Player Matchup

Charybdis
Charybdis
EMOZACH
Charybdis
Level 128
God Stats
1W - 2L
1,544 SR
Queue Stats
18W - 20L
1,505 Elo+
Solo
Bastet
Bastet
FishInTheWater
Bastet
Level 86
God Stats
1W - 3L
1,479 SR
Queue Stats
322W - 305L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
R2JULIO
Gilgamesh
Level 156
God Stats
10W - 11L
1,776 SR
Queue Stats
171W - 173L
1,507 Elo+
Solo
Cabrakan
Cabrakan
TriggerSavvy8o8
Cabrakan
Level 158
God Stats
17W - 22L
1,639 SR
Queue Stats
448W - 460L
1,457 Elo+
Solo
Sol
Sol
platanopowerDpl-
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,528 Elo+

VS

Team Averages
Level 84
1,603 SR
1,624 Elo+
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JumboDrip37093
Hades
Level 59
God Stats
6W - 5L
1,598 SR
Queue Stats
36W - 38L
1,378 Elo+
Solo
Mulan
Mulan
ZeroKretz
Mulan
Level 127
God Stats
5W - 1L
1,847 SR
Queue Stats
179W - 63L
1,800 Elo+
Party 1
Xbalanque
Xbalanque
oogglieboogglie
Xbalanque
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 29L
1,702 Elo+
Party 1
Sol
Sol
reydaj
Sol
Level 23
God Stats
2W - 2L
1,572 SR
Queue Stats
69W - 18L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EMOZACH
Charybdis
13
1 / 2 / 1
6,717
746
2,031
6,342
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
5,674
630
3,631
4,524
1,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
R2JULIO
Gilgamesh
11
0 / 2 / 2
5,721
636
2,650
5,422
4,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
9
0 / 1 / 1
5,155
573
2,327
5,143
3,386
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 0
5,650
628
3,391
9,482
3,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 8
6,945
772
3,940
5,956
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 7
6,552
728
1,897
3,653
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ZeroKretz
Mulan
14
8 / 0 / 5
9,436
1,048
6,996
7,627
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
oogglieboogglie
Xbalanque
13
2 / 1 / 9
7,597
844
5,156
5,111
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
reydaj
Sol
14
5 / 0 / 8
8,484
943
7,126
4,477
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
16
16
Deaths
2
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
8
5
L
Charybdis
EMOZACH
Charybdis
1
2
1
0.75
L
1
4
1
0.38
W
0
0
7
3.5
L
Gilgamesh
R2JULIO
Gilgamesh
0
2
2
0.5
L
Cabrakan
0
1
1
0.5
W
Mulan
ZeroKretz
Mulan
8
0
5
10.5
W
Xbalanque
oogglieboogglie
Xbalanque
2
1
9
6.5
L
0
7
0
0
W
Sol
reydaj
Sol
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
25,115
30,913
Taken
26,824
14,614
Mitigated
16,040
1,915
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,940
471
2,906
3,880
5,956
2,231
477
2,088
3,868
15,693
0
L
Charybdis
EMOZACH
Charybdis
2,031
754
0
261
6,342
2,656
1
2,615
3,727
0
21,164
L
3,631
173
0
0
4,524
1,395
0
1,588
2,936
0
7,025
W
1,897
121
48
748
3,653
2,051
1,331
1,030
2,623
16,190
0
L
Gilgamesh
R2JULIO
Gilgamesh
2,650
752
0
347
5,422
4,168
0
1,879
3,543
0
15,060
L
Cabrakan
2,327
394
0
288
5,143
3,386
0
2,798
2,345
5,791
0
W
Mulan
ZeroKretz
Mulan
6,996
1,388
0
2,582
7,627
8,419
440
822
6,805
0
23,087
W
Xbalanque
oogglieboogglie
Xbalanque
5,156
2,734
0
1,323
5,111
1,903
57
1,228
3,883
0
22,257
L
3,391
2,180
0
1,019
9,482
3,009
0
4,273
5,209
15,783
0
W
Sol
reydaj
Sol
7,126
1,573
0
1,362
4,477
1,436
1,388
850
3,627
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
39,014
144
Minions Killed
229
5
Camps Cleared
8
596,281
Distance Traveled
880,525
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,945
772
29
3
1
187,298
0
L
Charybdis
6,717
746
63
7
2
168,527
1
L
Bastet
5,674
630
10
1
0
109,571
0
W
Hades
6,552
728
29
3
0
151,671
0
L
Gilgamesh
5,721
636
25
3
3
105,792
3
L
Cabrakan
5,155
573
10
1
0
93,016
1
W
Mulan
9,436
1,048
46
5
3
186,077
2
W
Xbalanque
7,597
844
51
6
1
179,674
0
L
Sol
5,650
628
36
4
0
119,375
0
W
Sol
8,484
943
74
8
3
175,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role