Player Matchup

Mercury
Mercury
DuskMisa
Mercury
Level 89
God Stats
15W - 20L
1,482 SR
Queue Stats
74W - 95L
1,405 Elo+
Party 2
Anubis
Anubis
Lukefrost123
Anubis
Level 49
God Stats
13W - 18L
1,590 SR
Queue Stats
55W - 75L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
Mannaggiasmite
Cabrakan
Level 23
God Stats
5W - 2L
1,642 SR
Queue Stats
24W - 36L
1,334 Elo+
Party 2
Zhong Kui
Zhong Kui
Trelar
Zhong Kui
Level 61
God Stats
7W - 4L
1,602 SR
Queue Stats
51W - 88L
1,355 Elo+
Party 2
Charybdis
Charybdis
volo666
Charybdis
Level 27
God Stats
4W - 6L
1,268 SR
Queue Stats
27W - 49L
1,311 Elo+
Party 2
Team Averages
Level 50
1,517 SR
1,365 Elo+

VS

Team Averages
Level 50
1,559 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ganuto
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,543 SR
Queue Stats
44W - 52L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
Gloriak
Gilgamesh
Level 66
God Stats
24W - 31L
1,442 SR
Queue Stats
63W - 82L
1,443 Elo+
Party 1
Ganesha
Ganesha
ISBDR
Ganesha
Level 49
God Stats
7W - 7L
1,727 SR
Queue Stats
28W - 41L
1,424 Elo+
Party 1
Charybdis
Charybdis
Roydn
Charybdis
Level 68
God Stats
10W - 8L
1,582 SR
Queue Stats
83W - 94L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DuskMisa
Mercury
17
10 / 0 / 4
10,927
643
10,229
10,295
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
5 / 2 / 9
9,443
555
14,991
11,331
5,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
3 / 1 / 14
8,725
513
6,501
15,876
17,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Trelar
Zhong Kui
16
5 / 1 / 3
10,038
590
12,372
14,865
12,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
volo666
Charybdis
13
2 / 1 / 8
7,945
467
3,456
8,218
1,938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 7 / 1
7,379
434
4,589
14,376
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Ganuto
Morgan Le Fay
14
2 / 4 / 2
8,222
484
8,284
8,728
2,308
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Gloriak
Gilgamesh
12
1 / 4 / 1
7,438
438
6,623
12,575
7,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
ISBDR
Ganesha
11
0 / 6 / 1
6,329
372
6,007
19,048
8,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Roydn
Charybdis
13
2 / 4 / 0
7,879
463
10,719
10,544
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
25
Kills
5
5
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
W
Mercury
DuskMisa
Mercury
10
0
4
12
L
Morgan Le Fay
Ganuto
Morgan Le Fay
2
4
2
0.75
L
Gilgamesh
Gloriak
Gilgamesh
1
4
1
0.38
L
Ganesha
ISBDR
Ganesha
0
6
1
0.08
W
Anubis
5
2
9
4.75
W
Cabrakan
3
1
14
10
L
Charybdis
Roydn
Charybdis
2
4
0
0.5
W
Zhong Kui
Trelar
Zhong Kui
5
1
3
6.5
W
Charybdis
volo666
Charybdis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,549
Damage
36,222
60,585
Taken
65,271
42,313
Mitigated
27,617
24,201
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,589
1,638
0
1,460
14,376
5,840
0
5,135
9,241
0
49,474
W
Mercury
DuskMisa
Mercury
10,229
4,714
0
740
10,295
4,722
1,079
969
9,326
0
94,406
L
Morgan Le Fay
Ganuto
Morgan Le Fay
8,284
509
0
1,276
8,728
2,308
0
6,541
2,187
48,235
0
L
Gilgamesh
Gloriak
Gilgamesh
6,623
1,322
0
2,047
12,575
7,647
0
8,769
3,806
0
33,439
L
Ganesha
ISBDR
Ganesha
6,007
95
0
3,240
19,048
8,159
242
9,160
9,888
22,508
0
W
Anubis
14,991
929
0
7,770
11,331
5,815
1,763
6,349
4,982
56,497
0
W
Cabrakan
6,501
1,296
0
4,162
15,876
17,182
343
3,044
12,832
11,863
0
L
Charybdis
Roydn
Charybdis
10,719
7,736
0
3,206
10,544
3,663
1,857
4,259
6,285
0
56,127
W
Zhong Kui
Trelar
Zhong Kui
12,372
1,968
0
9,661
14,865
12,656
742
1,863
13,002
63,242
0
W
Charybdis
volo666
Charybdis
3,456
2,413
0
1,868
8,218
1,938
2,170
2,066
6,152
0
32,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
37,247
433
Minions Killed
400
0
Camps Cleared
0
1,598,019
Distance Traveled
1,440,762
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,379
434
97
6
0
318,039
1
W
Mercury
10,927
643
137
8
0
408,306
7
L
Morgan Le Fay
8,222
484
100
6
0
288,995
4
L
Gilgamesh
7,438
438
68
4
0
259,645
1
L
Ganesha
6,329
372
8
0
0
291,012
6
W
Anubis
9,443
555
100
6
0
300,195
2
W
Cabrakan
8,725
513
8
0
0
314,951
8
L
Charybdis
7,879
463
127
7
0
283,071
2
W
Zhong Kui
10,038
590
130
8
0
279,427
6
W
Charybdis
7,945
467
58
3
0
295,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role