SR
Queue Stats
249W - 261L
1,532 Elo+
Party 2
Fenrir
Fenrir
mightyjp
Fenrir
Level 24
God Stats
3W - 5L
1,541 SR
Queue Stats
71W - 71L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DungeonMom
Athena
10
0 / 5 / 4
7,197
423
5,055
20,567
11,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 0
7,930
466
3,273
7,037
2,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
6 / 2 / 0
9,854
580
11,308
12,827
10,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
UNVLegend
He Bo
13
3 / 8 / 1
8,923
525
8,668
10,593
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
knnabish92
Nemesis
10
2 / 9 / 1
7,345
432
5,900
13,097
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 2
10,832
637
11,114
11,707
4,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
MrrrMonkeyman
Sun Wukong
13
1 / 5 / 1
8,268
486
8,591
15,377
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Sogwild
Ares
13
5 / 1 / 10
8,879
522
5,770
12,096
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 2 / 12
10,153
597
15,086
11,276
11,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
mightyjp
Fenrir
14
7 / 3 / 5
9,258
545
8,245
10,783
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
11
Kills
28
28
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
DungeonMom
Athena
0
5
4
0.4
W
8
0
2
9
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
1
5
1
0.3
L
0
4
0
0
L
Ymir
6
2
0
3
W
Ares
Sogwild
Ares
5
1
10
10
W
7
2
12
6.5
L
He Bo
UNVLegend
He Bo
3
8
1
0.44
L
Nemesis
knnabish92
Nemesis
2
9
1
0.28
W
Fenrir
mightyjp
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
48,806
64,121
Taken
61,239
33,354
Mitigated
40,124
11,703
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DungeonMom
Athena
5,055
1,576
0
950
20,567
11,627
0
8,352
11,973
25,476
0
W
11,114
9,699
0
6,049
11,707
4,630
1,760
1,217
10,490
0
102,001
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
8,591
1,558
0
4,673
15,377
7,511
0
9,974
5,364
0
44,671
L
3,273
1,980
0
1,618
7,037
2,308
0
2,263
4,684
0
46,878
L
Ymir
11,308
2,280
0
5,810
12,827
10,004
0
1,028
11,703
65,342
0
W
Ares
Sogwild
Ares
5,770
553
0
3,070
12,096
11,985
166
5,270
6,696
22,958
0
W
15,086
2,219
0
3,648
11,276
11,145
130
5,730
5,204
54,198
0
L
He Bo
UNVLegend
He Bo
8,668
420
0
1,482
10,593
3,608
0
5,709
4,308
41,039
0
L
Nemesis
knnabish92
Nemesis
5,900
2,705
0
1,843
13,097
5,807
0
2,354
10,597
0
44,909
W
Fenrir
mightyjp
Fenrir
8,245
1,606
0
1,139
10,783
4,853
0
2,407
8,334
0
55,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,249
Gold Earned
47,390
437
Minions Killed
443
0
Camps Cleared
0
1,603,127
Distance Traveled
1,608,576
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,197
423
35
2
0
342,889
9
W
Rama
10,832
637
154
9
0
329,668
6
W
Sun Wukong
8,268
486
72
4
0
291,834
2
L
Rama
7,930
466
114
7
0
320,239
4
L
Ymir
9,854
580
135
8
0
303,051
4
W
Ares
8,879
522
33
2
0
332,687
4
W
Tiamat
10,153
597
106
6
0
315,407
6
L
He Bo
8,923
525
90
5
0
292,039
4
L
Nemesis
7,345
432
63
4
0
344,909
1
W
Fenrir
9,258
545
78
5
0
338,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role