Player Matchup

He Bo
He Bo
 
He Bo
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KROSS FAD3D
Izanami
Level 49
God Stats
10W - 10L
1,412 SR
Queue Stats
301W - 385L
1,376 Elo+
Party 1
Team Averages
Level 82
1,471 SR
1,459 Elo+

VS

Team Averages
Level 64
1,563 SR
1,446 Elo+
Cthulhu
Cthulhu
Legate Red
Cthulhu
Level 142
God Stats
8W - 9L
1,677 SR
Queue Stats
396W - 449L
1,436 Elo+
Party 2
King Arthur
King Arthur
LuckyTooShort
King Arthur
Level 41
God Stats
3W - 5L
1,511 SR
Queue Stats
346W - 378L
1,438 Elo+
Party 2
Neith
Neith
smileygershon
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 1 / 7
12,411
776
20,574
12,630
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
14
5 / 2 / 9
11,210
701
17,130
22,104
23,676
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KROSS FAD3D
Izanami
13
3 / 7 / 6
10,566
660
16,118
16,484
6,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Legate Red
Cthulhu
14
4 / 7 / 5
10,204
638
17,607
28,394
14,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
LuckyTooShort
King Arthur
12
2 / 5 / 5
9,672
605
11,464
24,214
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 5 / 2
10,003
625
10,227
10,844
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
10
10
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
1
7
12.5
W
Ymir
 
Ymir
5
2
9
4.75
W
Izanami
KROSS FAD3D
Izanami
3
7
6
0.86
L
Cthulhu
Legate Red
Cthulhu
4
7
5
0.93
L
King Arthur
LuckyTooShort
King Arthur
2
5
5
0.9
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,822
Damage
39,298
51,218
Taken
63,452
35,010
Mitigated
33,473
13,269
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,574
1,161
0
3,953
12,630
5,305
557
6,194
6,237
55,470
0
W
Ymir
 
Ymir
17,130
5,078
0
5,942
22,104
23,676
473
6,695
14,714
22,146
0
W
Izanami
KROSS FAD3D
Izanami
16,118
12,600
592
2,782
16,484
6,029
2,038
5,651
10,409
0
56,857
L
Cthulhu
Legate Red
Cthulhu
17,607
1,481
324
500
28,394
14,499
0
17,098
11,296
36,294
0
L
King Arthur
LuckyTooShort
King Arthur
11,464
1,994
493
3,429
24,214
15,498
0
12,727
11,298
0
24,078
L
10,227
3,267
0
1,189
10,844
3,476
592
7,987
2,800
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
29,879
175
Minions Killed
128
8
Camps Cleared
7
817,441
Distance Traveled
821,897
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,411
776
85
5
4
307,713
0
W
Ymir
11,210
701
14
1
0
263,111
3
W
Izanami
10,566
660
76
5
4
246,617
5
L
Cthulhu
10,204
638
53
3
2
298,862
0
L
King Arthur
9,672
605
28
2
3
270,412
2
L
Neith
10,003
625
47
3
2
252,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role