Player Matchup

Artemis
Artemis
Platinum II
OneShotMiss
Artemis
Platinum II
Level 62
God Stats
39W - 27L
1,709 SR
Queue Stats
76W - 72L
1,880 MMR
Party 1
Tyr
Tyr
Platinum III
Zekrona
Tyr
Platinum III
Level 160
God Stats
16W - 15L
1,633 SR
Queue Stats
147W - 151L
1,729 MMR
Party 2
Fafnir
Fafnir
Platinum II
ultraakki
Fafnir
Platinum II
Level 102
God Stats
3W - 7L
1,517 SR
Queue Stats
83W - 81L
1,919 MMR
Party 1
Pele
Pele
Diamond IV
vorovio
Pele
Diamond IV
Level 101
God Stats
11W - 8L
1,721 SR
Queue Stats
226W - 216L
2,094 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
xXxWESCxXx
Ao Kuang
Platinum IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
2,009 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,616 SR
1,926 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,653 SR
1,924 MMR
He Bo
He Bo
Diamond IV
C4limero
He Bo
Diamond IV
Level 160
God Stats
9W - 7L
1,646 SR
Queue Stats
202W - 198L
2,031 MMR
Solo
Arachne
Arachne
Diamond III
ItsComingHome
Arachne
Diamond III
Level 148
God Stats
4W - 1L
1,820 SR
Queue Stats
263W - 263L
1,943 MMR
Solo
Athena
Athena
Gold I
PriinCesSiiTo19
Athena
Gold I
Level 126
God Stats
2W - 3L
1,557 SR
Queue Stats
97W - 85L
1,800 MMR
Solo
Rama
Rama
Diamond V
PØxiLest
Rama
Diamond V
Level 105
God Stats
7W - 3L
1,628 SR
Queue Stats
174W - 151L
2,031 MMR
Solo
Osiris
Osiris
Platinum IV
RhazinHehe
Osiris
Platinum IV
Level 49
God Stats
4W - 3L
1,615 SR
Queue Stats
76W - 70L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OneShotMiss
Artemis
19
7 / 3 / 2
11,947
498
13,961
13,845
6,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
7 / 3 / 7
12,043
502
16,421
28,245
28,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
ultraakki
Fafnir
14
0 / 5 / 12
10,205
425
5,085
21,011
28,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
vorovio
Pele
19
5 / 9 / 6
12,339
514
14,900
21,767
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
xXxWESCxXx
Ao Kuang
20
2 / 5 / 6
12,289
512
15,736
23,962
9,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TsukuyomiSetPersephoneTiamatAnhur

VS

Bans
Morgan Le FayRaijinLokiGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C4limero
He Bo
20
9 / 4 / 9
15,514
646
29,131
18,719
10,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
20
7 / 5 / 6
13,869
578
14,779
22,033
15,823
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 18
13,289
554
11,300
27,743
34,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
20
3 / 5 / 7
13,428
560
10,111
18,957
7,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
RhazinHehe
Osiris
19
3 / 3 / 16
12,720
530
15,170
19,844
20,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
21
Kills
25
25
Deaths
21
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
He Bo
C4limero
He Bo
9
4
9
3.38
W
Arachne
7
5
6
2
L
Artemis
OneShotMiss
Artemis
7
3
2
2.67
W
3
4
18
3
W
Rama
3
5
7
1.3
W
Osiris
RhazinHehe
Osiris
3
3
16
3.67
L
Tyr
7
3
7
3.5
L
Fafnir
ultraakki
Fafnir
0
5
12
1.2
L
Pele
vorovio
Pele
5
9
6
0.89
L
Ao Kuang
xXxWESCxXx
Ao Kuang
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,103
Damage
80,491
108,830
Taken
107,296
81,180
Mitigated
88,843
31,411
Healing
36,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
C4limero
He Bo
29,131
2,746
565
6,751
18,719
10,725
2,539
4,327
14,392
136,424
0
W
Arachne
14,779
9,884
0
9,393
22,033
15,823
2,734
5,634
16,399
0
91,031
L
Artemis
OneShotMiss
Artemis
13,961
7,004
0
5,310
13,845
6,296
239
5,319
8,526
0
110,722
W
11,300
2,575
0
5,745
27,743
34,330
511
7,545
20,198
34,176
0
W
Rama
10,111
8,528
0
6,585
18,957
7,680
3,352
3,407
15,550
0
108,865
W
Osiris
RhazinHehe
Osiris
15,170
4,317
0
7,068
19,844
20,285
1,120
4,989
14,855
0
97,185
L
Tyr
16,421
1,417
0
9,934
28,245
28,560
209
8,499
19,408
801
78,781
L
Fafnir
ultraakki
Fafnir
5,085
985
0
5,470
21,011
28,393
306
8,345
12,412
16,303
0
L
Pele
vorovio
Pele
14,900
3,346
0
5,102
21,767
8,073
0
11,032
10,683
0
101,475
L
Ao Kuang
xXxWESCxXx
Ao Kuang
15,736
3,356
0
5,595
23,962
9,858
0
7,765
15,841
111,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,823
Gold Earned
68,820
673
Minions Killed
675
0
Camps Cleared
0
2,303,723
Distance Traveled
2,365,042
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,514
646
204
9
0
438,229
4
W
Arachne
13,869
578
134
6
0
462,264
7
L
Artemis
11,947
498
165
7
0
417,131
8
W
Athena
13,289
554
31
1
0
496,204
5
W
Rama
13,428
560
177
7
0
410,395
8
W
Osiris
12,720
530
129
5
0
557,950
5
L
Tyr
12,043
502
152
6
0
491,998
2
L
Fafnir
10,205
425
13
1
0
454,564
14
L
Pele
12,339
514
186
8
0
451,981
3
L
Ao Kuang
12,289
512
157
7
0
488,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role