Player Matchup

Zeus
Zeus
Doremamon
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Neith
Neith
Marci1810
Neith
Level 7
God Stats
2W - 1L
1,883 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
atchooma
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
parasteve
Jormungandr
Level 16
God Stats
4W - 6L
1,297 SR
Queue Stats
79W - 73L
1,329 Elo+
Solo
Ra
Ra
shunen1412
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 8
1,536 SR
1,445 Elo+

VS

Team Averages
Level 18
1,444 SR
1,434 Elo+
Raijin
Raijin
Frostysss
Raijin
Level 26
God Stats
2W - 0L
1,682 SR
Queue Stats
89W - 75L
1,507 Elo+
Party 1
Terra
Terra
NeonFear
Terra
Level 23
God Stats
3W - 3L
1,383 SR
Queue Stats
67W - 48L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealBrandoman
Gilgamesh
Level 16
God Stats
6W - 4L
1,466 SR
Queue Stats
27W - 34L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Trixstero
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 2
Fenrir
Fenrir
udop13
Fenrir
Level 12
God Stats
2W - 4L
1,188 SR
Queue Stats
11W - 18L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
1 / 14 / 3
11,175
860
14,726
22,465
8,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Marci1810
Neith
18
3 / 3 / 3
12,147
934
13,570
15,814
7,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
atchooma
Ah Muzen Cab
16
0 / 7 / 1
9,882
760
3,532
12,446
5,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
parasteve
Jormungandr
17
2 / 6 / 3
11,594
892
17,738
31,397
34,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 2
10,501
808
4,450
9,014
3,212
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Frostysss
Raijin
20
10 / 0 / 14
13,709
1,055
20,491
8,442
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
NeonFear
Terra
20
3 / 0 / 24
13,946
1,073
9,770
18,241
28,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
20
4 / 4 / 22
12,310
947
11,803
13,665
11,969
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Trixstero
Danzaburou
20
11 / 0 / 12
13,967
1,074
27,556
11,117
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
udop13
Fenrir
20
9 / 3 / 16
12,864
990
17,458
13,656
8,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
125
7
Kills
37
37
Deaths
7
12
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
14
3
0.18
W
Raijin
Frostysss
Raijin
10
0
14
17
L
Neith
Marci1810
Neith
3
3
3
1.5
W
Terra
NeonFear
Terra
3
0
24
15
W
Gilgamesh
4
4
22
3.75
W
Danzaburou
Trixstero
Danzaburou
11
0
12
17
L
Ah Muzen Cab
atchooma
Ah Muzen Cab
0
7
1
0.07
L
Jormungandr
parasteve
Jormungandr
2
6
3
0.58
L
1
7
2
0.29
W
Fenrir
udop13
Fenrir
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,016
Damage
87,078
91,136
Taken
65,121
58,455
Mitigated
58,519
8,747
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,726
2,530
0
431
22,465
8,034
0
5,619
16,846
32,661
0
W
Raijin
Frostysss
Raijin
20,491
2,648
0
83
8,442
4,014
0
6,253
2,189
52,251
0
L
Neith
Marci1810
Neith
13,570
5,496
0
2,201
15,814
7,476
0
3,978
11,836
0
39,788
W
Terra
NeonFear
Terra
9,770
3,898
4,311
5,560
18,241
28,487
0
12,716
5,525
19,331
0
W
Gilgamesh
11,803
2,768
0
88
13,665
11,969
0
5,539
5,218
0
22,322
W
Danzaburou
Trixstero
Danzaburou
27,556
12,413
0
4,087
11,117
5,326
0
6,164
4,953
0
59,061
L
Ah Muzen Cab
atchooma
Ah Muzen Cab
3,532
1,228
0
1,298
12,446
5,165
0
1,925
10,521
0
9,256
L
Jormungandr
parasteve
Jormungandr
17,738
3,664
0
4,543
31,397
34,568
0
14,850
16,547
46,225
0
L
4,450
741
97
177
9,014
3,212
0
3,889
5,125
16,134
0
W
Fenrir
udop13
Fenrir
17,458
3,957
0
1,537
13,656
8,723
0
6,242
7,414
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,299
Gold Earned
66,796
201
Minions Killed
255
4
Camps Cleared
4
965,274
Distance Traveled
1,345,255
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,175
860
27
2
0
191,988
1
W
Raijin
13,709
1,055
89
7
0
255,977
0
L
Neith
12,147
934
67
5
3
233,465
0
W
Terra
13,946
1,073
27
2
0
278,719
8
W
Gilgamesh
12,310
947
35
3
1
262,218
0
W
Danzaburou
13,967
1,074
88
7
1
270,595
0
L
Ah Muzen Cab
9,882
760
13
1
0
169,976
2
L
Jormungandr
11,594
892
64
5
0
226,184
0
L
Ra
10,501
808
30
2
1
143,661
0
W
Fenrir
12,864
990
16
1
2
277,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role