Player Matchup

Artio
Artio
AssasainheX
Artio
Level 99
God Stats
6W - 6L
1,500 SR
Queue Stats
300W - 335L
1,402 Elo+
Party 1
Thor
Thor
CreakyCargo
Thor
Level 90
God Stats
7W - 2L
1,866 SR
Queue Stats
130W - 140L
1,374 Elo+
Party 1
Nemesis
Nemesis
SlushyGryphon77
Nemesis
Level 17
God Stats
10W - 8L
1,422 SR
Queue Stats
163W - 195L
1,327 Elo+
Party 4
Artemis
Artemis
joshfagan4
Artemis
Level 89
God Stats
3W - 4L
1,270 SR
Queue Stats
94W - 146L
1,344 Elo+
Party 4
Nu Wa
Nu Wa
wolf-Hunter2003
Nu Wa
Level 85
God Stats
16W - 16L
1,545 SR
Queue Stats
342W - 497L
1,345 Elo+
Party 4
Team Averages
Level 76
1,521 SR
1,359 Elo+

VS

Team Averages
Level 64
1,454 SR
1,340 Elo+
Odin
Odin
AceOfSpuds_
Odin
Level 59
God Stats
4W - 12L
1,425 SR
Queue Stats
208W - 225L
1,304 Elo+
Party 2
Danzaburou
Danzaburou
DayoB88
Danzaburou
Level 100
God Stats
0W - 2L
1,315 SR
Queue Stats
66W - 70L
1,377 Elo+
Party 3
Ratatoskr
Ratatoskr
Kasoru
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,387 Elo+
Party 3
Hel
Hel
SwiiTcHBacK
Hel
Level 27
God Stats
13W - 8L
1,576 SR
Queue Stats
106W - 119L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Theleaper5000
Morgan Le Fay
Level 28
God Stats
21W - 23L
1,454 SR
Queue Stats
40W - 55L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
9,041
502
6,666
14,848
12,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 8
10,480
582
11,449
12,851
9,684
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 4
10,474
582
8,866
13,380
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
joshfagan4
Artemis
16
9 / 4 / 5
10,687
594
18,274
11,513
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 7
10,821
601
13,735
13,337
5,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
7,970
443
5,790
15,179
9,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DayoB88
Danzaburou
14
4 / 4 / 4
9,176
510
11,069
16,496
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Kasoru
Ratatoskr
15
9 / 6 / 1
10,092
561
10,493
13,262
4,204
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 8
8,935
496
5,742
17,117
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Theleaper5000
Morgan Le Fay
14
1 / 5 / 1
8,468
470
10,495
13,451
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
29
Kills
16
16
Deaths
30
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
4
4
8
2
W
5
3
8
3
L
Danzaburou
DayoB88
Danzaburou
4
4
4
1.5
L
Ratatoskr
Kasoru
Ratatoskr
9
6
1
1.58
W
6
3
4
2.67
L
2
7
8
0.86
L
Morgan Le Fay
Theleaper5000
Morgan Le Fay
1
5
1
0.3
W
Artemis
joshfagan4
Artemis
9
4
5
2.88
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,990
Damage
43,589
65,929
Taken
75,505
39,202
Mitigated
30,819
18,682
Healing
21,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,790
2,159
0
3,315
15,179
9,211
0
1,633
13,546
672
31,747
W
6,666
486
830
3,528
14,848
12,796
230
2,113
12,735
27,954
2,965
W
11,449
2,932
0
1,610
12,851
9,684
736
3,581
9,270
0
52,825
L
Danzaburou
DayoB88
Danzaburou
11,069
5,886
0
3,899
16,496
5,450
798
5,057
11,439
0
63,980
L
Ratatoskr
Kasoru
Ratatoskr
10,493
3,275
0
1,012
13,262
4,204
0
3,381
9,881
0
55,226
W
8,866
4,087
0
5,617
13,380
7,151
2,578
991
12,389
0
79,565
L
5,742
374
4,341
6,661
17,117
8,520
248
3,513
13,604
15,796
0
L
Morgan Le Fay
Theleaper5000
Morgan Le Fay
10,495
1,832
192
2,503
13,451
3,434
896
6,719
6,732
54,392
0
W
Artemis
joshfagan4
Artemis
18,274
7,250
664
1,271
11,513
3,962
1,380
3,532
7,981
0
66,705
W
13,735
2,554
28
5,134
13,337
5,609
1,254
6,156
7,181
69,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
44,641
497
Minions Killed
364
0
Camps Cleared
0
1,716,086
Distance Traveled
1,537,248
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,970
443
62
3
0
303,338
0
W
Artio
9,041
502
41
2
0
350,606
2
W
Thor
10,480
582
97
5
0
330,043
2
L
Danzaburou
9,176
510
107
6
0
272,570
3
L
Ratatoskr
10,092
561
99
6
0
360,013
3
W
Nemesis
10,474
582
124
7
0
420,111
0
L
Hel
8,935
496
22
1
0
301,750
2
L
Morgan Le Fay
8,468
470
74
4
0
299,577
7
W
Artemis
10,687
594
109
6
0
308,148
2
W
Nu Wa
10,821
601
126
7
0
307,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role