Player Matchup

Tyr
Tyr
DuelingZ
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Elivap
Cthulhu
Level 15
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 2
Merlin
Merlin
Malffi
Merlin
Level 26
God Stats
4W - 4L
1,547 SR
Queue Stats
97W - 81L
1,576 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,509 Elo+

VS

Team Averages
Level 55
1,470 SR
1,483 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Solomonosaurus
Vulcan
Level 28
God Stats
2W - 1L
1,410 SR
Queue Stats
66W - 88L
1,385 Elo+
Solo
Chiron
Chiron
UqXollder
Chiron
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 37L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 0
9,513
680
7,848
12,558
10,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Elivap
Cthulhu
11
0 / 6 / 3
7,908
565
6,453
21,741
11,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Malffi
Merlin
11
0 / 3 / 2
7,945
568
7,482
8,070
3,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 0 / 12
10,450
746
17,722
12,248
8,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 2 / 8
10,526
752
9,374
7,572
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
UqXollder
Chiron
14
6 / 2 / 10
10,331
738
10,820
8,445
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
0
12
11
L
4
9
0
0.44
L
Cthulhu
Elivap
Cthulhu
0
6
3
0.25
L
Merlin
Malffi
Merlin
0
3
2
0.33
W
7
2
8
5.5
W
Chiron
UqXollder
Chiron
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
37,916
42,369
Taken
28,265
24,962
Mitigated
14,651
8,588
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
17,722
4,085
0
1,049
12,248
8,849
437
6,532
5,716
0
45,125
L
7,848
1,199
0
827
12,558
10,314
0
4,412
8,146
0
17,482
L
Cthulhu
Elivap
Cthulhu
6,453
518
114
5,034
21,741
11,150
0
3,990
17,751
17,720
0
L
Merlin
Malffi
Merlin
7,482
468
0
2,613
8,070
3,498
0
1,364
6,706
35,151
0
W
9,374
4,742
0
1,025
7,572
2,884
327
3,957
3,615
34,280
0
W
Chiron
UqXollder
Chiron
10,820
3,649
1,187
3,402
8,445
2,918
1,041
3,981
4,464
0
35,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
31,307
122
Minions Killed
170
2
Camps Cleared
11
721,600
Distance Traveled
803,228
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,450
746
45
3
2
296,374
6
L
Tyr
9,513
680
24
2
0
247,003
3
L
Cthulhu
7,908
565
20
1
1
250,551
3
L
Merlin
7,945
568
78
6
1
224,046
3
W
Vulcan
10,526
752
62
4
4
241,488
2
W
Chiron
10,331
738
63
5
5
265,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role