Player Matchup

Bakasura
Bakasura
AloneELF
Bakasura
Level 12
God Stats
2W - 3L
1,730 SR
Queue Stats
16W - 27L
1,427 Elo+
Solo
Fafnir
Fafnir
Kimchji
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 2
Vamana
Vamana
Lupacio
Vamana
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 3
Hachiman
Hachiman
Magix200
Hachiman
Level 27
God Stats
0W - 3L
1,280 SR
Queue Stats
21W - 21L
1,592 Elo+
Party 3
Scylla
Scylla
Nicktron94
Scylla
Level 26
God Stats
5W - 5L
1,701 SR
Queue Stats
75W - 63L
1,442 Elo+
Party 2
Team Averages
Level 22
1,542 SR
1,506 Elo+

VS

Team Averages
Level 15
1,448 SR
1,438 Elo+
Fenrir
Fenrir
IronWarrior421
Fenrir
Level 7
God Stats
2W - 1L
1,248 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Cerberus
Cerberus
Quoqola
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 108L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
farmakon
Sun Wukong
Level 18
God Stats
9W - 10L
1,491 SR
Queue Stats
11W - 15L
1,374 Elo+
Solo
Merlin
Merlin
mnster4322
Merlin
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 19L
1,571 Elo+
Party 1
Chernobog
Chernobog
smansour
Chernobog
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 8L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AloneELF
Bakasura
15
8 / 7 / 3
10,549
527
12,383
16,656
7,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Kimchji
Fafnir
13
2 / 8 / 4
8,711
436
8,284
16,391
15,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
Lupacio
Vamana
12
0 / 6 / 1
8,298
415
4,239
21,487
8,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Magix200
Hachiman
15
5 / 8 / 3
9,210
461
10,385
17,131
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Nicktron94
Scylla
15
3 / 6 / 4
9,212
461
17,895
13,179
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
10,841
542
6,176
17,660
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Quoqola
Cerberus
14
3 / 3 / 9
10,316
516
7,210
23,690
21,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
farmakon
Sun Wukong
20
11 / 2 / 3
13,054
653
14,165
14,720
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
mnster4322
Merlin
17
7 / 4 / 3
11,984
599
9,637
12,729
5,541
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
smansour
Chernobog
20
12 / 3 / 9
13,571
679
24,696
15,430
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
18
Kills
35
35
Deaths
18
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AloneELF
Bakasura
8
7
3
1.36
W
2
6
8
1
L
Fafnir
Kimchji
Fafnir
2
8
4
0.5
L
Vamana
Lupacio
Vamana
0
6
1
0.08
L
Hachiman
Magix200
Hachiman
5
8
3
0.81
L
Scylla
Nicktron94
Scylla
3
6
4
0.83
W
Cerberus
Quoqola
Cerberus
3
3
9
2.5
W
Sun Wukong
farmakon
Sun Wukong
11
2
3
6.25
W
Merlin
mnster4322
Merlin
7
4
3
2.13
W
Chernobog
smansour
Chernobog
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,186
Damage
61,884
84,844
Taken
84,229
41,310
Mitigated
51,945
17,759
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AloneELF
Bakasura
12,383
8,621
0
2,916
16,656
7,918
0
4,727
11,929
0
39,254
W
6,176
2,306
0
3,783
17,660
7,828
658
1,639
15,805
0
68,472
L
Fafnir
Kimchji
Fafnir
8,284
2,891
0
1,456
16,391
15,508
310
4,992
11,399
21,213
0
L
Vamana
Lupacio
Vamana
4,239
2,062
0
6,232
21,487
8,859
0
616
20,871
0
36,450
L
Hachiman
Magix200
Hachiman
10,385
6,359
0
4,685
17,131
4,943
0
1,460
15,671
0
56,592
L
Scylla
Nicktron94
Scylla
17,895
1,359
82
2,388
13,179
4,082
0
5,052
8,127
47,282
0
W
Cerberus
Quoqola
Cerberus
7,210
1,097
0
4,851
23,690
21,949
244
10,666
12,624
22,557
0
W
Sun Wukong
farmakon
Sun Wukong
14,165
1,556
0
6,220
14,720
9,311
1,483
3,261
10,917
0
76,699
W
Merlin
mnster4322
Merlin
9,637
1,545
0
2,374
12,729
5,541
656
5,813
5,699
66,866
0
W
Chernobog
smansour
Chernobog
24,696
15,299
0
3,759
15,430
7,316
4,779
3,879
11,332
0
126,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
59,766
334
Minions Killed
565
0
Camps Cleared
0
1,757,299
Distance Traveled
1,870,431
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,549
527
92
5
0
360,725
1
W
Fenrir
10,841
542
92
5
0
357,953
0
L
Fafnir
8,711
436
29
1
0
345,414
7
L
Vamana
8,298
415
56
3
0
377,819
2
L
Hachiman
9,210
461
73
4
0
350,063
4
L
Scylla
9,212
461
84
4
0
323,278
2
W
Cerberus
10,316
516
37
2
0
387,267
7
W
Sun Wukong
13,054
653
128
6
0
397,405
4
W
Merlin
11,984
599
133
7
0
336,469
4
W
Chernobog
13,571
679
175
9
0
391,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role