Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Antonio_1229
Charybdis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FEAR Shoyo
Morgan Le Fay
Level 26
God Stats
12W - 10L
1,419 SR
Queue Stats
64W - 61L
1,320 Elo+
Solo
Xing Tian
Xing Tian
NormalLime92334
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,233 Elo+
Solo
Tyr
Tyr
toymanloko
Tyr
Level 18
God Stats
5W - 1L
1,414 SR
Queue Stats
90W - 80L
1,261 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,343 Elo+

VS

Team Averages
Level 21
1,469 SR
1,362 Elo+
Hercules
Hercules
Aequitan8101
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 159L
1,340 Elo+
Solo
Scylla
Scylla
CaoR_io
Scylla
Level 29
God Stats
3W - 2L
1,573 SR
Queue Stats
102W - 98L
1,428 Elo+
Solo
Medusa
Medusa
Young-Saucekage
Medusa
Level 15
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
darkangel88pepe
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,250 Elo+
Solo
Pele
Pele
pichblack644
Pele
Level 29
God Stats
0W - 3L
1,275 SR
Queue Stats
14W - 22L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
5 / 3 / 21
17,602
978
36,116
50,213
82,012
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Antonio_1229
Charybdis
20
4 / 15 / 12
15,754
875
26,221
31,698
14,515
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
FEAR Shoyo
Morgan Le Fay
20
21 / 2 / 5
19,475
1,082
36,136
20,025
10,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
NormalLime92334
Xing Tian
20
0 / 12 / 7
14,508
806
4,920
27,244
33,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 6 / 17
17,771
987
22,149
41,341
27,135
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aequitan8101
Hercules
20
2 / 15 / 16
16,068
893
24,738
42,909
24,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
CaoR_io
Scylla
20
7 / 2 / 18
17,451
970
27,308
13,505
4,225
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 9 / 15
19,281
1,071
46,517
35,800
13,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
darkangel88pepe
Xing Tian
20
3 / 2 / 9
14,797
822
8,397
19,789
10,977
20
10 / 8 / 12
17,316
962
46,816
28,171
8,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
107
36
Kills
37
38
Deaths
36
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
21
5.17
L
Hercules
Aequitan8101
Hercules
2
15
16
0.67
W
Charybdis
Antonio_1229
Charybdis
4
15
12
0.67
L
Scylla
CaoR_io
Scylla
7
2
18
8
W
Morgan Le Fay
FEAR Shoyo
Morgan Le Fay
21
2
5
11.75
W
Xing Tian
NormalLime92334
Xing Tian
0
12
7
0.29
L
15
9
15
2.5
L
Xing Tian
darkangel88pepe
Xing Tian
3
2
9
3.75
L
10
8
12
2
W
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,542
Damage
153,776
170,521
Taken
140,174
167,886
Mitigated
62,414
28,723
Healing
24,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
36,116
4,818
779
12,576
50,213
82,012
0
10,130
40,083
54,605
0
L
Hercules
Aequitan8101
Hercules
24,738
13,828
0
5,975
42,909
24,980
0
22,098
20,017
436
47,017
W
Charybdis
Antonio_1229
Charybdis
26,221
18,700
0
2,488
31,698
14,515
0
4,215
27,483
0
38,649
L
Scylla
CaoR_io
Scylla
27,308
5,561
0
1,305
13,505
4,225
0
6,813
6,547
66,443
0
W
Morgan Le Fay
FEAR Shoyo
Morgan Le Fay
36,136
6,287
332
4,328
20,025
10,368
0
5,292
14,733
52,246
0
W
Xing Tian
NormalLime92334
Xing Tian
4,920
925
0
0
27,244
33,856
0
9,002
18,242
22,621
0
L
46,517
34,022
0
13,803
35,800
13,607
0
14,934
20,643
0
60,325
L
Xing Tian
darkangel88pepe
Xing Tian
8,397
782
0
0
19,789
10,977
0
11,550
7,757
20,422
0
L
46,816
15,547
0
3,086
28,171
8,625
0
19,645
8,038
261
76,724
W
22,149
3,165
0
8,220
41,341
27,135
0
7,628
32,433
0
70,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,110
Gold Earned
84,913
265
Minions Killed
244
8
Camps Cleared
9
1,429,094
Distance Traveled
1,695,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,602
978
72
4
0
333,421
0
L
Hercules
16,068
893
34
2
3
303,504
0
W
Charybdis
15,754
875
26
1
0
259,701
0
L
Scylla
17,451
970
98
5
4
343,830
0
W
Morgan Le Fay
19,475
1,082
40
2
1
256,843
1
W
Xing Tian
14,508
806
19
1
6
192,420
0
L
Medusa
19,281
1,071
25
1
2
331,818
0
L
Xing Tian
14,797
822
19
1
0
348,650
0
L
Pele
17,316
962
68
4
0
367,298
0
W
Tyr
17,771
987
108
6
1
386,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role