Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Smelly Bast
Janus
Level 64
God Stats
13W - 10L
1,559 SR
Queue Stats
99W - 98L
1,463 Elo+
Party 2
Fenrir
Fenrir
bluenoseking
Fenrir
Level 23
God Stats
11W - 3L
1,547 SR
Queue Stats
65W - 59L
1,453 Elo+
Party 2
Team Averages
Level 54
1,535 SR
1,472 Elo+

VS

Team Averages
Level 56
1,565 SR
1,517 Elo+
Freya
Freya
Caetariaceae
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jeyket
Nemesis
Level 5
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
stugamer
Apollo
Level 158
God Stats
2W - 2L
1,464 SR
Queue Stats
79W - 105L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 9
6,880
860
2,679
5,591
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 0 / 7
6,912
864
3,999
2,569
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
9 / 1 / 4
7,572
947
7,688
7,286
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,210
776
4,095
8,826
2,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Jeyket
Nemesis
9
0 / 7 / 0
5,189
649
1,497
9,479
2,271
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
stugamer
Apollo
3
0 / 0 / 0
4,638
580
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
2
2
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
9
5.5
L
2
6
0
0.33
L
Nemesis
Jeyket
Nemesis
0
7
0
0
W
3
0
7
6.5
W
Fenrir
9
1
4
11
L
Apollo
stugamer
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,366
Damage
5,592
15,446
Taken
18,305
8,459
Mitigated
4,304
4,942
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,679
1,147
694
2,245
5,591
4,605
714
2,955
2,636
12,123
0
L
4,095
1,696
0
1,468
8,826
2,033
0
3,568
5,082
11,599
0
L
Nemesis
Jeyket
Nemesis
1,497
358
0
1,207
9,479
2,271
0
2,958
6,353
0
10,957
W
3,999
75
0
758
2,569
796
1,021
740
1,829
22,468
0
W
Fenrir
7,688
1,910
0
1,245
7,286
3,058
306
1,280
6,006
0
17,997
L
Apollo
stugamer
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,364
Gold Earned
16,037
95
Minions Killed
46
5
Camps Cleared
1
467,675
Distance Traveled
257,423
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,880
860
23
3
1
154,430
4
L
Freya
6,210
776
20
3
0
127,949
2
L
Nemesis
5,189
649
26
3
1
129,474
0
W
Janus
6,912
864
44
6
1
162,446
1
W
Fenrir
7,572
947
28
4
3
150,799
0
L
Apollo
4,638
580
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role