Player Matchup

Hun Batz
Hun Batz
Gloooper
Hun Batz
Level 27
God Stats
1W - 3L
1,453 SR
Queue Stats
65W - 66L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
cmoa-wsh
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Thor
Thor
waspy73
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,672 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,462 Elo+

VS

Team Averages
Level 25
1,671 SR
1,757 Elo+
Fenrir
Fenrir
Akuma Shinku
Fenrir
Level 24
God Stats
1W - 1L
1,236 SR
Queue Stats
14W - 17L
1,317 Elo+
Solo
Sobek
Sobek
Kixtsu
Sobek
Level 26
God Stats
6W - 0L
1,820 SR
Queue Stats
92W - 19L
1,957 Elo+
Party 1
Janus
Janus
Kyxtsu
Janus
Level 26
God Stats
3W - 1L
1,958 SR
Queue Stats
117W - 18L
1,995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gloooper
Hun Batz
9
1 / 5 / 0
6,442
644
3,066
7,158
2,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
cmoa-wsh
Kuzenbo
9
0 / 4 / 1
6,206
621
5,863
10,760
9,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
waspy73
Thor
7
0 / 8 / 1
5,798
580
2,373
7,808
3,595
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 0 / 8
8,907
891
5,095
7,059
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Kixtsu
Sobek
10
3 / 1 / 11
7,423
742
4,094
9,660
11,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Kyxtsu
Janus
12
6 / 0 / 9
7,906
791
11,003
5,941
3,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
17
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
0
8
10
L
Hun Batz
Gloooper
Hun Batz
1
5
0
0.2
W
Sobek
Kixtsu
Sobek
3
1
11
8.5
W
Janus
Kyxtsu
Janus
6
0
9
10.5
L
Kuzenbo
cmoa-wsh
Kuzenbo
0
4
1
0.13
L
Thor
waspy73
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,302
Damage
20,192
25,726
Taken
22,660
15,522
Mitigated
21,523
156
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,095
1,076
0
2,358
7,059
6,425
42
3,401
3,658
0
15,146
L
Hun Batz
Gloooper
Hun Batz
3,066
712
0
0
7,158
2,274
0
4,336
2,822
0
10,904
W
Sobek
Kixtsu
Sobek
4,094
366
0
1,773
9,660
11,932
347
2,094
7,566
14,654
0
W
Janus
Kyxtsu
Janus
11,003
1,418
147
2,103
5,941
3,166
412
1,389
4,552
36,203
0
L
Kuzenbo
cmoa-wsh
Kuzenbo
5,863
1,387
0
156
10,760
9,653
0
6,368
4,392
19,813
0
L
Thor
waspy73
Thor
2,373
751
0
0
7,808
3,595
44
4,767
3,041
0
7,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
24,236
57
Minions Killed
106
2
Camps Cleared
7
523,171
Distance Traveled
581,068
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,907
891
23
2
3
210,809
4
L
Hun Batz
6,442
644
27
3
1
185,314
0
W
Sobek
7,423
742
18
2
3
170,951
2
W
Janus
7,906
791
65
7
1
199,308
2
L
Kuzenbo
6,206
621
24
2
1
192,167
5
L
Thor
5,798
580
6
1
0
145,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role