Player Matchup

Morgan Le Fay
Morgan Le Fay
SrPhilips
Morgan Le Fay
Level 18
God Stats
23W - 20L
1,574 SR
Queue Stats
34W - 40L
1,467 Elo+
Solo
Apollo
Apollo
badock90
Apollo
Level 29
God Stats
39W - 32L
1,568 SR
Queue Stats
155W - 176L
1,456 Elo+
Solo
Nemesis
Nemesis
farrapohumano
Nemesis
Level 27
God Stats
4W - 3L
1,603 SR
Queue Stats
76W - 75L
1,498 Elo+
Solo
Charybdis
Charybdis
jo2227
Charybdis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 122L
1,567 Elo+
Solo
Olorun
Olorun
victoria0204
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,498 Elo+

VS

Team Averages
Level 13
1,566 SR
1,491 Elo+
Ra
Ra
Jaspionzilla
Ra
Level 5
God Stats
3W - 1L
1,476 SR
Queue Stats
3W - 1L
1,422 Elo+
Solo
Cthulhu
Cthulhu
MasterPMC
Cthulhu
Level 17
God Stats
7W - 0L
1,849 SR
Queue Stats
36W - 28L
1,483 Elo+
Solo
Izanami
Izanami
TonhoOMedonho
Izanami
Level 10
God Stats
22W - 6L
1,507 SR
Queue Stats
39W - 14L
1,773 Elo+
Solo
Yemoja
Yemoja
tuinxss
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Solo
Skadi
Skadi
whs007
Skadi
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 44L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SrPhilips
Morgan Le Fay
17
3 / 10 / 7
10,980
1,098
14,274
18,902
7,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
badock90
Apollo
17
4 / 8 / 5
10,813
1,081
10,938
16,232
5,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
11 / 8 / 5
12,822
1,282
19,694
22,957
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
jo2227
Charybdis
16
0 / 3 / 6
9,099
910
1,652
5,946
2,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Olorun
17
1 / 13 / 8
9,957
996
7,838
18,581
6,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 12
10,306
1,031
3,254
10,924
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MasterPMC
Cthulhu
19
8 / 4 / 19
12,732
1,273
17,680
16,371
22,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
23 / 3 / 11
16,738
1,674
39,585
15,706
7,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
tuinxss
Yemoja
19
2 / 0 / 23
11,648
1,165
4,727
5,080
3,482
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
whs007
Skadi
17
7 / 5 / 10
10,850
1,085
10,506
10,140
4,425
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
19
Kills
42
42
Deaths
19
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
7
12
1.14
W
Cthulhu
MasterPMC
Cthulhu
8
4
19
4.38
L
Morgan Le Fay
SrPhilips
Morgan Le Fay
3
10
7
0.65
W
Izanami
23
3
11
9.5
L
Apollo
badock90
Apollo
4
8
5
0.81
L
Nemesis
11
8
5
1.69
L
Charybdis
jo2227
Charybdis
0
3
6
1
W
Yemoja
tuinxss
Yemoja
2
0
23
13.5
L
Olorun
1
13
8
0.38
W
Skadi
whs007
Skadi
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,396
Damage
75,752
82,618
Taken
58,221
31,797
Mitigated
42,408
6,824
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
932
0
0
10,924
4,660
0
5,986
4,938
18,668
0
W
Cthulhu
MasterPMC
Cthulhu
17,680
1,547
293
0
16,371
22,071
0
6,003
10,368
28,979
0
L
Morgan Le Fay
SrPhilips
Morgan Le Fay
14,274
2,520
0
1,582
18,902
7,244
0
6,354
12,548
39,543
0
W
Izanami
39,585
32,393
0
7,939
15,706
7,770
0
6,601
9,105
0
82,625
L
Apollo
badock90
Apollo
10,938
6,903
0
0
16,232
5,421
0
6,118
10,114
0
28,418
L
Nemesis
19,694
12,990
0
4,012
22,957
10,136
0
4,936
18,021
0
37,993
L
Charybdis
jo2227
Charybdis
1,652
618
0
0
5,946
2,161
0
2,377
3,569
0
12,874
W
Yemoja
tuinxss
Yemoja
4,727
1,002
2,350
296
5,080
3,482
0
1,770
3,310
19,454
0
L
Olorun
7,838
4,619
0
1,230
18,581
6,835
0
5,876
12,705
14,116
0
W
Skadi
whs007
Skadi
10,506
5,426
0
86
10,140
4,425
0
1,752
8,388
0
19,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
62,274
176
Minions Killed
237
6
Camps Cleared
10
907,544
Distance Traveled
886,731
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,306
1,031
40
4
1
155,177
0
W
Cthulhu
12,732
1,273
21
2
0
205,212
0
L
Morgan Le Fay
10,980
1,098
61
6
0
172,728
2
W
Izanami
16,738
1,674
119
12
3
178,021
0
L
Apollo
10,813
1,081
46
5
1
169,750
0
L
Nemesis
12,822
1,282
35
4
3
228,926
1
L
Charybdis
9,099
910
22
2
0
173,269
0
W
Yemoja
11,648
1,165
39
4
2
187,076
1
L
Olorun
9,957
996
12
1
2
162,871
0
W
Skadi
10,850
1,085
18
2
4
161,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role