Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hottieshot
Artemis
Level 111
God Stats
4W - 2L
1,613 SR
Queue Stats
131W - 98L
1,612 Elo+
Party 1
Anubis
Anubis
ilShalo
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 87
1,538 SR
1,537 Elo+

VS

Team Averages
Level 29
1,536 SR
1,397 Elo+
Freya
Freya
Despairnes
Freya
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 12L
1,494 Elo+
Party 2
Sol
Sol
Roarc
Sol
Level 68
God Stats
1W - 3L
1,421 SR
Queue Stats
114W - 190L
1,378 Elo+
Solo
Thor
Thor
YAKUTZA228
Thor
Level 4
God Stats
3W - 5L
1,455 SR
Queue Stats
3W - 12L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 12
8,682
789
9,967
14,579
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Artemis
Hottieshot
Artemis
12
6 / 5 / 10
9,295
845
10,891
7,996
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
ilShalo
Anubis
13
7 / 3 / 7
9,263
842
4,509
4,898
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 6 / 8
7,466
679
7,168
10,882
2,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
Roarc
Sol
12
7 / 6 / 3
8,768
797
9,182
10,564
2,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 5 / 5
7,537
685
4,770
8,238
3,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
17
Kills
10
10
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
12
5
L
Freya
1
6
8
0.83
W
Artemis
Hottieshot
Artemis
6
5
10
2.2
L
Sol
Roarc
Sol
7
6
3
1.42
L
2
5
5
0.9
W
Anubis
ilShalo
Anubis
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
21,120
27,473
Taken
29,684
15,648
Mitigated
9,063
7,081
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,967
2,344
0
5,849
14,579
10,504
456
9,055
5,524
0
26,651
L
Freya
7,168
2,081
0
3,022
10,882
2,988
0
2,230
8,148
16,702
0
W
Artemis
Hottieshot
Artemis
10,891
4,401
370
702
7,996
2,926
1,619
4,789
3,207
0
30,762
L
Sol
Roarc
Sol
9,182
4,984
0
2,707
10,564
2,896
0
1,992
8,252
31,059
0
L
4,770
940
0
159
8,238
3,179
0
203
7,768
0
13,181
W
Anubis
ilShalo
Anubis
4,509
0
0
160
4,898
2,218
644
2,681
2,217
13,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
23,771
114
Minions Killed
94
3
Camps Cleared
5
491,801
Distance Traveled
528,404
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,682
789
29
3
1
164,759
1
L
Freya
7,466
679
22
2
2
180,723
3
W
Artemis
9,295
845
57
5
2
164,450
3
L
Sol
8,768
797
52
5
2
171,295
2
L
Thor
7,537
685
20
2
1
176,386
1
W
Anubis
9,263
842
28
3
0
162,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role