Player Matchup

Cthulhu
Cthulhu
ChuB_Zi11a_1600
Cthulhu
Level 6
God Stats
1W - 4L
1,180 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 2
Hades
Hades
For_Saken_Mist
Hades
Level 45
God Stats
5W - 9L
1,395 SR
Queue Stats
9W - 17L
1,235 Elo+
Party 2
Bastet
Bastet
Koala-Warrior666
Bastet
Level 80
God Stats
3W - 2L
1,718 SR
Queue Stats
56W - 57L
1,432 Elo+
Solo
Team Averages
Level 44
1,431 SR
1,284 Elo+

VS

Team Averages
Level 60
1,467 SR
1,350 Elo+
Medusa
Medusa
daniiiboy15_PR
Medusa
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,252 Elo+
Party 1
Tiamat
Tiamat
juliopeque3060
Tiamat
Level 41
God Stats
5W - 4L
1,236 SR
Queue Stats
69W - 55L
1,426 Elo+
Solo
Sobek
Sobek
thekiller011420
Sobek
Level 108
God Stats
5W - 2L
1,664 SR
Queue Stats
157W - 165L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,407
601
1,081
1,967
1,177
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 3
5,391
599
1,374
2,178
599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 2 / 2
6,127
681
2,896
6,144
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,578
731
1,975
5,708
1,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
2 / 1 / 1
6,428
714
2,535
4,702
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 4
6,341
705
2,128
8,292
5,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
2
Kills
4
5
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
0
2
3
0.75
L
2
2
2
1.5
W
1
4
4
0.75
W
2
1
1
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,351
Damage
6,638
10,289
Taken
18,702
3,970
Mitigated
9,121
590
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,081
195
0
0
1,967
1,177
0
934
1,033
3,427
0
L
1,374
139
47
408
2,178
599
0
928
1,250
6,133
0
L
2,896
673
0
135
6,144
2,194
0
3,141
3,003
0
11,495
W
1,975
941
0
509
5,708
1,686
1,116
1,015
4,693
0
14,661
W
2,535
169
0
518
4,702
2,091
191
1,631
3,071
20,059
0
W
2,128
146
0
2,272
8,292
5,344
808
778
7,514
9,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,925
Gold Earned
19,347
40
Minions Killed
81
2
Camps Cleared
3
275,309
Distance Traveled
446,826
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,407
601
8
1
0
78,908
0
L
Hades
5,391
599
17
2
0
66,582
0
L
Bastet
6,127
681
15
2
2
129,819
1
W
Medusa
6,578
731
31
3
0
139,042
0
W
Tiamat
6,428
714
33
4
3
162,452
1
W
Sobek
6,341
705
17
2
0
145,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role