Player Matchup

Kukulkan
Kukulkan
Basil
Kukulkan
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 68L
1,596 Elo+
Party 1
Bellona
Bellona
Fallen_LnD_Angel
Bellona
Level 121
God Stats
1W - 2L
1,682 SR
Queue Stats
127W - 105L
1,589 Elo+
Party 2
Izanami
Izanami
JeffHugs
Izanami
Level 97
God Stats
1W - 0L
1,592 SR
Queue Stats
126W - 113L
1,584 Elo+
Solo
Sol
Sol
KombatWaumbat
Sol
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
usagi61-
Ah Puch
Level 158
God Stats
9W - 2L
1,572 SR
Queue Stats
257W - 207L
1,565 Elo+
Party 2
Team Averages
Level 137
1,569 SR
1,576 Elo+

VS

Team Averages
Level 124
1,568 SR
1,552 Elo+
Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Archmagë
King Arthur
Level 132
God Stats
0W - 3L
1,204 SR
Queue Stats
55W - 44L
1,573 Elo+
Solo
Xbalanque
Xbalanque
BilboBaggns
Xbalanque
Level 89
God Stats
0W - 1L
1,881 SR
Queue Stats
23W - 18L
1,605 Elo+
Solo
Sol
Sol
Twitch2099
Sol
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
porouswrod984
Vamana
Level 123
God Stats
1W - 2L
1,755 SR
Queue Stats
78W - 58L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Basil
Kukulkan
17
5 / 1 / 13
9,934
903
12,314
5,032
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 14
10,095
918
9,409
22,280
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JeffHugs
Izanami
13
3 / 3 / 15
8,697
791
8,049
7,969
2,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 13
8,969
815
13,225
8,393
2,769
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
usagi61-
Ah Puch
16
5 / 0 / 10
9,396
854
9,292
4,700
1,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 6 / 4
7,143
649
4,241
17,022
11,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Archmagë
King Arthur
13
1 / 5 / 4
7,413
674
3,853
8,972
8,436
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
BilboBaggns
Xbalanque
15
3 / 4 / 4
7,948
723
9,045
10,856
4,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 2 / 3
8,944
813
10,722
8,885
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 2
6,666
606
7,377
10,409
6,378
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
22
Kills
8
8
Deaths
22
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
4
0.5
L
King Arthur
Archmagë
King Arthur
1
5
4
0.6
W
Kukulkan
Basil
Kukulkan
5
1
13
11.5
L
Xbalanque
BilboBaggns
Xbalanque
3
4
4
1.25
W
5
3
14
4
W
Izanami
JeffHugs
Izanami
3
3
15
3.5
W
4
1
13
10.5
L
3
2
3
2.25
L
0
5
2
0.2
W
Ah Puch
usagi61-
Ah Puch
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,289
Damage
35,238
48,374
Taken
56,144
27,870
Mitigated
33,546
24,165
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,241
36
638
4,369
17,022
11,373
0
8,546
8,476
11,568
0
L
King Arthur
Archmagë
King Arthur
3,853
171
2,315
1,122
8,972
8,436
0
6,052
2,920
255
11,558
W
Kukulkan
Basil
Kukulkan
12,314
571
1,217
1,559
5,032
2,053
269
1,753
3,145
27,545
0
L
Xbalanque
BilboBaggns
Xbalanque
9,045
3,706
1,050
3,536
10,856
4,012
0
6,777
4,079
0
19,782
W
9,409
1,435
1,771
9,949
22,280
18,702
0
5,548
16,418
0
18,645
W
Izanami
JeffHugs
Izanami
8,049
4,400
0
2,518
7,969
2,721
814
2,717
5,084
0
18,328
W
13,225
6,113
889
4,047
8,393
2,769
3,663
2,556
5,651
26,313
0
L
10,722
1,895
1,167
4,378
8,885
3,347
0
5,996
2,889
25,753
0
L
7,377
2,660
581
1,886
10,409
6,378
0
7,460
2,949
0
11,541
W
Ah Puch
usagi61-
Ah Puch
9,292
440
621
1,594
4,700
1,625
832
1,744
2,858
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,091
Gold Earned
38,114
123
Minions Killed
147
0
Camps Cleared
0
1,055,076
Distance Traveled
975,690
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,143
649
34
3
0
164,112
0
L
King Arthur
7,413
674
15
1
0
212,302
4
W
Kukulkan
9,934
903
37
3
0
226,065
0
L
Xbalanque
7,948
723
31
3
0
192,091
2
W
Bellona
10,095
918
15
1
0
224,797
1
W
Izanami
8,697
791
23
2
0
169,572
1
W
Sol
8,969
815
19
2
0
210,077
0
L
Sol
8,944
813
59
5
0
215,728
0
L
Vamana
6,666
606
8
1
0
191,457
2
W
Ah Puch
9,396
854
29
3
0
224,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role