Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver III
Darun98_
Neith
Silver III
Level 109
God Stats
37W - 51L
1,498 SR
Queue Stats
76W - 101L
904 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
HORRIBLE-MADNESS
Sun Wukong
Silver III
Level 152
God Stats
1W - 0L
1,346 SR
Queue Stats
18W - 33L
891 MMR
Party 1
Hercules
Hercules
Silver III
KKLLP
Hercules
Silver III
Level 76
God Stats
2W - 1L
1,765 SR
Queue Stats
43W - 44L
919 MMR
Solo
Raijin
Raijin
Silver II
MayzIII
Raijin
Silver II
Level 69
God Stats
8W - 10L
1,361 SR
Queue Stats
262W - 268L
938 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,494 SR
1,030 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,495 SR
899 MMR
Thor
Thor
Bronze I
A7_kaiser_FDC
Thor
Bronze I
Level 42
God Stats
1W - 2L
1,549 SR
Queue Stats
68W - 104L
791 MMR
Solo
Jormungandr
Jormungandr
Silver V
DaViile_99
Jormungandr
Silver V
Level 68
God Stats
4W - 5L
1,402 SR
Queue Stats
39W - 49L
978 MMR
Solo
Mulan
Mulan
Bronze I
TomyLeaks
Mulan
Bronze I
Level 69
God Stats
9W - 9L
1,523 SR
Queue Stats
14W - 26L
1,020 MMR
Party 2
Ra
Ra
Silver III
dekoroked
Ra
Silver III
Level 126
God Stats
22W - 33L
1,287 SR
Queue Stats
218W - 237L
799 MMR
Solo
Artemis
Artemis
Bronze I
rehnel16
Artemis
Bronze I
Level 68
God Stats
3W - 4L
1,713 SR
Queue Stats
15W - 27L
905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 1 / 5
5,504
550
2,729
4,800
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
Darun98_
Neith
10
4 / 2 / 2
5,892
589
3,122
4,944
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
HORRIBLE-MADNESS
Sun Wukong
10
3 / 2 / 1
5,753
575
2,781
6,602
3,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
KKLLP
Hercules
11
4 / 0 / 6
6,642
664
6,226
5,989
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Raijin
MayzIII
Raijin
11
6 / 2 / 2
6,790
679
4,251
4,176
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Morgan Le FayAthenaDanzaburouChironArachne

VS

Bans
AwilixHeraScyllaNu WaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
4,760
476
1,479
8,486
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DaViile_99
Jormungandr
11
2 / 1 / 0
6,062
606
3,750
6,838
5,634
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
TomyLeaks
Mulan
8
0 / 3 / 3
4,860
486
2,689
6,527
2,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,957
496
2,340
5,959
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
rehnel16
Artemis
9
4 / 3 / 0
5,685
569
5,233
5,744
1,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
5
3.5
L
1
7
1
0.21
L
Jormungandr
DaViile_99
Jormungandr
2
1
0
2
W
Neith
Darun98_
Neith
4
2
2
2.5
W
Sun Wukong
HORRIBLE-MADNESS
Sun Wukong
3
2
1
1.75
W
Hercules
KKLLP
Hercules
4
0
6
7
W
Raijin
MayzIII
Raijin
6
2
2
3.5
L
Mulan
TomyLeaks
Mulan
0
3
3
0.5
L
0
5
0
0
L
Artemis
rehnel16
Artemis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
15,491
26,511
Taken
33,554
10,943
Mitigated
15,696
9,652
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,729
172
0
1,245
4,800
2,229
0
232
4,568
10,913
0
L
1,479
313
0
697
8,486
4,800
0
1,600
6,810
1,448
15,470
L
Jormungandr
DaViile_99
Jormungandr
3,750
1,685
0
3,051
6,838
5,634
72
0
6,838
32,125
0
W
Neith
Darun98_
Neith
3,122
1,185
0
2,862
4,944
1,162
288
279
4,665
0
30,016
W
Sun Wukong
HORRIBLE-MADNESS
Sun Wukong
2,781
453
0
2,108
6,602
3,296
18
3,510
3,092
0
26,719
W
Hercules
KKLLP
Hercules
6,226
2,619
0
3,014
5,989
2,780
0
1,103
4,886
0
40,469
W
Raijin
MayzIII
Raijin
4,251
691
0
423
4,176
1,476
736
1,425
2,751
31,385
0
L
Mulan
TomyLeaks
Mulan
2,689
257
228
839
6,527
2,038
0
2,725
3,784
0
14,880
L
2,340
245
0
1,634
5,959
1,753
66
1,653
4,100
27,068
0
L
Artemis
rehnel16
Artemis
5,233
2,647
0
1,145
5,744
1,471
0
945
4,793
0
22,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
26,324
289
Minions Killed
227
0
Camps Cleared
0
989,672
Distance Traveled
902,100
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,504
550
2
0
0
204,778
3
L
Thor
4,760
476
33
3
0
181,857
4
L
Jormungandr
6,062
606
73
7
0
198,989
0
W
Neith
5,892
589
74
7
0
173,308
4
W
Sun Wukong
5,753
575
63
6
0
204,670
4
W
Hercules
6,642
664
72
7
0
214,959
2
W
Raijin
6,790
679
78
8
0
191,957
5
L
Mulan
4,860
486
26
3
0
174,529
4
L
Ra
4,957
496
59
6
0
171,551
1
L
Artemis
5,685
569
36
4
0
175,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role