Player Matchup

Cthulhu
Cthulhu
Ami mela lun
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,479 Elo+
Solo
Apollo
Apollo
Nippl4rn
Apollo
Level 14
God Stats
3W - 4L
1,722 SR
Queue Stats
54W - 46L
1,285 Elo+
Party 1
Bellona
Bellona
TheGamling
Bellona
Level 10
God Stats
17W - 11L
1,237 SR
Queue Stats
29W - 27L
1,002 Elo+
Party 1
Nemesis
Nemesis
nickzin_Bala
Nemesis
Level 10
God Stats
2W - 0L
1,662 SR
Queue Stats
8W - 5L
1,480 Elo+
Solo
Eset
Eset
scoobysgirl
Eset
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,319 Elo+

VS

Team Averages
Level 11
1,542 SR
1,581 Elo+
Agni
Agni
Gousben_22
Agni
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,532 Elo+
Party 2
Medusa
Medusa
Kupferkatze
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Solo
King Arthur
King Arthur
Kyllian_22_
King Arthur
Level 4
God Stats
2W - 2L
1,764 SR
Queue Stats
3W - 4L
1,723 Elo+
Party 2
Hades
Hades
Mbk-Gicko-22
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 2
Neith
Neith
kirisenpai
Neith
Level 18
God Stats
17W - 18L
1,445 SR
Queue Stats
19W - 23L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ami mela lun
Cthulhu
20
1 / 3 / 18
13,160
1,012
11,926
17,269
19,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Nippl4rn
Apollo
20
16 / 4 / 19
16,053
1,235
34,526
17,537
8,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
TheGamling
Bellona
20
16 / 1 / 20
16,221
1,248
26,155
19,468
19,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
nickzin_Bala
Nemesis
20
14 / 1 / 20
16,535
1,272
24,325
15,653
7,874
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

19
0 / 5 / 14
11,401
877
4,001
10,005
4,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 10
12,760
982
18,912
20,054
8,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
4 / 11 / 5
12,698
977
12,792
20,154
9,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kyllian_22_
King Arthur
19
1 / 11 / 9
11,931
918
6,992
25,564
28,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 9 / 8
13,051
1,004
23,913
26,425
15,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
19
2 / 9 / 8
12,219
940
9,047
17,439
8,392
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
54
47
Kills
14
14
Deaths
47
91
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ami mela lun
Cthulhu
1
3
18
3.33
L
2
7
10
1
L
Medusa
4
11
5
0.59
L
King Arthur
Kyllian_22_
King Arthur
1
11
9
0.5
L
5
9
8
1
W
Apollo
Nippl4rn
Apollo
16
4
19
6.38
W
Bellona
TheGamling
Bellona
16
1
20
26
L
Neith
2
9
8
0.67
W
Nemesis
nickzin_Bala
Nemesis
14
1
20
24
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,933
Damage
71,656
79,932
Taken
109,636
59,518
Mitigated
71,196
5,683
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ami mela lun
Cthulhu
11,926
1,454
294
0
17,269
19,764
0
10,918
6,351
45,425
0
L
18,912
4,152
0
790
20,054
8,660
0
3,334
16,720
57,494
0
L
Medusa
12,792
6,454
0
1,259
20,154
9,632
0
2,566
17,588
0
31,234
L
King Arthur
Kyllian_22_
King Arthur
6,992
1,028
0
0
25,564
28,847
0
4,143
21,421
0
26,550
L
23,913
3,256
972
5,141
26,425
15,665
0
4,878
21,547
45,221
0
W
Apollo
Nippl4rn
Apollo
34,526
22,574
0
2,468
17,537
8,514
0
9,536
8,001
305
51,156
W
Bellona
TheGamling
Bellona
26,155
10,879
0
1,065
19,468
19,234
0
8,910
10,558
323
50,603
L
Neith
9,047
5,618
0
596
17,439
8,392
0
1,601
15,838
0
27,984
W
Nemesis
nickzin_Bala
Nemesis
24,325
14,516
0
1,451
15,653
7,874
0
8,094
7,559
0
43,618
W
4,001
907
405
0
10,005
4,132
0
5,367
4,638
16,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,370
Gold Earned
62,659
243
Minions Killed
238
13
Camps Cleared
2
1,141,170
Distance Traveled
1,111,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,160
1,012
75
6
4
234,666
1
L
Agni
12,760
982
92
7
0
225,477
0
L
Medusa
12,698
977
26
2
0
190,097
0
L
King Arthur
11,931
918
42
3
0
248,821
0
L
Hades
13,051
1,004
36
3
0
251,232
1
W
Apollo
16,053
1,235
30
2
0
223,632
1
W
Bellona
16,221
1,248
65
5
1
292,575
0
L
Neith
12,219
940
42
3
2
195,527
0
W
Nemesis
16,535
1,272
42
3
8
263,466
0
W
Eset
11,401
877
31
2
0
126,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role