Player Matchup

Ne Zha
Ne Zha
KhoutheHugh
Ne Zha
Level 24
God Stats
5W - 5L
1,267 SR
Queue Stats
92W - 80L
1,435 Elo+
Solo
Hel
Hel
Kyle2932
Hel
Level 15
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 7L
862 Elo+
Party 1
Agni
Agni
RevolvingHound
Agni
Level 18
God Stats
1W - 3L
1,722 SR
Queue Stats
2W - 8L
1,666 Elo+
Solo
Medusa
Medusa
bubblebepoppin
Medusa
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
markpearl
Morgan Le Fay
Level 28
God Stats
6W - 5L
1,577 SR
Queue Stats
8W - 7L
1,496 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,311 Elo+

VS

Team Averages
Level 22
1,472 SR
1,274 Elo+
Jormungandr
Jormungandr
AlanDllaTorre
Jormungandr
Level 28
God Stats
22W - 34L
1,322 SR
Queue Stats
269W - 354L
1,266 Elo+
Solo
Osiris
Osiris
BeakerMeepMeep
Osiris
Level 29
God Stats
2W - 4L
1,399 SR
Queue Stats
132W - 158L
1,320 Elo+
Solo
Neith
Neith
DeleriumYears
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,111 Elo+
Solo
Aphrodite
Aphrodite
TJRCG20
Aphrodite
Level 16
God Stats
5W - 7L
1,831 SR
Queue Stats
50W - 37L
1,445 Elo+
Solo
Xbalanque
Xbalanque
blacksGoDs
Xbalanque
Level 29
God Stats
3W - 1L
1,307 SR
Queue Stats
8W - 17L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
13 / 6 / 2
13,215
529
21,457
25,764
11,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 5
8,881
355
5,799
18,088
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 11 / 7
9,631
385
9,269
19,784
12,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 8 / 4
8,166
327
3,105
15,873
5,450
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
markpearl
Morgan Le Fay
14
4 / 8 / 6
9,827
393
13,498
15,992
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlanDllaTorre
Jormungandr
18
6 / 3 / 23
13,329
533
14,591
25,392
33,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 5 / 16
13,436
537
17,422
19,728
14,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 13
10,873
435
9,433
12,360
4,473
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Aphrodite
TJRCG20
Aphrodite
20
20 / 0 / 12
14,165
567
34,920
16,712
12,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
blacksGoDs
Xbalanque
16
1 / 8 / 11
10,801
432
3,278
19,902
7,494
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
18
Kills
40
40
Deaths
20
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlanDllaTorre
Jormungandr
6
3
23
5.83
W
10
5
16
3.6
W
3
4
13
2.38
L
Ne Zha
13
6
2
2.33
L
0
7
5
0.36
L
1
11
7
0.41
W
Aphrodite
TJRCG20
Aphrodite
20
0
12
26
W
Xbalanque
blacksGoDs
Xbalanque
1
8
11
0.81
L
0
8
4
0.25
L
Morgan Le Fay
markpearl
Morgan Le Fay
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,128
Damage
79,644
95,501
Taken
94,094
44,984
Mitigated
72,406
14,131
Healing
38,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlanDllaTorre
Jormungandr
14,591
5,070
94
4,469
25,392
33,228
2,124
8,960
16,432
67,437
0
W
17,422
5,940
0
3,592
19,728
14,302
1,971
5,762
13,966
0
86,208
W
9,433
4,996
0
3,995
12,360
4,473
6,079
2,037
10,323
0
53,891
L
Ne Zha
21,457
10,641
0
2,756
25,764
11,230
286
12,019
13,745
0
100,653
L
5,799
955
4,675
4,718
18,088
8,436
692
10,629
7,459
27,928
0
L
9,269
1,438
76
952
19,784
12,600
265
11,968
7,816
35,648
0
W
Aphrodite
TJRCG20
Aphrodite
34,920
3,484
6,641
12,990
16,712
12,909
836
6,454
10,258
82,267
0
W
Xbalanque
blacksGoDs
Xbalanque
3,278
2,871
0
6,954
19,902
7,494
1,190
5,353
14,549
0
59,622
L
3,105
2,729
0
0
15,873
5,450
634
6,781
9,092
0
21,126
L
Morgan Le Fay
markpearl
Morgan Le Fay
13,498
686
0
954
15,992
7,268
569
8,114
7,878
49,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
62,604
355
Minions Killed
491
0
Camps Cleared
0
2,061,859
Distance Traveled
2,158,311
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,329
533
107
4
0
440,162
2
W
Osiris
13,436
537
112
4
0
458,023
4
W
Neith
10,873
435
78
3
0
371,476
2
L
Ne Zha
13,215
529
149
6
0
494,978
1
L
Hel
8,881
355
36
1
0
433,238
2
L
Agni
9,631
385
55
2
0
393,584
0
W
Aphrodite
14,165
567
115
5
0
482,912
4
W
Xbalanque
10,801
432
79
3
0
405,738
3
L
Medusa
8,166
327
45
2
0
344,600
0
L
Morgan Le Fay
9,827
393
70
3
0
395,459
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role