Player Matchup

Gilgamesh
Gilgamesh
Ashbweh97
Gilgamesh
Level 148
God Stats
17W - 20L
1,526 SR
Queue Stats
967W - 946L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
Nsoiaf
Aphrodite
Level 129
God Stats
11W - 11L
1,612 SR
Queue Stats
472W - 461L
1,580 Elo+
Solo
Charybdis
Charybdis
P5CH0U
Charybdis
Level 61
God Stats
1W - 3L
1,586 SR
Queue Stats
7W - 9L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
dacdawgg
Heimdallr
Level 123
God Stats
0W - 4L
1,116 SR
Queue Stats
355W - 369L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
itsKetch
Cthulhu
Level 140
God Stats
2W - 5L
1,462 SR
Queue Stats
266W - 238L
1,630 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,554 Elo+

VS

Team Averages
Level 121
1,601 SR
1,596 Elo+
Nemesis
Nemesis
AgonyBellona
Nemesis
Level 55
God Stats
2W - 1L
1,745 SR
Queue Stats
12W - 9L
1,585 Elo+
Solo
Rama
Rama
Bleker
Rama
Level 119
God Stats
14W - 8L
1,649 SR
Queue Stats
412W - 327L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
Loadinggg
Danzaburou
Level 127
God Stats
3W - 0L
1,335 SR
Queue Stats
114W - 111L
1,568 Elo+
Solo
Vulcan
Vulcan
mkp99
Vulcan
Level 157
God Stats
9W - 2L
1,601 SR
Queue Stats
123W - 126L
1,601 Elo+
Solo
Sobek
Sobek
zwoddered
Sobek
Level 147
God Stats
11W - 6L
1,676 SR
Queue Stats
413W - 360L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashbweh97
Gilgamesh
7
0 / 1 / 1
4,810
437
2,857
7,575
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Nsoiaf
Aphrodite
10
0 / 2 / 0
5,711
519
4,172
7,527
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
P5CH0U
Charybdis
9
0 / 4 / 0
5,351
486
667
5,044
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
dacdawgg
Heimdallr
8
0 / 4 / 0
5,172
470
3,107
6,833
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
itsKetch
Cthulhu
11
1 / 2 / 0
6,153
559
4,072
6,895
6,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgonyBellona
Nemesis
11
2 / 1 / 3
6,501
591
3,756
7,952
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Bleker
Rama
12
6 / 0 / 0
6,939
631
5,834
3,227
1,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Loadinggg
Danzaburou
11
2 / 0 / 2
7,087
644
5,610
5,473
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
mkp99
Vulcan
12
2 / 0 / 3
6,966
633
5,145
3,624
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
zwoddered
Sobek
9
1 / 0 / 5
5,529
503
3,408
6,129
5,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AgonyBellona
Nemesis
2
1
3
3.5
L
Gilgamesh
Ashbweh97
Gilgamesh
0
1
1
0.5
W
Rama
Bleker
Rama
6
0
0
6
W
Danzaburou
Loadinggg
Danzaburou
2
0
2
3
L
Aphrodite
Nsoiaf
Aphrodite
0
2
0
0
L
Charybdis
P5CH0U
Charybdis
0
4
0
0
L
Heimdallr
dacdawgg
Heimdallr
0
4
0
0
L
Cthulhu
itsKetch
Cthulhu
1
2
0
0.5
W
Vulcan
mkp99
Vulcan
2
0
3
3.5
W
Sobek
zwoddered
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
23,753
33,874
Taken
26,405
15,895
Mitigated
13,477
10,930
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AgonyBellona
Nemesis
3,756
1,243
0
2,386
7,952
3,189
0
1,854
6,098
0
39,628
L
Gilgamesh
Ashbweh97
Gilgamesh
2,857
564
0
1,160
7,575
3,287
0
1,652
5,923
0
13,158
W
Rama
Bleker
Rama
5,834
4,971
0
1,991
3,227
1,064
120
561
2,666
0
45,851
W
Danzaburou
Loadinggg
Danzaburou
5,610
2,971
0
1,766
5,473
2,120
778
2,803
2,670
0
40,542
L
Aphrodite
Nsoiaf
Aphrodite
4,172
76
617
4,784
7,527
2,869
0
4,291
3,236
34,799
0
L
Charybdis
P5CH0U
Charybdis
667
276
0
508
5,044
1,107
0
692
4,352
0
24,752
L
Heimdallr
dacdawgg
Heimdallr
3,107
1,396
0
1,289
6,833
2,560
0
1,640
5,193
0
32,876
L
Cthulhu
itsKetch
Cthulhu
4,072
344
29
2,543
6,895
6,072
0
278
6,617
31,441
0
W
Vulcan
mkp99
Vulcan
5,145
1,027
0
978
3,624
1,333
0
1,635
1,989
48,012
0
W
Sobek
zwoddered
Sobek
3,408
623
0
2,707
6,129
5,771
0
1,441
4,688
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
33,022
293
Minions Killed
392
0
Camps Cleared
0
1,102,315
Distance Traveled
1,208,412
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,501
591
79
7
0
276,073
3
L
Gilgamesh
4,810
437
19
2
0
237,663
5
W
Rama
6,939
631
94
9
0
224,004
5
W
Danzaburou
7,087
644
85
8
0
196,724
3
L
Aphrodite
5,711
519
77
7
0
224,348
4
L
Charybdis
5,351
486
55
5
0
201,600
6
L
Heimdallr
5,172
470
70
6
0
201,247
4
L
Cthulhu
6,153
559
72
7
0
237,457
2
W
Vulcan
6,966
633
110
10
0
251,138
3
W
Sobek
5,529
503
24
2
0
260,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role