Player Matchup

Achilles
Achilles
Basiachuki
Achilles
Level 33
God Stats
2W - 5L
1,281 SR
Queue Stats
110W - 127L
1,474 Elo+
Solo
Jing Wei
Jing Wei
FlameAlt
Jing Wei
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
389W - 401L
1,473 Elo+
Party 2
Mercury
Mercury
Sticlete
Mercury
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 53L
1,613 Elo+
Party 1
Khepri
Khepri
aWils94
Khepri
Level 28
God Stats
30W - 34L
1,556 SR
Queue Stats
135W - 178L
1,385 Elo+
Party 2
Janus
Janus
jMarian92
Janus
Level 12
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 7L
1,649 Elo+
Party 1
Team Averages
Level 64
1,517 SR
1,519 Elo+

VS

Team Averages
Level 38
1,617 SR
1,531 Elo+
Nemesis
Nemesis
ASTAtwitch
Nemesis
Level 18
God Stats
11W - 6L
1,707 SR
Queue Stats
26W - 27L
1,502 Elo+
Party 3
Scylla
Scylla
Arklesss
Scylla
Level 58
God Stats
7W - 4L
1,534 SR
Queue Stats
353W - 289L
1,491 Elo+
Party 3
Ganesha
Ganesha
Baluma
Ganesha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,588 Elo+
Solo
Bacchus
Bacchus
lygøss
Bacchus
Level 18
God Stats
6W - 4L
1,695 SR
Queue Stats
66W - 48L
1,572 Elo+
Party 3
Izanami
Izanami
shaozine
Izanami
Level 56
God Stats
31W - 11L
1,649 SR
Queue Stats
363W - 286L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Basiachuki
Achilles
9
1 / 5 / 0
5,493
458
4,398
10,285
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
FlameAlt
Jing Wei
9
1 / 3 / 1
5,454
455
4,138
6,555
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Sticlete
Mercury
10
0 / 0 / 2
6,040
503
2,834
7,419
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
aWils94
Khepri
9
1 / 2 / 0
5,741
478
1,654
8,536
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
jMarian92
Janus
11
1 / 2 / 0
6,398
533
1,607
4,524
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTAtwitch
Nemesis
11
1 / 0 / 3
6,611
551
2,907
6,616
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Arklesss
Scylla
12
1 / 2 / 0
6,763
564
3,000
4,254
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Baluma
Ganesha
9
0 / 0 / 6
5,697
475
1,371
5,328
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
lygøss
Bacchus
12
5 / 1 / 0
7,264
605
6,247
7,300
7,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
shaozine
Izanami
12
5 / 1 / 1
6,815
568
9,397
6,610
2,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASTAtwitch
Nemesis
1
0
3
2.5
W
Scylla
Arklesss
Scylla
1
2
0
0.5
W
Ganesha
Baluma
Ganesha
0
0
6
3
L
Achilles
Basiachuki
Achilles
1
5
0
0.2
L
Jing Wei
FlameAlt
Jing Wei
1
3
1
0.5
L
Mercury
Sticlete
Mercury
0
0
2
1
L
Khepri
aWils94
Khepri
1
2
0
0.5
L
Janus
jMarian92
Janus
1
2
0
0.5
W
Bacchus
lygøss
Bacchus
5
1
0
5
W
Izanami
shaozine
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
22,922
37,319
Taken
30,108
16,410
Mitigated
15,848
9,282
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASTAtwitch
Nemesis
2,907
1,128
0
4,292
6,616
2,422
110
570
5,939
0
37,361
W
Scylla
Arklesss
Scylla
3,000
89
0
827
4,254
1,344
0
921
3,281
39,802
0
W
Ganesha
Baluma
Ganesha
1,371
379
0
1,140
5,328
2,039
0
747
4,581
7,130
0
L
Achilles
Basiachuki
Achilles
4,398
1,304
0
2,639
10,285
6,229
48
5,267
5,018
0
19,614
L
Jing Wei
FlameAlt
Jing Wei
4,138
2,988
0
979
6,555
2,108
0
926
5,601
0
29,804
L
Mercury
Sticlete
Mercury
2,834
848
0
1,517
7,419
2,057
0
1,479
5,940
0
38,837
L
Khepri
aWils94
Khepri
1,654
283
101
2,706
8,536
4,839
109
486
8,050
17,314
0
L
Janus
jMarian92
Janus
1,607
0
0
1,340
4,524
1,177
0
2,201
2,027
39,957
0
W
Bacchus
lygøss
Bacchus
6,247
1,793
0
2,738
7,300
7,897
338
0
6,649
28,920
0
W
Izanami
shaozine
Izanami
9,397
7,249
0
2,472
6,610
2,146
734
907
5,703
0
51,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
33,150
271
Minions Killed
343
0
Camps Cleared
0
1,121,616
Distance Traveled
1,163,703
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,611
551
87
7
0
261,165
3
W
Scylla
6,763
564
91
8
0
218,696
2
W
Ganesha
5,697
475
2
0
0
243,519
5
L
Achilles
5,493
458
34
3
0
206,434
2
L
Jing Wei
5,454
455
64
5
0
243,348
0
L
Mercury
6,040
503
72
6
0
244,980
2
L
Khepri
5,741
478
22
2
0
200,368
3
L
Janus
6,398
533
79
7
0
226,486
0
W
Bacchus
7,264
605
64
5
0
226,873
0
W
Izanami
6,815
568
99
8
0
213,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role