Player Matchup

Freya
Freya
Drowned_Witch8X
Freya
Level 29
God Stats
15W - 16L
1,502 SR
Queue Stats
118W - 147L
1,370 Elo+
Solo
Tiamat
Tiamat
GrandMastaPoBa
Tiamat
Level 17
God Stats
19W - 10L
1,716 SR
Queue Stats
43W - 51L
1,335 Elo+
Solo
Chang'e
Chang'e
NOX6230
Chang'e
Level 25
God Stats
1W - 0L
1,697 SR
Queue Stats
63W - 63L
1,449 Elo+
Solo
Mercury
Mercury
PhoenixTheory
Mercury
Level 29
God Stats
14W - 10L
1,618 SR
Queue Stats
213W - 239L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
SERGEANTSMOOTH
Hou Yi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 97L
1,484 Elo+
Party 2
Team Averages
Level 26
1,607 SR
1,434 Elo+

VS

Team Averages
Level 22
1,410 SR
1,471 Elo+
Odin
Odin
Mommycuumm
Odin
Level 22
God Stats
0W - 1L
1,227 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 1
Nemesis
Nemesis
Potatolordswag
Nemesis
Level 8
God Stats
1W - 6L
1,223 SR
Queue Stats
7W - 15L
1,249 Elo+
Solo
Merlin
Merlin
daddycuumm
Merlin
Level 28
God Stats
0W - 2L
1,580 SR
Queue Stats
18W - 29L
1,445 Elo+
Party 1
Izanami
Izanami
rakktzy
Izanami
Level 29
God Stats
4W - 2L
1,865 SR
Queue Stats
5W - 3L
1,660 Elo+
Solo
Ganesha
Ganesha
treesitter
Ganesha
Level 25
God Stats
0W - 1L
1,156 SR
Queue Stats
8W - 8L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,788
649
6,610
6,469
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 0 / 2
6,898
575
1,282
4,119
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
NOX6230
Chang'e
11
4 / 1 / 5
6,676
556
5,570
5,991
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
10
2 / 1 / 3
6,368
531
4,358
6,574
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 2
6,399
533
5,412
6,491
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,471
456
1,503
8,284
3,258
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
5,410
451
1,673
5,438
2,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
daddycuumm
Merlin
12
1 / 2 / 0
6,664
555
5,958
4,544
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
rakktzy
Izanami
9
2 / 5 / 1
5,697
475
5,657
7,090
1,966
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
treesitter
Ganesha
8
0 / 2 / 1
5,286
441
1,505
8,669
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
3
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
0
0
2
1
L
0
2
0
0
W
Chang'e
NOX6230
Chang'e
4
1
5
6.5
W
Mercury
2
1
3
3.5
L
0
1
2
1
W
4
1
2
5
L
Merlin
daddycuumm
Merlin
1
2
0
0.5
L
Izanami
rakktzy
Izanami
2
5
1
0.5
L
Ganesha
treesitter
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,232
Damage
16,296
29,644
Taken
34,025
9,797
Mitigated
14,863
14,510
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,610
2,537
0
4,255
6,469
2,205
34
2,059
4,290
48,397
0
W
1,282
83
0
2,742
4,119
1,398
441
1,728
2,111
42,342
0
L
1,503
530
0
2,000
8,284
3,258
0
4,855
3,429
0
21,646
W
Chang'e
NOX6230
Chang'e
5,570
779
1,889
2,874
5,991
1,792
268
1,481
4,442
25,833
0
W
Mercury
4,358
2,283
0
1,174
6,574
2,069
0
969
5,561
0
35,700
L
1,673
329
0
662
5,438
2,098
144
1,606
3,742
0
24,211
W
5,412
1,662
0
1,576
6,491
2,333
516
712
5,777
0
22,766
L
Merlin
daddycuumm
Merlin
5,958
231
0
825
4,544
1,669
0
2,234
2,300
44,149
0
L
Izanami
rakktzy
Izanami
5,657
3,830
0
501
7,090
1,966
455
1,799
5,042
0
36,170
L
Ganesha
treesitter
Ganesha
1,505
328
0
783
8,669
5,872
181
2,383
6,050
7,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
28,528
338
Minions Killed
285
0
Camps Cleared
0
1,163,268
Distance Traveled
1,117,264
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,788
649
104
9
0
224,769
5
W
Tiamat
6,898
575
86
7
0
219,806
4
L
Odin
5,471
456
62
5
0
229,118
4
W
Chang'e
6,676
556
39
3
0
217,331
6
W
Mercury
6,368
531
66
6
0
276,199
0
L
Nemesis
5,410
451
50
4
0
227,116
0
W
Hou Yi
6,399
533
43
4
0
225,163
1
L
Merlin
6,664
555
89
7
0
224,415
3
L
Izanami
5,697
475
77
6
0
206,061
3
L
Ganesha
5,286
441
7
1
0
230,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role