Player Matchup

Merlin
Merlin
Miguelanimad
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 94L
1,252 Elo+
Party 2
Ares
Ares
TLV_VisKo
Ares
Level 28
God Stats
3W - 7L
1,485 SR
Queue Stats
83W - 94L
1,414 Elo+
Solo
Bakasura
Bakasura
Y500MIGUELxx
Bakasura
Level 28
God Stats
3W - 2L
1,573 SR
Queue Stats
40W - 61L
1,287 Elo+
Party 2
Chernobog
Chernobog
jhiler_art14
Chernobog
Level 28
God Stats
7W - 7L
1,586 SR
Queue Stats
79W - 69L
1,372 Elo+
Solo
Fenrir
Fenrir
key-funny041
Fenrir
Level 23
God Stats
8W - 11L
1,453 SR
Queue Stats
89W - 109L
1,342 Elo+
Solo
Team Averages
Level 27
1,519 SR
1,333 Elo+

VS

Team Averages
Level 31
1,365 SR
1,347 Elo+
Loki
Loki
ArtMade5K
Loki
Level 84
God Stats
3W - 4L
1,062 SR
Queue Stats
72W - 93L
1,436 Elo+
Party 1
Hades
Hades
BlackLotus446
Hades
Level 24
God Stats
4W - 1L
1,745 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
MisterGarcea
Danzaburou
Level 18
God Stats
4W - 8L
1,288 SR
Queue Stats
21W - 27L
1,335 Elo+
Solo
Aphrodite
Aphrodite
kafe2321
Aphrodite
Level 15
God Stats
2W - 1L
1,268 SR
Queue Stats
14W - 13L
1,325 Elo+
Party 1
Sol
Sol
yMeNorDoFluXo_
Sol
Level 15
God Stats
2W - 1L
1,459 SR
Queue Stats
10W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 5 / 6
10,082
438
7,210
14,168
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
6 / 2 / 3
11,406
496
9,091
20,332
23,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Y500MIGUELxx
Bakasura
15
2 / 5 / 5
9,765
425
8,989
15,808
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
jhiler_art14
Chernobog
18
5 / 5 / 8
11,837
515
12,008
18,831
9,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
1 / 6 / 2
9,401
409
5,411
17,379
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 2 / 5
13,585
591
22,654
17,491
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 2 / 5
11,308
492
11,544
14,084
6,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MisterGarcea
Danzaburou
12
0 / 10 / 5
8,168
355
10,651
17,169
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kafe2321
Aphrodite
16
3 / 1 / 6
10,927
475
4,419
9,412
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 9
10,476
455
13,760
11,916
3,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
14
Kills
23
23
Deaths
15
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
14
2
5
8.25
W
4
2
5
3.25
L
Merlin
0
5
6
0.6
W
Danzaburou
MisterGarcea
Danzaburou
0
10
5
0.25
L
Ares
6
2
3
3.75
L
Bakasura
Y500MIGUELxx
Bakasura
2
5
5
0.9
L
Chernobog
jhiler_art14
Chernobog
5
5
8
1.8
W
Aphrodite
kafe2321
Aphrodite
3
1
6
6
L
Fenrir
1
6
2
0.33
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
63,028
86,518
Taken
70,072
56,347
Mitigated
29,336
15,963
Healing
27,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
22,654
6,307
0
6,440
17,491
7,375
0
2,405
14,942
0
124,680
W
11,544
766
97
6,709
14,084
6,569
550
6,029
7,555
62,257
0
L
Merlin
7,210
451
0
2,295
14,168
6,566
805
7,145
7,023
64,321
0
W
Danzaburou
MisterGarcea
Danzaburou
10,651
6,523
0
2,386
17,169
5,453
546
4,389
12,570
0
32,257
L
Ares
9,091
695
0
3,158
20,332
23,980
363
6,681
13,651
34,861
0
L
Bakasura
Y500MIGUELxx
Bakasura
8,989
6,319
0
2,064
15,808
7,116
280
5,210
10,598
0
35,277
L
Chernobog
jhiler_art14
Chernobog
12,008
8,219
0
6,508
18,831
9,412
803
5,514
13,317
0
102,127
W
Aphrodite
kafe2321
Aphrodite
4,419
859
3,301
5,143
9,412
6,280
516
1,719
7,392
46,408
0
L
Fenrir
5,411
917
0
1,938
17,379
9,273
401
5,247
12,132
0
33,353
W
13,760
5,455
0
3,836
11,916
3,659
3,504
1,958
9,768
48,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
54,464
461
Minions Killed
467
0
Camps Cleared
0
2,141,039
Distance Traveled
2,024,331
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,585
591
153
7
0
499,427
1
W
Hades
11,308
492
110
5
0
409,333
2
L
Merlin
10,082
438
114
5
0
384,756
0
W
Danzaburou
8,168
355
39
2
0
341,031
0
L
Ares
11,406
496
38
2
0
436,868
5
L
Bakasura
9,765
425
80
3
0
469,057
2
L
Chernobog
11,837
515
168
7
0
430,448
0
W
Aphrodite
10,927
475
86
4
0
395,398
1
L
Fenrir
9,401
409
61
3
0
419,910
5
W
Sol
10,476
455
79
3
0
379,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role