Player Matchup

Neith
Neith
Eboo84
Neith
Level 24
God Stats
36W - 67L
1,356 SR
Queue Stats
44W - 96L
1,186 Elo+
Party 1
King Arthur
King Arthur
NXG Altair
King Arthur
Level 63
God Stats
2W - 4L
1,287 SR
Queue Stats
61W - 106L
1,289 Elo+
Solo
Cerberus
Cerberus
Toxic_Fox25
Cerberus
Level 61
God Stats
51W - 64L
1,403 SR
Queue Stats
62W - 113L
1,208 Elo+
Party 1
Team Averages
Level 49
1,349 SR
1,227 Elo+

VS

Team Averages
Level 65
1,454 SR
1,238 Elo+
Medusa
Medusa
We_Dabest12
Medusa
Level 41
God Stats
15W - 19L
1,398 SR
Queue Stats
127W - 203L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
antrax_boi
Gilgamesh
Level 67
God Stats
10W - 10L
1,451 SR
Queue Stats
27W - 38L
1,224 Elo+
Solo
Cthulhu
Cthulhu
blunt-monk
Cthulhu
Level 87
God Stats
39W - 31L
1,513 SR
Queue Stats
418W - 722L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eboo84
Neith
12
2 / 5 / 1
8,210
684
7,160
11,364
4,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
NXG Altair
King Arthur
8
0 / 3 / 1
6,974
581
1,243
3,982
3,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Toxic_Fox25
Cerberus
11
1 / 6 / 0
7,357
613
6,126
18,442
12,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 3 / 6
9,392
783
9,145
7,128
3,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
antrax_boi
Gilgamesh
12
4 / 0 / 8
9,120
760
9,323
9,877
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
blunt-monk
Cthulhu
13
4 / 0 / 9
9,613
801
8,006
9,649
4,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Eboo84
Neith
2
5
1
0.5
L
King Arthur
NXG Altair
King Arthur
0
3
1
0.17
L
Cerberus
Toxic_Fox25
Cerberus
1
6
0
0.17
W
Medusa
6
3
6
3
W
Gilgamesh
antrax_boi
Gilgamesh
4
0
8
8
W
Cthulhu
blunt-monk
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
26,474
33,788
Taken
26,654
19,825
Mitigated
15,464
5,795
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Eboo84
Neith
7,160
3,148
106
856
11,364
4,592
399
3,279
7,655
0
26,740
L
King Arthur
NXG Altair
King Arthur
1,243
496
142
624
3,982
3,016
0
1,339
2,548
0
4,342
L
Cerberus
Toxic_Fox25
Cerberus
6,126
456
294
3,773
18,442
12,217
256
5,240
12,688
33,402
0
W
Medusa
9,145
2,704
764
983
7,128
3,550
1,582
1,485
5,643
42
23,377
W
Gilgamesh
antrax_boi
Gilgamesh
9,323
1,928
0
1,400
9,877
6,920
473
3,597
6,280
7,566
20,348
W
Cthulhu
blunt-monk
Cthulhu
8,006
451
369
1,992
9,649
4,994
488
1,948
7,701
34,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
28,125
125
Minions Killed
124
4
Camps Cleared
5
472,859
Distance Traveled
689,555
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,210
684
44
4
1
192,361
4
L
King Arthur
6,974
581
12
1
0
73,427
1
L
Cerberus
7,357
613
69
6
3
207,071
1
W
Medusa
9,392
783
37
3
2
211,790
3
W
Gilgamesh
9,120
760
24
2
1
231,645
0
W
Cthulhu
9,613
801
63
5
2
246,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role