Player Matchup

Thoth
Thoth
Silver I
DJarvie4
Thoth
Silver I
Level 76
God Stats
14W - 22L
1,425 SR
Queue Stats
247W - 220L
1,205 MMR
Party 1
Chaac
Chaac
Gold V
Gg_LilDame
Chaac
Gold V
Level 82
God Stats
10W - 11L
1,525 SR
Queue Stats
243W - 254L
1,433 MMR
Party 1
Medusa
Medusa
Silver II
YoshisDemon
Medusa
Silver II
Level 77
God Stats
6W - 3L
1,618 SR
Queue Stats
129W - 128L
1,175 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,523 SR
1,271 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,498 SR
1,261 MMR
Danzaburou
Danzaburou
Silver II
TKIxCatDog
Danzaburou
Silver II
Level 86
God Stats
0W - 3L
1,222 SR
Queue Stats
108W - 125L
1,324 MMR
Party 2
Zeus
Zeus
Bronze I
lIllIl8IlIl
Zeus
Bronze I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
999 MMR
Party 2
Khepri
Khepri
Bronze III
luckyjoey7
Khepri
Bronze III
Level 87
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 4L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DJarvie4
Thoth
15
5 / 3 / 13
12,073
671
13,278
7,986
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
15
5 / 0 / 12
12,107
673
14,150
19,370
23,136
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
8 / 1 / 8
12,088
672
10,524
9,161
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuTiamatMorgan Le FayGilgameshAchilles

VS

Bans
Guan YuPoseidonIzanamiHadesJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TKIxCatDog
Danzaburou
12
3 / 8 / 1
10,245
569
10,699
16,188
6,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 1
9,667
537
10,138
11,980
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
luckyjoey7
Khepri
13
1 / 3 / 2
11,324
629
7,236
14,598
19,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
4
4
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
DJarvie4
Thoth
5
3
13
3.83
W
Chaac
5
0
12
11
L
Danzaburou
TKIxCatDog
Danzaburou
3
8
1
0.44
W
Medusa
8
1
8
12
L
0
7
1
0.07
L
Khepri
luckyjoey7
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
28,073
36,517
Taken
42,766
30,984
Mitigated
30,805
10,668
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DJarvie4
Thoth
13,278
222
0
176
7,986
3,244
223
4,879
3,107
39,548
0
W
Chaac
14,150
3,240
1,278
7,674
19,370
23,136
622
8,779
10,591
0
33,339
L
Danzaburou
TKIxCatDog
Danzaburou
10,699
3,551
0
1,661
16,188
6,319
0
4,364
11,484
0
45,441
W
Medusa
10,524
5,060
64
1,476
9,161
4,604
1,829
4,250
4,911
0
46,046
L
10,138
1,243
0
1,819
11,980
5,226
0
3,888
7,728
39,840
0
L
Khepri
luckyjoey7
Khepri
7,236
203
0
2,307
14,598
19,260
0
4,061
10,171
24,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
31,236
189
Minions Killed
156
8
Camps Cleared
5
1,024,532
Distance Traveled
892,762
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,073
671
76
4
2
358,008
2
W
Chaac
12,107
673
39
2
4
343,973
0
L
Danzaburou
10,245
569
51
3
2
317,541
1
W
Medusa
12,088
672
74
4
2
322,551
1
L
Zeus
9,667
537
63
4
3
257,293
0
L
Khepri
11,324
629
42
2
0
317,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role