Player Matchup

Fafnir
Fafnir
KingFreeze305
Fafnir
Level 160
God Stats
10W - 4L
1,576 SR
Queue Stats
258W - 282L
1,578 Elo+
Party 3
Amaterasu
Amaterasu
KingofJudah87
Amaterasu
Level 157
God Stats
3W - 2L
1,636 SR
Queue Stats
348W - 370L
1,554 Elo+
Party 3
Set
Set
PastyKakes
Set
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 26L
1,694 Elo+
Party 1
Apollo
Apollo
SackOfKumquats
Apollo
Level 25
God Stats
1W - 0L
1,930 SR
Queue Stats
14W - 7L
1,788 Elo+
Party 1
Thoth
Thoth
αlem
Thoth
Level 128
God Stats
2W - 0L
1,810 SR
Queue Stats
51W - 33L
1,653 Elo+
Party 1
Team Averages
Level 119
1,691 SR
1,654 Elo+

VS

Team Averages
Level 74
1,515 SR
1,489 Elo+
Mulan
Mulan
Easy American
Mulan
Level 155
God Stats
5W - 9L
1,694 SR
Queue Stats
1,149W - 1,158L
1,500 Elo+
Party 2
Sobek
Sobek
LuchoCes
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,395 Elo+
Solo
Geb
Geb
Princ3sElora
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,557 Elo+
Party 2
Serqet
Serqet
eveningaura
Serqet
Level 129
God Stats
1W - 2L
1,442 SR
Queue Stats
287W - 276L
1,428 Elo+
Party 2
Achilles
Achilles
pappoblues0
Achilles
Level 45
God Stats
3W - 7L
1,440 SR
Queue Stats
784W - 762L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 19
9,711
809
9,592
21,773
19,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
KingofJudah87
Amaterasu
17
4 / 2 / 18
10,176
848
6,786
22,483
18,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 3 / 18
10,833
903
21,311
21,185
21,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
8 / 7 / 15
10,984
915
16,096
12,332
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
αlem
Thoth
18
10 / 3 / 15
11,484
957
30,111
9,770
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
9,482
790
12,504
17,943
20,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
LuchoCes
Sobek
16
3 / 6 / 9
9,113
759
11,044
17,086
22,911
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 7 / 13
9,448
787
12,612
20,334
18,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
15
4 / 7 / 5
9,569
797
9,626
13,110
6,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
pappoblues0
Achilles
17
7 / 4 / 10
10,521
877
23,207
30,237
21,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
66
29
Kills
17
19
Deaths
29
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
5
12
1.4
W
0
4
19
2.38
W
Amaterasu
KingofJudah87
Amaterasu
4
2
18
6.5
L
Sobek
LuchoCes
Sobek
3
6
9
1.25
W
7
3
18
5.33
L
2
7
13
1.21
W
8
7
15
2.21
L
Serqet
4
7
5
0.93
L
Achilles
pappoblues0
Achilles
7
4
10
3
W
Thoth
αlem
Thoth
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,896
Damage
68,993
87,543
Taken
98,710
67,887
Mitigated
91,194
41,894
Healing
32,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,504
1,244
2,980
2,310
17,943
20,809
137
7,587
9,749
0
21,312
W
9,592
2,346
557
6,919
21,773
19,266
225
7,641
13,613
19,090
0
W
Amaterasu
KingofJudah87
Amaterasu
6,786
2,767
1,585
12,080
22,483
18,973
620
5,961
14,542
0
10,089
L
Sobek
LuchoCes
Sobek
11,044
785
0
2,939
17,086
22,911
280
6,292
10,213
19,676
0
W
21,311
9,119
915
10,205
21,185
21,011
1,630
5,997
14,167
0
27,081
L
12,612
1,361
2,769
3,431
20,334
18,905
418
9,957
9,576
26,228
0
W
16,096
9,709
556
1,090
12,332
5,209
2,410
3,211
8,562
0
36,594
L
Serqet
9,626
1,070
412
1,559
13,110
6,701
578
5,196
7,512
0
17,407
L
Achilles
pappoblues0
Achilles
23,207
6,035
3,605
12,009
30,237
21,868
275
9,211
19,970
640
33,307
W
Thoth
αlem
Thoth
30,111
1,384
3,991
3,996
9,770
3,428
648
1,354
8,000
50,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,188
Gold Earned
48,133
126
Minions Killed
104
0
Camps Cleared
0
1,187,200
Distance Traveled
988,958
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,482
790
27
2
0
206,324
1
W
Fafnir
9,711
809
14
1
0
203,099
0
W
Amaterasu
10,176
848
7
1
0
248,843
1
L
Sobek
9,113
759
13
1
0
185,464
0
W
Set
10,833
903
19
2
0
242,976
0
L
Geb
9,448
787
23
2
0
169,944
3
W
Apollo
10,984
915
39
3
0
230,905
2
L
Serqet
9,569
797
21
2
0
195,069
0
L
Achilles
10,521
877
20
2
0
232,157
6
W
Thoth
11,484
957
47
4
0
261,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role