Player Matchup

Danzaburou
Danzaburou
JoseAF
Danzaburou
Level 139
God Stats
10W - 0L
1,876 SR
Queue Stats
85W - 65L
1,704 Elo+
Party 1
Camazotz
Camazotz
KilometerPeter
Camazotz
Level 84
God Stats
1W - 0L
1,231 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Obviously
Chang'e
Level 144
God Stats
6W - 1L
1,938 SR
Queue Stats
62W - 23L
1,805 Elo+
Party 1
Fafnir
Fafnir
XProdigenX
Fafnir
Level 27
God Stats
3W - 0L
1,780 SR
Queue Stats
25W - 8L
1,741 Elo+
Party 1
Team Averages
Level 99
1,706 SR
1,688 Elo+

VS

Team Averages
Level 91
1,457 SR
1,435 Elo+
Ullr
Ullr
CPuppetVale
Ullr
Level 101
God Stats
0W - 4L
1,346 SR
Queue Stats
28W - 41L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
Contron267
Baron Samedi
Level 129
God Stats
1W - 1L
1,540 SR
Queue Stats
43W - 60L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Tales Be Told
Kuzenbo
Level 105
God Stats
8W - 10L
1,601 SR
Queue Stats
37W - 55L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
shutupNrespawn0
Gilgamesh
Level 28
God Stats
11W - 9L
1,341 SR
Queue Stats
18W - 15L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoseAF
Danzaburou
17
6 / 2 / 8
11,427
952
10,470
8,470
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
16
3 / 2 / 13
10,250
854
10,950
11,404
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Obviously
Chang'e
18
11 / 1 / 10
12,009
1,001
22,440
16,432
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
XProdigenX
Fafnir
15
4 / 0 / 11
10,389
866
10,058
11,821
12,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,222
769
5,226
12,187
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Contron267
Baron Samedi
14
2 / 7 / 2
8,964
747
12,691
13,188
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
13
0 / 4 / 5
8,831
736
5,400
17,089
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
shutupNrespawn0
Gilgamesh
14
2 / 8 / 2
8,847
737
8,066
15,928
6,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
5
5
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Baron Samedi
Contron267
Baron Samedi
2
7
2
0.43
W
Danzaburou
JoseAF
Danzaburou
6
2
8
5
W
Camazotz
3
2
13
4.75
W
Chang'e
Obviously
Chang'e
11
1
10
16
L
Kuzenbo
0
4
5
0.63
W
Fafnir
XProdigenX
Fafnir
4
0
11
9.5
L
Gilgamesh
shutupNrespawn0
Gilgamesh
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,918
Damage
31,383
48,127
Taken
58,392
27,496
Mitigated
40,089
24,062
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,226
2,858
197
1,417
12,187
4,117
2,604
9,160
3,027
0
39,128
L
Baron Samedi
Contron267
Baron Samedi
12,691
115
1,046
2,593
13,188
5,696
0
7,761
5,427
27,744
0
W
Danzaburou
JoseAF
Danzaburou
10,470
4,282
0
2,201
8,470
3,688
2,561
3,146
5,324
0
47,220
W
Camazotz
10,950
2,369
0
6,069
11,404
5,106
1,323
6,244
5,160
0
28,198
W
Chang'e
Obviously
Chang'e
22,440
1,846
4,725
9,054
16,432
6,646
1,481
5,553
10,879
62,293
0
L
Kuzenbo
5,400
1,525
657
1,366
17,089
23,953
47
8,576
8,513
11,863
0
W
Fafnir
XProdigenX
Fafnir
10,058
3,819
0
2,013
11,821
12,056
647
3,615
8,206
16,262
0
L
Gilgamesh
shutupNrespawn0
Gilgamesh
8,066
2,199
45
434
15,928
6,323
18
7,343
8,585
0
13,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
35,864
221
Minions Killed
130
14
Camps Cleared
6
1,015,643
Distance Traveled
732,295
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,222
769
68
6
2
173,324
1
L
Baron Samedi
8,964
747
37
3
3
170,353
1
W
Danzaburou
11,427
952
91
8
6
232,522
3
W
Camazotz
10,250
854
30
3
2
254,986
1
W
Chang'e
12,009
1,001
90
8
4
270,604
2
L
Kuzenbo
8,831
736
16
1
0
207,565
2
W
Fafnir
10,389
866
10
1
2
257,531
1
L
Gilgamesh
8,847
737
9
1
1
181,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role