Player Matchup

Athena
Athena
Captainlawid
Athena
Level 143
God Stats
14W - 11L
1,530 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Seremet71
Nu Wa
Level 119
God Stats
1W - 2L
1,479 SR
Queue Stats
24W - 37L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
THENEWGODOFWAR
Danzaburou
Level 128
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 1L
1,288 Elo+
Solo
Hercules
Hercules
Underdog_DK
Hercules
Level 106
God Stats
2W - 0L
1,656 SR
Queue Stats
22W - 36L
1,448 Elo+
Party 1
Team Averages
Level 124
1,559 SR
1,412 Elo+

VS

Team Averages
Level 80
1,594 SR
1,459 Elo+
Hercules
Hercules
 
Hercules
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Girltastica
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Hiraji
Danzaburou
Level 26
God Stats
1W - 3L
1,928 SR
Queue Stats
2W - 5L
1,411 Elo+
Solo
Serqet
Serqet
Whimsiical
Serqet
Level 157
God Stats
0W - 1L
1,447 SR
Queue Stats
12W - 14L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
5 / 2 / 6
10,114
843
10,416
9,590
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Seremet71
Nu Wa
17
9 / 4 / 3
11,293
941
9,212
6,895
2,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
THENEWGODOFWAR
Danzaburou
15
1 / 2 / 3
9,702
809
5,250
9,041
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Underdog_DK
Hercules
16
2 / 2 / 9
10,173
848
4,133
8,995
7,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 1 / 2
9,243
770
4,898
7,745
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
14
2 / 5 / 3
8,392
699
5,043
7,719
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Hiraji
Danzaburou
14
0 / 6 / 2
8,105
675
4,885
9,269
2,508
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
Whimsiical
Serqet
15
4 / 5 / 2
9,208
767
6,269
13,026
5,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
10
10
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
2
5
W
Athena
5
2
6
4
L
Vulcan
2
5
3
0.7
L
Danzaburou
Hiraji
Danzaburou
0
6
2
0.17
W
Nu Wa
Seremet71
Nu Wa
9
4
3
2.63
W
Danzaburou
THENEWGODOFWAR
Danzaburou
1
2
3
1.25
W
Hercules
Underdog_DK
Hercules
2
2
9
3.25
L
Serqet
Whimsiical
Serqet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
21,095
34,521
Taken
37,759
17,813
Mitigated
17,069
7,773
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,898
594
0
2,163
7,745
6,487
0
3,982
3,763
0
25,071
W
Athena
10,416
2,025
0
429
9,590
4,643
964
1,108
7,974
30,169
0
L
Vulcan
5,043
2,089
0
1,376
7,719
3,069
0
3,091
4,616
24,602
0
L
Danzaburou
Hiraji
Danzaburou
4,885
1,646
0
1,239
9,269
2,508
0
6,283
2,986
0
30,901
W
Nu Wa
Seremet71
Nu Wa
9,212
2,359
297
1,277
6,895
2,149
3,816
1,142
5,081
38,741
0
W
Danzaburou
THENEWGODOFWAR
Danzaburou
5,250
776
0
1,038
9,041
3,632
2,180
1,768
6,705
0
42,001
W
Hercules
Underdog_DK
Hercules
4,133
670
397
4,335
8,995
7,389
1,217
1,012
7,633
0
18,214
L
Serqet
Whimsiical
Serqet
6,269
328
0
2,072
13,026
5,005
0
7,262
5,764
0
19,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
34,948
220
Minions Killed
176
12
Camps Cleared
10
913,956
Distance Traveled
812,853
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,243
770
45
4
3
232,149
0
W
Athena
10,114
843
42
4
3
281,054
2
L
Vulcan
8,392
699
40
3
1
198,626
0
L
Danzaburou
8,105
675
56
5
3
165,137
2
W
Nu Wa
11,293
941
80
7
3
174,311
1
W
Danzaburou
9,702
809
65
5
4
214,175
2
W
Hercules
10,173
848
33
3
2
244,416
0
L
Serqet
9,208
767
35
3
3
216,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role