Player Matchup

Anhur
Anhur
Algodondeazucaar
Anhur
Level 25
God Stats
3W - 8L
1,482 SR
Queue Stats
64W - 63L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Artnoiser
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,513 Elo+
Solo
Izanami
Izanami
Hashinarag
Izanami
Level 23
God Stats
6W - 8L
1,942 SR
Queue Stats
20W - 26L
1,420 Elo+
Solo
Xbalanque
Xbalanque
VodkaCytrynovka
Xbalanque
Level 17
God Stats
16W - 14L
1,526 SR
Queue Stats
92W - 94L
1,592 Elo+
Solo
Loki
Loki
дарпчик
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,877 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,582 Elo+

VS

Team Averages
Level 19
1,360 SR
1,372 Elo+
Cthulhu
Cthulhu
AndreiPD
Cthulhu
Level 5
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Osiris
Osiris
GarmFaendr
Osiris
Level 28
God Stats
6W - 6L
1,481 SR
Queue Stats
42W - 41L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Luminiva
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,491 Elo+
Solo
Hera
Hera
TrepseJ
Hera
Level 28
God Stats
0W - 5L
1,079 SR
Queue Stats
68W - 60L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
predosic
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 25
13,763
1,059
9,366
12,673
4,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
Artnoiser
Hou Yi
20
9 / 5 / 20
13,881
1,068
15,222
13,664
5,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Hashinarag
Izanami
20
4 / 3 / 24
13,848
1,065
21,752
19,416
7,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
VodkaCytrynovka
Xbalanque
20
21 / 4 / 16
16,615
1,278
37,629
24,539
11,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 18
13,491
1,038
14,057
15,457
11,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndreiPD
Cthulhu
20
4 / 10 / 11
13,428
1,033
16,720
27,373
29,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
GarmFaendr
Osiris
19
3 / 6 / 9
12,077
929
9,536
18,427
22,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Luminiva
Danzaburou
19
1 / 8 / 9
12,628
971
14,543
18,650
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
TrepseJ
Hera
20
11 / 7 / 7
14,917
1,147
27,402
12,700
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
predosic
Heimdallr
18
1 / 15 / 4
10,898
838
14,633
24,240
11,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
60
46
Kills
20
20
Deaths
46
103
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
25
4.13
L
Cthulhu
AndreiPD
Cthulhu
4
10
11
0.95
W
Hou Yi
Artnoiser
Hou Yi
9
5
20
3.8
L
Osiris
GarmFaendr
Osiris
3
6
9
1.25
W
Izanami
Hashinarag
Izanami
4
3
24
5.33
L
Danzaburou
Luminiva
Danzaburou
1
8
9
0.69
L
Hera
TrepseJ
Hera
11
7
7
2.07
W
Xbalanque
VodkaCytrynovka
Xbalanque
21
4
16
7.25
L
Heimdallr
predosic
Heimdallr
1
15
4
0.2
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,026
Damage
82,834
85,749
Taken
101,390
41,277
Mitigated
77,676
17,704
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,366
3,068
0
0
12,673
4,969
0
7,523
5,150
0
43,052
L
Cthulhu
AndreiPD
Cthulhu
16,720
435
532
0
27,373
29,810
0
0
27,373
32,258
0
W
Hou Yi
Artnoiser
Hou Yi
15,222
5,227
0
0
13,664
5,830
0
7,156
6,508
0
26,949
L
Osiris
GarmFaendr
Osiris
9,536
3,891
223
401
18,427
22,153
0
0
18,427
0
21,053
W
Izanami
Hashinarag
Izanami
21,752
16,442
382
3,683
19,416
7,022
0
13,925
5,491
0
63,340
L
Danzaburou
Luminiva
Danzaburou
14,543
8,634
0
2,445
18,650
8,453
0
0
18,650
0
63,306
L
Hera
TrepseJ
Hera
27,402
6,434
0
11
12,700
5,837
0
0
12,700
43,159
0
W
Xbalanque
VodkaCytrynovka
Xbalanque
37,629
29,133
0
13,104
24,539
11,814
0
8,814
15,725
0
60,123
L
Heimdallr
predosic
Heimdallr
14,633
8,180
0
907
24,240
11,423
0
0
24,240
0
21,364
W
14,057
4,765
0
535
15,457
11,642
0
6,704
8,753
0
18,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,598
Gold Earned
63,948
236
Minions Killed
219
12
Camps Cleared
7
1,275,532
Distance Traveled
1,249,713
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,763
1,059
66
5
0
233,890
3
L
Cthulhu
13,428
1,033
38
3
1
279,959
2
W
Hou Yi
13,881
1,068
21
2
1
281,658
0
L
Osiris
12,077
929
27
2
2
277,418
0
W
Izanami
13,848
1,065
90
7
6
236,171
0
L
Danzaburou
12,628
971
106
8
3
231,470
2
L
Hera
14,917
1,147
43
3
0
229,052
2
W
Xbalanque
16,615
1,278
54
4
3
275,587
3
L
Heimdallr
10,898
838
5
0
1
231,814
0
W
Loki
13,491
1,038
5
0
2
248,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role