Player Matchup

Chang'e
Chang'e
Bowlonuts2431
Chang'e
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 17L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Karoline Any
Nu Wa
Level 22
God Stats
4W - 5L
1,538 SR
Queue Stats
61W - 60L
1,470 Elo+
Solo
Bellona
Bellona
PIERCEonYt
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Medusa
Medusa
boardin_pyro
Medusa
Level 16
God Stats
3W - 2L
1,815 SR
Queue Stats
9W - 6L
1,636 Elo+
Solo
Cupid
Cupid
cocacolaespuma
Cupid
Level 11
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 4L
1,379 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,485 Elo+

VS

Team Averages
Level 23
1,606 SR
1,495 Elo+
Chang'e
Chang'e
PuritaniaBorgir
Chang'e
Level 29
God Stats
16W - 14L
1,601 SR
Queue Stats
98W - 88L
1,472 Elo+
Solo
King Arthur
King Arthur
TRGuts1600478
King Arthur
Level 18
God Stats
5W - 9L
1,408 SR
Queue Stats
16W - 18L
1,428 Elo+
Solo
Fenrir
Fenrir
cerz638
Fenrir
Level 29
God Stats
7W - 5L
1,599 SR
Queue Stats
345W - 319L
1,418 Elo+
Solo
Ra
Ra
dAddyDuBB
Ra
Level 20
God Stats
5W - 4L
1,760 SR
Queue Stats
109W - 90L
1,678 Elo+
Solo
Izanami
Izanami
fadevo
Izanami
Level 17
God Stats
4W - 1L
1,664 SR
Queue Stats
28W - 23L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 6 / 0
7,976
570
7,926
10,609
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 7 / 1
5,075
363
3,028
6,550
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PIERCEonYt
Bellona
6
1 / 9 / 0
5,415
387
2,123
10,115
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
3 / 6 / 0
7,400
529
8,474
9,826
2,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 9 / 0
5,672
405
1,514
7,977
2,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,651
547
2,832
9,568
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TRGuts1600478
King Arthur
14
6 / 3 / 5
8,792
628
8,296
13,002
6,084
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
cerz638
Fenrir
14
7 / 0 / 4
8,922
637
5,953
10,079
3,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 1 / 3
10,579
756
8,386
6,913
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fadevo
Izanami
13
8 / 2 / 1
8,679
620
4,473
7,651
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
8
Kills
33
37
Deaths
8
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
6
0
0.67
L
0
7
1
0.07
L
Bellona
PIERCEonYt
Bellona
1
9
0
0.11
W
1
2
6
2
W
King Arthur
TRGuts1600478
King Arthur
6
3
5
2.83
L
Medusa
3
6
0
0.5
W
Fenrir
cerz638
Fenrir
7
0
4
9
L
0
9
0
0
W
11
1
3
12.5
W
Izanami
fadevo
Izanami
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
29,940
45,077
Taken
47,213
14,219
Mitigated
17,463
7,401
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
7,926
363
823
3,938
10,609
3,088
922
3,144
7,349
43,020
0
L
3,028
773
0
250
6,550
1,484
519
1,711
4,757
12,002
0
L
Bellona
PIERCEonYt
Bellona
2,123
1,120
0
631
10,115
4,783
0
2,663
7,304
0
20,249
W
2,832
717
1,283
4,676
9,568
3,284
673
801
8,687
15,732
0
W
King Arthur
TRGuts1600478
King Arthur
8,296
188
0
3,948
13,002
6,084
47
5,413
7,467
0
44,793
L
Medusa
8,474
2,715
0
1,144
9,826
2,769
580
2,719
7,043
0
51,281
W
Fenrir
cerz638
Fenrir
5,953
1,600
0
2,230
10,079
3,524
0
1,394
8,593
0
62,792
L
1,514
1,122
79
536
7,977
2,095
614
531
7,406
0
20,613
W
8,386
1,034
782
2,599
6,913
2,537
657
2,526
4,159
80,992
0
W
Izanami
fadevo
Izanami
4,473
3,319
0
2,223
7,651
2,034
958
335
7,196
0
58,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
44,623
247
Minions Killed
468
0
Camps Cleared
0
1,141,166
Distance Traveled
1,479,544
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,976
570
74
5
0
235,392
0
L
Nu Wa
5,075
363
18
1
0
169,717
2
L
Bellona
5,415
387
24
2
0
262,732
0
W
Chang'e
7,651
547
15
1
0
315,153
2
W
King Arthur
8,792
628
78
6
0
300,386
0
L
Medusa
7,400
529
88
6
0
249,005
3
W
Fenrir
8,922
637
104
7
0
288,565
2
L
Cupid
5,672
405
43
3
0
224,320
1
W
Ra
10,579
756
163
12
0
304,402
4
W
Izanami
8,679
620
108
8
0
271,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role