Player Matchup

Fenrir
Fenrir
GingerNerd
Fenrir
Level 44
God Stats
4W - 2L
1,790 SR
Queue Stats
64W - 66L
1,383 Elo+
Party 3
Zeus
Zeus
IFlubbedIts
Zeus
Level 31
God Stats
5W - 2L
1,504 SR
Queue Stats
141W - 128L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
SayBunger
Sylvanus
Level 66
God Stats
15W - 27L
1,458 SR
Queue Stats
93W - 95L
1,439 Elo+
Party 2
Charybdis
Charybdis
ZikaSeo
Charybdis
Level 66
God Stats
6W - 6L
1,697 SR
Queue Stats
129W - 142L
1,415 Elo+
Party 2
King Arthur
King Arthur
ultimahitzu
King Arthur
Level 125
God Stats
11W - 10L
1,487 SR
Queue Stats
63W - 69L
1,366 Elo+
Party 3
Team Averages
Level 66
1,587 SR
1,415 Elo+

VS

Team Averages
Level 56
1,529 SR
1,434 Elo+
Sol
Sol
HighGradegamer18
Sol
Level 128
God Stats
12W - 10L
1,505 SR
Queue Stats
118W - 134L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ruby-_-29
Aphrodite
Level 49
God Stats
26W - 28L
1,410 SR
Queue Stats
120W - 135L
1,368 Elo+
Party 1
Bellona
Bellona
claudiosantos_
Bellona
Level 39
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Ymir
Ymir
nickshot34
Ymir
Level 36
God Stats
13W - 25L
1,398 SR
Queue Stats
35W - 57L
1,296 Elo+
Solo
Skadi
Skadi
swagbanaan_123
Skadi
Level 27
God Stats
10W - 8L
1,643 SR
Queue Stats
47W - 56L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GingerNerd
Fenrir
17
8 / 2 / 10
10,913
520
11,847
17,442
12,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
10 / 0 / 10
11,627
554
18,262
11,055
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SayBunger
Sylvanus
16
5 / 1 / 12
9,838
468
6,049
13,046
13,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
ZikaSeo
Charybdis
18
5 / 0 / 9
10,801
514
10,954
8,425
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ultimahitzu
King Arthur
16
4 / 1 / 7
9,852
469
12,839
23,917
15,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
10,777
513
13,839
14,874
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Ruby-_-29
Aphrodite
13
0 / 6 / 1
8,773
418
3,347
13,079
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 3
8,758
417
11,949
16,324
17,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 6 / 1
8,992
428
7,816
19,024
10,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 8 / 0
7,482
356
8,160
14,500
3,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
32
Kills
4
4
Deaths
32
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GingerNerd
Fenrir
8
2
10
6.5
L
2
6
0
0.33
W
10
0
10
15
L
Aphrodite
Ruby-_-29
Aphrodite
0
6
1
0.08
W
Sylvanus
SayBunger
Sylvanus
5
1
12
11
W
Charybdis
ZikaSeo
Charybdis
5
0
9
9.5
L
0
6
3
0.25
L
1
6
1
0.25
L
1
8
0
0.13
W
King Arthur
ultimahitzu
King Arthur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,951
Damage
45,111
73,885
Taken
77,801
48,611
Mitigated
43,278
27,577
Healing
24,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GingerNerd
Fenrir
11,847
2,665
0
2,741
17,442
12,458
228
2,932
14,208
264
76,864
L
13,839
3,888
0
5,541
14,874
5,086
810
6,702
8,172
68,566
0
W
18,262
2,498
0
6,495
11,055
4,282
266
6,000
4,619
70,113
0
L
Aphrodite
Ruby-_-29
Aphrodite
3,347
39
3,391
5,463
13,079
6,371
525
5,512
7,567
43,087
0
W
Sylvanus
SayBunger
Sylvanus
6,049
1,904
2,441
4,023
13,046
13,080
0
4,517
8,259
31,009
10,054
W
Charybdis
ZikaSeo
Charybdis
10,954
4,230
0
1,867
8,425
3,711
3,371
1,979
6,442
0
78,368
L
11,949
3,760
0
2,730
16,324
17,682
574
2,123
14,201
0
39,708
L
7,816
1,332
0
6,450
19,024
10,317
114
2,921
16,103
51,667
0
L
8,160
3,238
0
1,333
14,500
3,822
979
6,490
8,010
0
29,509
W
King Arthur
ultimahitzu
King Arthur
12,839
540
0
10,010
23,917
15,080
409
9,068
13,876
0
50,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
44,782
489
Minions Killed
395
0
Camps Cleared
0
1,908,079
Distance Traveled
1,789,933
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,913
520
105
5
0
417,959
0
L
Sol
10,777
513
124
6
0
345,563
2
W
Zeus
11,627
554
106
5
0
395,525
1
L
Aphrodite
8,773
418
84
4
0
377,275
5
W
Sylvanus
9,838
468
77
4
0
335,731
0
W
Charybdis
10,801
514
130
6
0
379,677
4
L
Bellona
8,758
417
60
3
0
359,588
3
L
Ymir
8,992
428
84
4
0
344,336
5
L
Skadi
7,482
356
43
2
0
363,171
6
W
King Arthur
9,852
469
71
3
0
379,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role