Player Matchup

Kukulkan
Kukulkan
Biscuitcoco
Kukulkan
Level 55
God Stats
5W - 4L
1,726 SR
Queue Stats
110W - 107L
1,493 Elo+
Party 1
Nike
Nike
XxRY4NSM1THxX
Nike
Level 123
God Stats
0W - 1L
1,765 SR
Queue Stats
13W - 18L
1,432 Elo+
Solo
Anhur
Anhur
kiwi bros123
Anhur
Level 49
God Stats
1W - 2L
1,410 SR
Queue Stats
29W - 30L
1,454 Elo+
Solo
Ra
Ra
soulffly
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,259 Elo+
Party 1
Bacchus
Bacchus
valcap09
Bacchus
Level 26
God Stats
7W - 12L
1,325 SR
Queue Stats
24W - 46L
1,283 Elo+
Party 1
Team Averages
Level 57
1,545 SR
1,384 Elo+

VS

Team Averages
Level 81
1,445 SR
1,413 Elo+
Zhong Kui
Zhong Kui
PI_HL
Zhong Kui
Level 66
God Stats
11W - 13L
1,489 SR
Queue Stats
102W - 134L
1,413 Elo+
Party 2
Discordia
Discordia
The_Mutalisk_NL
Discordia
Level 121
God Stats
13W - 11L
1,539 SR
Queue Stats
266W - 265L
1,445 Elo+
Solo
Medusa
Medusa
Trippie___Pirate
Medusa
Level 39
God Stats
3W - 3L
1,276 SR
Queue Stats
20W - 26L
1,384 Elo+
Solo
Achilles
Achilles
oDilc
Achilles
Level 28
God Stats
6W - 6L
1,607 SR
Queue Stats
99W - 128L
1,425 Elo+
Party 2
Horus
Horus
oFoGamer
Horus
Level 149
God Stats
3W - 2L
1,316 SR
Queue Stats
87W - 83L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biscuitcoco
Kukulkan
16
0 / 6 / 3
9,453
859
7,700
14,172
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 3
9,970
906
4,215
6,814
5,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 10 / 4
10,465
951
8,607
20,526
5,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 7 / 1
9,979
907
8,415
15,419
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
valcap09
Bacchus
16
1 / 8 / 3
9,557
869
8,665
15,720
18,941
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

7

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PI_HL
Zhong Kui
18
11 / 3 / 18
12,480
1,135
18,161
11,157
7,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
The_Mutalisk_NL
Discordia
19
2 / 0 / 22
11,635
1,058
9,094
4,104
1,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 2 / 20
12,431
1,130
18,059
9,115
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
oDilc
Achilles
18
10 / 1 / 16
12,141
1,104
19,690
11,781
10,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
oFoGamer
Horus
18
3 / 1 / 16
10,293
936
4,901
9,022
9,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
127
7
Kills
35
35
Deaths
7
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Biscuitcoco
Kukulkan
0
6
3
0.25
W
Zhong Kui
PI_HL
Zhong Kui
11
3
18
6.67
W
Discordia
The_Mutalisk_NL
Discordia
2
0
22
13
W
9
2
20
9.5
L
2
4
3
0.88
L
2
10
4
0.4
W
Achilles
oDilc
Achilles
10
1
16
18
W
Horus
oFoGamer
Horus
3
1
16
11
L
2
7
1
0.36
L
Bacchus
valcap09
Bacchus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
69,905
72,651
Taken
45,179
39,463
Mitigated
32,271
2,958
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Biscuitcoco
Kukulkan
7,700
1,397
93
624
14,172
4,385
0
4,925
9,247
25,477
0
W
Zhong Kui
PI_HL
Zhong Kui
18,161
309
774
3,243
11,157
7,571
0
7,046
3,877
28,541
0
W
Discordia
The_Mutalisk_NL
Discordia
9,094
963
713
1,229
4,104
1,462
0
1,622
2,418
48,798
0
W
18,059
9,387
0
1,470
9,115
3,276
0
4,052
4,925
0
36,019
L
4,215
315
190
188
6,814
5,206
0
2,444
4,370
0
15,633
L
8,607
2,791
0
1,118
20,526
5,978
0
8,759
11,767
0
23,101
W
Achilles
oDilc
Achilles
19,690
9,133
0
319
11,781
10,000
0
7,192
4,383
525
28,791
W
Horus
oFoGamer
Horus
4,901
2,242
3,957
4,096
9,022
9,962
0
4,078
4,796
0
11,198
L
8,415
1,090
375
134
15,419
4,953
0
5,822
9,597
16,859
0
L
Bacchus
valcap09
Bacchus
8,665
955
0
236
15,720
18,941
0
5,830
9,890
17,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
58,980
138
Minions Killed
205
3
Camps Cleared
11
843,325
Distance Traveled
994,865
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,453
859
48
4
1
175,740
0
W
Zhong Kui
12,480
1,135
27
2
2
197,677
0
W
Discordia
11,635
1,058
97
9
2
193,367
0
W
Medusa
12,431
1,130
45
4
1
223,859
0
L
Nike
9,970
906
30
3
0
101,152
0
L
Anhur
10,465
951
23
2
2
188,121
3
W
Achilles
12,141
1,104
24
2
6
223,391
0
W
Horus
10,293
936
12
1
0
156,571
0
L
Ra
9,979
907
27
2
0
186,905
0
L
Bacchus
9,557
869
10
1
0
191,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role