Player Matchup

He Bo
He Bo
 
He Bo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Nekogami
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo
Merlin
Merlin
PattyCakesFU
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,228 Elo+
Solo
Odin
Odin
Yujiro_hanma_017
Odin
Level 29
God Stats
1W - 0L
1,680 SR
Queue Stats
17W - 30L
1,386 Elo+
Solo
Khepri
Khepri
ssRat5
Khepri
Level 122
God Stats
6W - 4L
1,580 SR
Queue Stats
350W - 349L
1,445 Elo+
Solo
Team Averages
Level 57
1,552 SR
1,403 Elo+

VS

Team Averages
Level 45
1,581 SR
1,539 Elo+
Geb
Geb
Der-heilige-Tim
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,606 Elo+
Solo
Loki
Loki
Sholf214
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 25L
1,625 Elo+
Solo
Awilix
Awilix
StormValhir
Awilix
Level 124
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Xalwien
Amaterasu
Level 29
God Stats
1W - 2L
1,783 SR
Queue Stats
64W - 52L
1,463 Elo+
Solo
Skadi
Skadi
weerm
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
3 / 3 / 13
11,640
728
20,683
12,776
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
20
12 / 3 / 7
13,554
847
23,035
22,173
23,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
19
7 / 2 / 7
11,640
728
23,675
14,124
7,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 4 / 13
9,939
621
7,701
15,017
16,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
ssRat5
Khepri
18
0 / 1 / 15
10,614
663
4,525
13,427
18,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
10,745
672
18,494
16,913
15,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
5 / 4 / 4
11,517
720
12,689
17,047
7,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
17
2 / 3 / 6
10,177
636
8,229
11,329
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Xalwien
Amaterasu
17
1 / 3 / 10
9,865
617
10,049
30,414
12,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
weerm
Skadi
14
1 / 8 / 5
9,181
574
12,708
13,067
4,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
22
Kills
12
13
Deaths
22
55
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
13
3.17
L
3
4
7
1.63
W
Pele
12
3
7
5.17
W
Merlin
7
2
7
5.25
L
Loki
5
4
4
1.75
L
Awilix
2
3
6
1.67
L
Amaterasu
Xalwien
Amaterasu
1
3
10
2
W
0
4
13
1.63
W
Khepri
ssRat5
Khepri
0
1
15
7.5
L
Skadi
weerm
Skadi
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,619
Damage
62,169
77,517
Taken
88,770
72,667
Mitigated
45,048
25,392
Healing
34,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,683
846
1,329
990
12,776
5,970
1,074
3,956
8,820
42,583
0
L
18,494
1,364
3,204
2,350
16,913
15,858
0
9,698
7,055
32,222
0
W
Pele
23,035
4,957
945
6,525
22,173
23,973
3,014
3,531
18,642
0
49,227
W
Merlin
23,675
2,046
4,177
3,880
14,124
7,376
432
4,458
9,666
51,970
0
L
Loki
12,689
1,512
2,428
5,187
17,047
7,116
1,352
8,600
8,339
0
48,066
L
Awilix
8,229
2,571
2,490
1,572
11,329
4,452
555
5,660
5,649
0
12,267
L
Amaterasu
Xalwien
Amaterasu
10,049
2,199
2,642
14,841
30,414
12,929
777
18,509
11,819
0
18,666
W
7,701
770
1,804
1,327
15,017
16,920
87
3,292
11,725
2,871
10,361
W
Khepri
ssRat5
Khepri
4,525
67
2,898
1,517
13,427
18,428
308
3,257
10,170
7,658
0
L
Skadi
weerm
Skadi
12,708
6,042
0
170
13,067
4,693
0
7,721
5,326
0
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
51,485
175
Minions Killed
154
0
Camps Cleared
0
1,541,099
Distance Traveled
1,512,920
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,640
728
49
3
0
309,219
1
L
Geb
10,745
672
39
2
0
310,464
0
W
Pele
13,554
847
52
3
0
321,831
0
W
Merlin
11,640
728
52
3
0
294,267
2
L
Loki
11,517
720
67
4
0
321,545
1
L
Awilix
10,177
636
7
0
0
334,412
0
L
Amaterasu
9,865
617
16
1
0
313,309
6
W
Odin
9,939
621
10
1
0
326,992
2
W
Khepri
10,614
663
12
1
0
288,790
0
L
Skadi
9,181
574
25
2
0
233,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role