Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Auspexel
Vamana
Level 66
God Stats
4W - 5L
1,388 SR
Queue Stats
266W - 239L
1,482 Elo+
Solo
Da Ji
Da Ji
The Loop Cat
Da Ji
Level 148
God Stats
24W - 15L
1,565 SR
Queue Stats
105W - 94L
1,599 Elo+
Party 1
Izanami
Izanami
Vico_br01
Izanami
Level 140
God Stats
2W - 1L
1,827 SR
Queue Stats
122W - 129L
1,511 Elo+
Solo
Persephone
Persephone
saweezi
Persephone
Level 88
God Stats
18W - 14L
1,687 SR
Queue Stats
100W - 94L
1,562 Elo+
Party 1
Team Averages
Level 118
1,593 SR
1,531 Elo+

VS

Team Averages
Level 114
1,501 SR
1,501 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ChrisTRG
Scylla
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,425 Elo+
Solo
Danzaburou
Danzaburou
EatMorBacon
Danzaburou
Level 88
God Stats
1W - 3L
1,380 SR
Queue Stats
240W - 235L
1,548 Elo+
Solo
Horus
Horus
Votive
Horus
Level 124
God Stats
6W - 3L
1,627 SR
Queue Stats
89W - 85L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 1
5,864
652
4,113
9,190
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Auspexel
Vamana
11
2 / 4 / 0
6,800
756
4,985
11,942
9,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 6 / 0
6,341
705
5,262
8,813
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Vico_br01
Izanami
12
0 / 1 / 1
6,011
668
3,468
5,941
2,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
saweezi
Persephone
13
0 / 5 / 1
6,721
747
4,192
7,063
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 2 / 3
8,798
978
9,844
7,801
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
 
Jormungandr
14
1 / 0 / 6
7,370
819
6,543
8,460
8,866
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ChrisTRG
Scylla
12
1 / 1 / 5
7,139
793
5,975
3,661
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
EatMorBacon
Danzaburou
15
8 / 1 / 6
9,836
1,093
12,179
6,743
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Votive
Horus
13
3 / 0 / 10
8,818
980
2,719
9,175
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
18
18
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Cernunnos
 
Cernunnos
5
2
3
3.25
W
Jormungandr
 
Jormungandr
1
0
6
4
L
Vamana
Auspexel
Vamana
2
4
0
0.5
W
Scylla
ChrisTRG
Scylla
1
1
5
3.5
W
Danzaburou
EatMorBacon
Danzaburou
8
1
6
11
L
2
6
0
0.33
L
Izanami
Vico_br01
Izanami
0
1
1
0.5
W
Horus
Votive
Horus
3
0
10
8
L
Persephone
saweezi
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
37,260
42,949
Taken
35,840
25,201
Mitigated
25,559
6,717
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,113
72
267
1,749
9,190
8,500
0
2,975
6,054
18,057
0
W
Cernunnos
 
Cernunnos
9,844
4,899
0
1,355
7,801
2,533
1,687
3,110
3,734
0
38,468
W
Jormungandr
 
Jormungandr
6,543
1,868
0
1,136
8,460
8,866
656
594
7,836
25,190
0
L
Vamana
Auspexel
Vamana
4,985
1,501
30
3,593
11,942
9,101
0
5,182
6,632
0
13,853
W
Scylla
ChrisTRG
Scylla
5,975
1,127
0
852
3,661
1,327
241
978
2,555
18,723
0
W
Danzaburou
EatMorBacon
Danzaburou
12,179
5,990
0
2,550
6,743
2,795
2,834
1,291
5,266
0
44,104
L
5,262
932
0
110
8,813
3,221
0
1,509
7,226
0
11,341
L
Izanami
Vico_br01
Izanami
3,468
1,989
0
499
5,941
2,202
0
1,325
4,588
0
17,317
W
Horus
Votive
Horus
2,719
1,080
2,202
4,451
9,175
10,038
101
1,856
6,987
0
7,911
L
Persephone
saweezi
Persephone
4,192
207
0
469
7,063
2,177
0
1,032
5,711
24,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
41,961
160
Minions Killed
253
3
Camps Cleared
13
798,217
Distance Traveled
902,031
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,864
652
34
4
0
159,249
1
W
Cernunnos
8,798
978
79
9
8
180,667
3
W
Jormungandr
7,370
819
47
5
0
194,651
2
L
Vamana
6,800
756
15
2
0
177,843
2
W
Scylla
7,139
793
38
4
1
144,515
0
W
Danzaburou
9,836
1,093
80
9
4
174,705
1
L
Da Ji
6,341
705
10
1
3
142,301
1
L
Izanami
6,011
668
37
4
0
135,188
2
W
Horus
8,818
980
9
1
0
207,493
3
L
Persephone
6,721
747
64
7
0
183,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role