Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
II7064322
Sol
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
242W - 260L
1,456 Elo+
Solo
Artemis
Artemis
MikyTAM23
Artemis
Level 119
God Stats
16W - 12L
1,638 SR
Queue Stats
194W - 222L
1,462 Elo+
Party 2
Team Averages
Level 119
1,528 SR
1,484 Elo+

VS

Team Averages
Level 82
1,545 SR
1,480 Elo+
Apollo
Apollo
Killerzombie453
Apollo
Level 105
God Stats
6W - 5L
1,689 SR
Queue Stats
285W - 266L
1,492 Elo+
Party 1
Anubis
Anubis
MatthewR2011
Anubis
Level 26
God Stats
7W - 5L
1,475 SR
Queue Stats
19W - 18L
1,485 Elo+
Party 1
Fenrir
Fenrir
MercilessVenom6
Fenrir
Level 105
God Stats
7W - 9L
1,517 SR
Queue Stats
247W - 250L
1,469 Elo+
Party 1
Hercules
Hercules
TaL3nT
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
WittySensei
Cabrakan
Level 67
God Stats
9W - 9L
1,544 SR
Queue Stats
112W - 111L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 2 / 3
7,553
581
5,787
7,334
3,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
 
Erlang Shen
12
2 / 2 / 6
7,222
556
4,659
8,693
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
11
1 / 0 / 6
6,519
501
4,007
6,635
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 3
7,844
603
2,461
5,676
1,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MikyTAM23
Artemis
12
5 / 1 / 3
7,485
576
8,637
6,254
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,546
504
6,671
7,262
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
1 / 2 / 0
7,016
540
1,784
5,857
3,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 1
6,346
488
3,046
9,315
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TaL3nT
Hercules
8
0 / 4 / 1
5,224
402
4,033
8,253
1,808
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
WittySensei
Cabrakan
8
0 / 5 / 1
4,889
376
1,725
7,523
5,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
6
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
3
2.75
W
Erlang Shen
 
Erlang Shen
2
2
6
2.5
W
Kuzenbo
 
Kuzenbo
1
0
6
4
W
3
1
3
4.5
L
2
2
1
1.25
L
Anubis
1
2
0
0.5
L
2
2
1
1.25
W
Artemis
MikyTAM23
Artemis
5
1
3
6.5
L
Hercules
TaL3nT
Hercules
0
4
1
0.13
L
Cabrakan
WittySensei
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
17,259
34,592
Taken
38,210
16,957
Mitigated
16,113
8,691
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,787
984
0
2,344
7,334
3,800
772
0
7,334
0
38,657
W
Erlang Shen
 
Erlang Shen
4,659
2,254
0
554
8,693
4,109
16
62
8,631
0
51,954
W
Kuzenbo
 
Kuzenbo
4,007
1,191
0
368
6,635
5,544
95
952
5,683
22,310
0
W
2,461
523
0
2,666
5,676
1,805
3,234
1,722
3,954
40,946
0
L
6,671
4,503
0
2,460
7,262
2,251
0
1,872
5,390
0
50,607
L
Anubis
1,784
104
0
1,746
5,857
3,078
528
1,705
4,152
40,982
0
L
3,046
632
0
4,564
9,315
3,061
0
628
8,687
0
28,425
W
Artemis
MikyTAM23
Artemis
8,637
3,880
0
2,759
6,254
1,699
210
934
5,320
0
46,021
L
Hercules
TaL3nT
Hercules
4,033
1,637
0
1,924
8,253
1,808
0
669
7,584
0
17,085
L
Cabrakan
WittySensei
Cabrakan
1,725
275
0
1,536
7,523
5,915
0
1,655
5,868
8,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
30,021
398
Minions Killed
298
0
Camps Cleared
0
1,295,571
Distance Traveled
1,164,498
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,553
581
72
6
0
247,859
7
W
Erlang Shen
7,222
556
93
7
0
304,577
5
W
Kuzenbo
6,519
501
35
3
0
253,680
3
W
Sol
7,844
603
110
8
0
247,145
3
L
Apollo
6,546
504
104
8
0
241,310
1
L
Anubis
7,016
540
92
7
0
211,207
3
L
Fenrir
6,346
488
55
4
0
267,199
0
W
Artemis
7,485
576
88
7
0
242,310
0
L
Hercules
5,224
402
31
2
0
227,259
0
L
Cabrakan
4,889
376
16
1
0
217,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role